Related papers: DTSGAN: Learning Dynamic Textures via Spatiotempor…
Neural networks are known to be susceptible to adversarial samples: small variations of natural examples crafted to deliberately mislead the models. While they can be easily generated using gradient-based techniques in digital and physical…
In this paper, we focus on generating realistic images from text descriptions. Current methods first generate an initial image with rough shape and color, and then refine the initial image to a high-resolution one. Most existing…
Camera shake or target movement often leads to undesired blur effects in videos captured by a hand-held camera. Despite significant efforts having been devoted to video-deblur research, two major challenges remain: 1) how to model the…
Enhanced Super-Resolution Generative Adversarial Network (ESRGAN) is a perceptual-driven approach for single image super resolution that is able to produce photorealistic images. Despite the visual quality of these generated images, there…
We introduce a self-attending task generative adversarial network (SATGAN) and apply it to the problem of augmenting synthetic high contrast scientific imagery of resident space objects with realistic noise patterns and sensor…
Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video.Existing works for this task heavily rely on 2D…
Generative adversarial networks (GANs) implicitly learn the probability distribution of a dataset and can draw samples from the distribution. This paper presents, Tabular GAN (TGAN), a generative adversarial network which can generate…
Deep generative models are known to be able to model arbitrary probability distributions. Among these, a recent deep generative model, dubbed sliceGAN, proposed a new way of using the generative adversarial network (GAN) to capture the…
The generative adversarial network (GAN) is successfully applied to study the perceptual single image superresolution (SISR). However, the GAN often tends to generate images with high frequency details being inconsistent with the real ones.…
In this work, we introduce a two-step framework for generative modeling of temporal data. Specifically, the generative adversarial networks (GANs) setting is employed to generate synthetic scenes of moving objects. To do so, we propose a…
The entertainment industry relies on 3D visual content to create immersive experiences, but traditional methods for creating textured 3D models can be time-consuming and subjective. Generative networks such as StyleGAN have advanced image…
Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive…
3D-aware image synthesis aims to generate images of objects from multiple views by learning a 3D representation. However, one key challenge remains: existing approaches lack geometry constraints, hence usually fail to generate multi-view…
Deep generative models have shown promising results in generating realistic images, but it is still non-trivial to generate images with complicated structures. The main reason is that most of the current generative models fail to explore…
Generative adversarial network (GAN) is a framework for generating fake data using a set of real examples. However, GAN is unstable in the training stage. In order to stabilize GANs, the noise injection has been used to enlarge the overlap…
Generative Adversarial Networks (GANs) have the capability of synthesizing images, which have been successfully applied to medical image synthesis tasks. However, most of existing methods merely consider the global contextual information…
We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…
In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to…
Generative Adversarial Networks (GANs) have shown immense potential in fields such as text and image generation. Only very recently attempts to exploit GANs to statistical-mechanics models have been reported. Here we quantitatively test…
Recent approaches in generative adversarial networks (GANs) can automatically synthesize realistic images from descriptive text. Despite the overall fair quality, the generated images often expose visible flaws that lack structural…