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Reconstructing articulated objects is essential for building digital twins of interactive environments. However, prior methods typically decouple geometry and motion by first reconstructing object shape in distinct states and then…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Licheng Shen , Saining Zhang , Honghan Li , Peilin Yang , Zihao Huang , Zongzheng Zhang , Hao Zhao

We present a new object representation, called Dense RepPoints, that utilizes a large set of points to describe an object at multiple levels, including both box level and pixel level. Techniques are proposed to efficiently process these…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Ze Yang , Yinghao Xu , Han Xue , Zheng Zhang , Raquel Urtasun , Liwei Wang , Stephen Lin , Han Hu

Manipulating an articulated object requires perceiving itskinematic hierarchy: its parts, how each can move, and howthose motions are coupled. Previous work has explored per-ception for kinematics, but none infers a complete…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Hameed Abdul-Rashid , Miles Freeman , Ben Abbatematteo , George Konidaris , Daniel Ritchie

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Point cloud semantic segmentation plays an essential role in autonomous driving, providing vital information about drivable surfaces and nearby objects that can aid higher level tasks such as path planning and collision avoidance. While…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Ozan Unal , Luc Van Gool , Dengxin Dai

As autonomous robots interact and navigate around real-world environments such as homes, it is useful to reliably identify and manipulate articulated objects, such as doors and cabinets. Many prior works in object articulation…

Robotics · Computer Science 2022-01-04 Vicky Zeng , Tabitha Edith Lee , Jacky Liang , Oliver Kroemer

Due to the few annotated labels of 3D point clouds, how to learn discriminative features of point clouds to segment object instances is a challenging problem. In this paper, we propose a simple yet effective 3D instance segmentation…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Linghua Tang , Le Hui , Jin Xie

Learning geometry, motion, and appearance priors of object classes is important for the solution of a large variety of computer vision problems. While the majority of approaches has focused on static objects, dynamic objects, especially…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangyin Wei , Rohan Chabra , Lingni Ma , Christoph Lassner , Michael Zollhöfer , Szymon Rusinkiewicz , Chris Sweeney , Richard Newcombe , Mira Slavcheva

Reconstructing articulated objects into high-fidelity digital twins is crucial for applications such as robotic manipulation and interactive simulation. Recent self-supervised methods using differentiable rendering frameworks like 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Xuelu Li , Zhaonan Wang , Xiaogang Wang , Lei Wu , Manyi Li , Changhe Tu

Part mobility analysis is a significant aspect required to achieve a functional understanding of 3D objects. It would be natural to obtain part mobility from the continuous part motion of 3D objects. In this study, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-03 Yahao Shi , Xinyu Cao , Bin Zhou

We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wentao Sun , Hanqing Xu , Quanyun Wu , Dedong Zhang , Yiping Chen , Lingfei Ma , John S. Zelek , Jonathan Li

Object parts serve as crucial intermediate representations in various downstream tasks, but part-level representation learning still has not received as much attention as other vision tasks. Previous research has established that Vision…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Jiahao Xia , Wenjian Huang , Min Xu , Jianguo Zhang , Haimin Zhang , Ziyu Sheng , Dong Xu

Robust imitation learning for robot manipulation requires comprehensive 3D perception, yet many existing methods struggle in cluttered environments. Fixed camera view approaches are vulnerable to perspective changes, and 3D point cloud…

Robotics · Computer Science 2025-07-08 Daqi Huang , Zhehao Cai , Yuzhi Hao , Zechen Li , Chee-Meng Chew

Retrieving the 3D kinematics of articulated objects from monocular video is a fundamental challenge in computer vision. Existing methods rely on complex video setups or cues such as long-term point tracking or wide-baseline matching, but…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Arslan Artykov , Tom Ravaud , Nicolás Violante-Grezzi , Vincent Lepetit

Glass-like objects such as windows, bottles, and mirrors exist widely in the real world. Sensing these objects has many applications, including robot navigation and grasping. However, this task is very challenging due to the arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Hao He , Xiangtai Li , Guangliang Cheng , Jianping Shi , Yunhai Tong , Gaofeng Meng , Véronique Prinet , Lubin Weng

We propose an interactive approach for 3D instance segmentation, where users can iteratively collaborate with a deep learning model to segment objects in a 3D point cloud directly. Current methods for 3D instance segmentation are generally…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Theodora Kontogianni , Ekin Celikkan , Siyu Tang , Konrad Schindler

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

This paper studies the 3D instance segmentation problem, which has a variety of real-world applications such as robotics and augmented reality. Since the surroundings of 3D objects are of high complexity, the separating of different objects…

Computer Vision and Pattern Recognition · Computer Science 2022-08-30 Min Zhong , Xinghao Chen , Xiaokang Chen , Gang Zeng , Yunhe Wang

Supervised 3D part segmentation models are tailored for a fixed set of objects and parts, limiting their transferability to open-set, real-world scenarios. Recent works have explored vision-language models (VLMs) as a promising alternative,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Marco Garosi , Riccardo Tedoldi , Davide Boscaini , Massimiliano Mancini , Nicu Sebe , Fabio Poiesi

Motion, measured via optical flow, provides a powerful cue to discover and learn objects in images and videos. However, compared to using appearance, it has some blind spots, such as the fact that objects become invisible if they do not…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Subhabrata Choudhury , Laurynas Karazija , Iro Laina , Andrea Vedaldi , Christian Rupprecht
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