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Mobility-as-a-Service (MaaS) systems are two-sided markets, with two mutually exclusive sets of agents, i.e., travelers/users and operators, forming a mobility ecosystem in which multiple operators compete or cooperate to serve customers…
In this paper, we present a dual-layer online optimization strategy for defender robots operating in multiplayer reach-avoid games within general convex environments. Our goal is to intercept as many attacker robots as possible without…
The fundamental goal assignment problem for a multi-robot application aims to assign a unique goal to each robot while ensuring collision-free paths, minimizing the total movement cost. A plausible algorithmic solution to this NP-hard…
In addition to its crucial impact on customer satisfaction, last-mile delivery (LMD) is notorious for being the most time-consuming and costly stage of the shipping process. Pressing environmental concerns combined with the recent surge of…
Federated learning is a setting where agents, each with access to their own data source, combine models from local data to create a global model. If agents are drawing their data from different distributions, though, federated learning…
This paper studies the optimal mechanisms for the vertically integrated utility to dispatch and incentivize the third-party demand response (DR) providers in its territory. A framework is proposed, with three-layer coupled Stackelberg and…
This work focuses on the credit assignment problem in cooperative multi-agent reinforcement learning (MARL). Sharing the global advantage among agents often leads to insufficient policy optimization, as it fails to capture the coalitional…
Unmanned aerial vehicles (UAV) ad-hoc network is a significant contingency plan for communication after a natural disaster, such as typhoon and earthquake. To achieve efficient and rapid networks deployment, we employ noncooperative game…
Mobility systems are complex socio-technical environments influenced by multiple stakeholders with hierarchically interdependent decisions, rendering effective control and policy design inherently challenging. We bridge hierarchical…
We formulate computation offloading as a decentralized decision-making problem with autonomous agents. We design an interaction mechanism that incentivizes agents to align private and system goals by balancing between competition and…
In this paper, we introduce a game theoretic framework for studying the problem of minimizing the delay of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…
Truck platooning is a promising technology that enables trucks to travel in formations with small inter-vehicle distances for improved aerodynamics and fuel economy. The real-world transportation system includes a vast number of trucks…
Offline multi-agent reinforcement learning (MARL) leverages static datasets of experience to learn optimal multi-agent control. However, learning from static data presents several unique challenges to overcome. In this paper, we focus on…
In this paper, the problem of random access contention between machine type devices (MTDs) in the uplink of a wireless cellular network is studied. In particular, the possibility of forming cooperative groups to coordinate the MTDs'…
Due to their adaptability and mobility, Unmanned Aerial Vehicles (UAVs) are becoming increasingly essential for wireless network services, particularly for data harvesting tasks. In this context, Artificial Intelligence (AI)-based…
This paper presents a multi-agent reinforcement learning algorithm to represent strategic bidding behavior in freight transport markets. Using this algorithm, we investigate whether feasible market equilibriums arise without any central…
Operators of Electric Autonomous Mobility-on-Demand (E-AMoD) fleets need to make several real-time decisions such as matching available vehicles to ride requests, rebalancing idle vehicles to areas of high demand, and charging vehicles to…
This paper aims to solve the coordination of a team of robots traversing a route in the presence of adversaries with random positions. Our goal is to minimize the overall cost of the team, which is determined by (i) the accumulated risk…
Congestion games are popular models often used to study the system-level inefficiencies caused by selfish agents, typically measured by the price of anarchy. One may expect that aligning the agents' preferences with the system-level…
This paper designs a distributed stochastic annealing algorithm for non-convex cooperative aggregative games, whose agents' cost functions not only depend on agents' own decision variables but also rely on the sum of agents' decision…