Related papers: SoundLoc3D: Invisible 3D Sound Source Localization…
Thanks to recent advancements in end-to-end speech modeling technology, it has become increasingly feasible to imitate and clone a user`s voice. This leads to a significant challenge in differentiating between authentic and fabricated audio…
This paper investigates the joint localization, detection, and tracking of sound events using a convolutional recurrent neural network (CRNN). We use a CRNN previously proposed for the localization and detection of stationary sources, and…
Glass surfaces are becoming increasingly ubiquitous as modern buildings tend to use a lot of glass panels. This, however, poses substantial challenges to the operations of autonomous systems such as robots, self-driving cars, and drones, as…
Separating an audio scene into isolated sources is a fundamental problem in computer audition, analogous to image segmentation in visual scene analysis. Source separation systems based on deep learning are currently the most successful…
Today's state-of-the-art methods for 3D object detection are based on lidar, stereo, or monocular cameras. Lidar-based methods achieve the best accuracy, but have a large footprint, high cost, and mechanically-limited angular sampling…
Recent work on audio-visual navigation assumes a constantly-sounding target and restricts the role of audio to signaling the target's position. We introduce semantic audio-visual navigation, where objects in the environment make sounds…
In the task of audio-visual sound source separation, which leverages visual information for sound source separation, identifying objects in an image is a crucial step prior to separating the sound source. However, existing methods that…
This paper addresses performance degradation in anomalous sound detection (ASD) when neither sufficiently similar machine data nor operational state labels are available. We present an integrated pipeline that combines three complementary…
We hypothesize that an agent that can look around in static scenes can learn rich visual representations applicable to 3D object tracking in complex dynamic scenes. We are motivated in this pursuit by the fact that the physical world itself…
Sound event localization and detection (SELD) combines two subtasks: sound event detection (SED) and direction of arrival (DOA) estimation. SELD is usually tackled as an audio-only problem, but visual information has been recently included.…
Manufacturing requires reliable object detection methods for precise picking and handling of diverse types of manufacturing parts and components. Traditional object detection methods utilize either only 2D images from cameras or 3D data…
Millimeter-wave radar enables robust environment perception in autonomous systems under adverse conditions yet suffers from sparse, noisy point clouds with low angular resolution. Existing diffusion-based radar enhancement methods either…
Image based rendering is a fundamental problem in computer vision and graphics. Modern techniques often rely on depth image for the 3D construction. However for most of the existing depth cameras, the large and unpredictable noises can be…
The thud of a bouncing ball, the onset of speech as lips open -- when visual and audio events occur together, it suggests that there might be a common, underlying event that produced both signals. In this paper, we argue that the visual and…
Active speaker detection (ASD) is a multi-modal task that aims to identify who, if anyone, is speaking from a set of candidates. Current audio-visual approaches for ASD typically rely on visually pre-extracted face tracks (sequences of…
Audio-visual deepfakes have reached a level of realism that makes perceptual detection unreliable, threatening media integrity and biometric security. While multimodal detection has shown promise, most approaches are binary classification…
Learning to localize the sound source in videos without explicit annotations is a novel area of audio-visual research. Existing work in this area focuses on creating attention maps to capture the correlation between the two modalities to…
Discovering 3D arrangements of objects from single indoor images is important given its many applications including interior design, content creation, etc. Although heavily researched in the recent years, existing approaches break down…
With the goal of more natural and human-like interaction with virtual voice assistants, recent research in the field has focused on full duplex interaction mode without relying on repeated wake-up words. This requires that in scenes with…
We focus on the task of soundscape mapping, which involves predicting the most probable sounds that could be perceived at a particular geographic location. We utilise recent state-of-the-art models to encode geotagged audio, a textual…