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Related papers: DMesh++: An Efficient Differentiable Mesh for Comp…

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We present a learning framework for recovering the 3D shape, camera, and texture of an object from a single image. The shape is represented as a deformable 3D mesh model of an object category where a shape is parameterized by a learned mean…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Angjoo Kanazawa , Shubham Tulsiani , Alexei A. Efros , Jitendra Malik

We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Xingguang Yan , Han-Hung Lee , Ziyu Wan , Angel X. Chang

3D morphable models are widely used for the shape representation of an object class in computer vision and graphics applications. In this work, we focus on deep 3D morphable models that directly apply deep learning on 3D mesh data with a…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Zhixiang Chen , Tae-Kyun Kim

Accurate representations of 3D faces are of paramount importance in various computer vision and graphics applications. However, the challenges persist due to the limitations imposed by data discretization and model linearity, which hinder…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Mingwu Zheng , Haiyu Zhang , Hongyu Yang , Liming Chen , Di Huang

Recovering the 3D shape of an object from single or multiple images with deep neural networks has been attracting increasing attention in the past few years. Mainstream works (e.g. 3D-R2N2) use recurrent neural networks (RNNs) to…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Haozhe Xie , Hongxun Yao , Shengping Zhang , Shangchen Zhou , Wenxiu Sun

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The medial structure, consisting of interconnected sheets, seams, and…

Graphics · Computer Science 2025-10-14 Ningna Wang , Rui Xu , Yibo Yin , Zichun Zhong , Taku Komura , Wenping Wang , Xiaohu Guo

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly common paradigm in applications including photogrammetry,…

The formation of the large-scale structure, the evolution and distribution of galaxies, quasars, and dark matter on cosmological scales, requires numerical simulations. Differentiable simulations provide gradients of the cosmological…

Instrumentation and Methods for Astrophysics · Physics 2022-11-21 Yin Li , Libin Lu , Chirag Modi , Drew Jamieson , Yucheng Zhang , Yu Feng , Wenda Zhou , Ngai Pok Kwan , François Lanusse , Leslie Greengard

We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…

Graphics · Computer Science 2025-04-24 Rao Fu , Kai Hormann , Pierre Alliez

Computing intrinsic distances on discrete surfaces is at the heart of many minimization problems in geometry processing and beyond. Solving these problems is extremely challenging as it demands the computation of on-surface distances along…

Graphics · Computer Science 2024-04-30 Yue Li , Logan Numerow , Bernhard Thomaszewski , Stelian Coros

Lensless cameras provide a framework to build thin imaging systems by replacing the lens in a conventional camera with an amplitude or phase mask near the sensor. Existing methods for lensless imaging can recover the depth and intensity of…

Image and Video Processing · Electrical Eng. & Systems 2021-08-19 Yucheng Zheng , Yi Hua , Aswin C. Sankaranarayanan , M. Salman Asif

Deep generative models of 3D shapes have received a great deal of research interest. Yet, almost all of them generate discrete shape representations, such as voxels, point clouds, and polygon meshes. We present the first 3D generative model…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Rundi Wu , Chang Xiao , Changxi Zheng

3D Morphable Model (3DMM) fitting has widely benefited face analysis due to its strong 3D priori. However, previous reconstructed 3D faces suffer from degraded visual verisimilitude due to the loss of fine-grained geometry, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Xiangyu Zhu , Chang Yu , Di Huang , Zhen Lei , Hao Wang , Stan Z. Li

DeepAngle is a machine learning-based method to determine the contact angles of different phases in the tomography images of porous materials. Measurement of angles in 3--D needs to be done within the surface perpendicular to the angle…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Arash Rabbani , Chenhao Sun , Masoud Babaei , Vahid J. Niasar , Ryan T. Armstrong , Peyman Mostaghimi

We present a new meshing algorithm called guided and augmented meshing, GAMesh, which uses a mesh prior to generate a surface for the output points of a point network. By projecting the output points onto this prior and simplifying the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Nitin Agarwal , M Gopi

Existing autoregressive (AR) methods for generating artist-designed meshes struggle to balance global structural consistency with high-fidelity local details, and are susceptible to error accumulation. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yichen Yang , Hong Li , Haodong Zhu , Linin Yang , Guojun Lei , Sheng Xu , Baochang Zhang

Designing mechanically efficient geometry for architectural structures like shells, towers, and bridges, is an expensive iterative process. Existing techniques for solving such inverse problems rely on traditional optimization methods,…

Computational Engineering, Finance, and Science · Computer Science 2025-03-18 Rafael Pastrana , Eder Medina , Isabel M. de Oliveira , Sigrid Adriaenssens , Ryan P. Adams

State-of-the-art methods for mesh detailization predominantly utilize Generative Adversarial Networks (GANs) to generate detailed meshes from coarse ones. These methods typically learn a specific style code for each category or similar…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Jingnan Gao , Weizhe Liu , Weixuan Sun , Senbo Wang , Xibin Song , Taizhang Shang , Shenzhou Chen , Hongdong Li , Xiaokang Yang , Yichao Yan , Pan Ji
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