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We present a method for teaching machines to understand and model the underlying spatial common sense of diverse human-object interactions in 3D in a self-supervised way. This is a challenging task, as there exist specific manifolds of the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Sookwan Han , Hanbyul Joo

Multimodal Large Language Models (MLLMs) have demonstrated significant advances in visual understanding tasks. However, their capacity to comprehend human-centric scenes has rarely been explored, primarily due to the absence of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Yuansen Liu , Haiming Tang , Jinlong Peng , Jiangning Zhang , Xiaozhong Ji , Qingdong He , Wenbin Wu , Donghao Luo , Zhenye Gan , Junwei Zhu , Yunhang Shen , Chaoyou Fu , Chengjie Wang , Xiaobin Hu , Shuicheng Yan

We propose M3Bench, a new benchmark for whole-body motion generation in mobile manipulation tasks. Given a 3D scene context, M3Bench requires an embodied agent to reason about its configuration, environmental constraints, and task…

Robotics · Computer Science 2025-05-30 Zeyu Zhang , Sixu Yan , Muzhi Han , Zaijin Wang , Xinggang Wang , Song-Chun Zhu , Hangxin Liu

How can we teach humanoids to climb staircases and sit on chairs using the surrounding environment context? Arguably, the simplest way is to just show them-casually capture a human motion video and feed it to humanoids. We introduce…

Imitation can allow us to quickly gain an understanding of a new task. Through a demonstration, we can gain direct knowledge about which actions need to be performed and which goals they have. In this paper, we introduce a new approach to…

Robotics · Computer Science 2024-06-04 Josua Spisak , Matthias Kerzel , Stefan Wermter

Spatial understanding over continuous visual input is crucial for MLLMs to evolve into general-purpose assistants in physical environments. Yet there is still no comprehensive benchmark that holistically assesses the progress toward this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Jingli Lin , Runsen Xu , Shaohao Zhu , Sihan Yang , Peizhou Cao , Yunlong Ran , Miao Hu , Chenming Zhu , Yiman Xie , Yilin Long , Wenbo Hu , Dahua Lin , Tai Wang , Jiangmiao Pang

Learning generalizable visual representations across different embodied environments is essential for effective robotic manipulation in real-world scenarios. However, the limited scale and diversity of robot demonstration data pose a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Jiaming Zhou , Teli Ma , Kun-Yu Lin , Zifan Wang , Ronghe Qiu , Junwei Liang

One of the first and foremost non-verbal interactions that humans perform is a handshake. It has an impact on first impressions as touch can convey complex emotions. This makes handshaking an important skill for the repertoire of a social…

Robotics · Computer Science 2021-03-29 Vignesh Prasad , Ruth Stock-Homburg , Jan Peters

Motion mimicking, i.e., encouraging the control policy to mimic human motion, facilitates the learning of complex tasks via reinforcement learning (RL) for humanoid robots. Although standard RL frameworks demonstrate impressive locomotion…

Robotics · Computer Science 2026-03-10 Ludwig Chee-Ying Tay , I-Chia Chang , Yan Gu

Traditional approaches to human-robot interaction design typically examine robot behaviors in controlled environments and narrow tasks. These methods are impractical for designing robots that interact with diverse user groups in complex…

Human-Computer Interaction · Computer Science 2024-06-04 Amy Koike , Bengisu Cagiltay , Bilge Mutlu

It can be easy and even fun to sketch humans in different poses. In contrast, creating those same poses on a 3D graphics "mannequin" is comparatively tedious. Yet 3D body poses are necessary for various downstream applications. We seek to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Gizem Unlu , Mohamed Sayed , Gabriel Brostow

Human-centric perceptions include a variety of vision tasks, which have widespread industrial applications, including surveillance, autonomous driving, and the metaverse. It is desirable to have a general pretrain model for versatile…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Shixiang Tang , Cheng Chen , Qingsong Xie , Meilin Chen , Yizhou Wang , Yuanzheng Ci , Lei Bai , Feng Zhu , Haiyang Yang , Li Yi , Rui Zhao , Wanli Ouyang

In this work, we contribute a large-scale study benchmarking the performance of multiple motion-based learning from demonstration approaches. Given the number and diversity of existing methods, it is critical that comprehensive empirical…

Robotics · Computer Science 2019-11-11 M. Asif Rana , Daphne Chen , S. Reza Ahmadzadeh , Jacob Williams , Vivian Chu , Sonia Chernova

This paper presents a novel framework for real-time human action recognition in industrial contexts, using standard 2D cameras. We introduce a complete pipeline for robust and real-time estimation of human joint kinematics, input to a…

Robots moving safely and in a socially compliant manner in dynamic human environments is an essential benchmark for long-term robot autonomy. However, it is not feasible to learn and benchmark social navigation behaviors entirely in the…

Robotics · Computer Science 2022-08-03 Jarrett Holtz , Joydeep Biswas

Object manipulation from 3D visual inputs poses many challenges on building generalizable perception and policy models. However, 3D assets in existing benchmarks mostly lack the diversity of 3D shapes that align with real-world intra-class…

Machine Learning · Computer Science 2021-11-05 Tongzhou Mu , Zhan Ling , Fanbo Xiang , Derek Yang , Xuanlin Li , Stone Tao , Zhiao Huang , Zhiwei Jia , Hao Su

We present a challenging new benchmark and learning-environment for robot learning: RLBench. The benchmark features 100 completely unique, hand-designed tasks ranging in difficulty, from simple target reaching and door opening, to longer…

Robotics · Computer Science 2019-09-27 Stephen James , Zicong Ma , David Rovick Arrojo , Andrew J. Davison

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

Humanoid robots are envisioned as embodied intelligent agents capable of performing a wide range of human-level loco-manipulation tasks, particularly in scenarios requiring strenuous and repetitive labor. However, learning these skills is…

Robotics · Computer Science 2024-12-20 Junjia Liu , Zhuo Li , Minghao Yu , Zhipeng Dong , Sylvain Calinon , Darwin Caldwell , Fei Chen

A critical bottleneck hindering further advancement in embodied AI and robotics is the challenge of scaling robot data. To address this, the field of learning robot manipulation skills from human video data has attracted rapidly growing…

Robotics · Computer Science 2026-05-01 Junyi Ma , Erhang Zhang , Haoran Yang , Ditao Li , Chenyang Xu , Guangming Wang , Hesheng Wang