English
Related papers

Related papers: Learning Group Interactions and Semantic Intention…

200 papers

How to build AI that understands human intentions, and uses this knowledge to collaborate with people? We describe a computational framework for evaluating models of goal inference in the domain of 3D motor actions, which receives as input…

Artificial Intelligence · Computer Science 2021-12-03 Yingdong Qian , Marta Kryven , Tao Gao , Hanbyul Joo , Josh Tenenbaum

In this work, we aim to predict the future motion of vehicles in a traffic scene by explicitly modeling their pairwise interactions. Specifically, we propose a graph neural network that jointly predicts the discrete interaction modes and…

Machine Learning · Statistics 2019-12-18 Donsuk Lee , Yiming Gu , Jerrick Hoang , Micol Marchetti-Bowick

Accurate motion prediction of pedestrians, cyclists, and other surrounding vehicles (all called agents) is very important for autonomous driving. Most existing works capture map information through an one-stage interaction with map by…

Machine Learning · Computer Science 2024-03-26 Yinke Dong , Haifeng Yuan , Hongkun Liu , Wei Jing , Fangzhen Li , Hongmin Liu , Bin Fan

Social robot navigation can be helpful in various contexts of daily life but requires safe human-robot interactions and efficient trajectory planning. While modeling pairwise relations has been widely studied in multi-agent interacting…

Robotics · Computer Science 2024-11-13 Jiachen Li , Chuanbo Hua , Jianpeng Yao , Hengbo Ma , Jinkyoo Park , Victoria Dax , Mykel J. Kochenderfer

A key challenge in non-cooperative multi-agent systems is that of developing efficient planning algorithms for intelligent agents to interact and perform effectively among boundedly rational, self-interested agents (e.g., humans). The…

Artificial Intelligence · Computer Science 2013-04-19 Trong Nghia Hoang , Kian Hsiang Low

With the explosion in the availability of spatio-temporal tracking data in modern sports, there is an enormous opportunity to better analyse, learn and predict important events in adversarial group environments. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-15 Tharindu Fernando , Sridha Sridharan , Clinton Fookes , Simon Denman

Effective human-robot interaction requires robots to identify human intentions and generate expressive, socially appropriate motions in real-time. Existing approaches often rely on fixed motion libraries or computationally expensive…

Robotics · Computer Science 2025-09-30 Lingfan Bao , Yan Pan , Tianhu Peng , Dimitrios Kanoulas , Chengxu Zhou

Modeling multi-agent systems requires understanding how agents interact. Such systems are often difficult to model because they can involve a variety of types of interactions that layer together to drive rich social behavioral dynamics.…

Machine Learning · Computer Science 2023-01-26 Fan-Yun Sun , Isaac Kauvar , Ruohan Zhang , Jiachen Li , Mykel Kochenderfer , Jiajun Wu , Nick Haber

This paper proposes a user semantic intent modeling algorithm based on Capsule Networks to address the problem of insufficient accuracy in intent recognition for human-computer interaction. The method represents semantic features in input…

Computation and Language · Computer Science 2025-07-02 Shixiao Wang , Yifan Zhuang , Runsheng Zhang , Zhijun Song

Interactive behavior modeling of multiple agents is an essential challenge in simulation, especially in scenarios when agents need to avoid collisions and cooperate at the same time. Humans can interact with others without explicit…

Robotics · Computer Science 2023-10-04 Lingfeng Sun , Pin-Yun Hung , Changhao Wang , Masayoshi Tomizuka , Zhuo Xu

Game-theoretic motion planners are a potent solution for controlling systems of multiple highly interactive robots. Most existing game-theoretic planners unrealistically assume a priori objective function knowledge is available to all…

Robotics · Computer Science 2024-10-28 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

This article introduces a reflexion about behavioural specification for interactive and participative agent-based simulation in virtual reality. Within this context, it is neces sary to reach a high level of expressivness in order to…

Artificial Intelligence · Computer Science 2011-07-19 Pierre De Loor , Favier Pierre-Alexandre

We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages,…

Computation and Language · Computer Science 2018-05-31 Fereshte Khani , Noah D. Goodman , Percy Liang

An effective understanding of the environment and accurate trajectory prediction of surrounding dynamic obstacles are indispensable for intelligent mobile systems (e.g. autonomous vehicles and social robots) to achieve safe and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Jiachen Li , Hengbo Ma , Zhihao Zhang , Jinning Li , Masayoshi Tomizuka

Predicting the next action that a human is most likely to perform is key to human-AI collaboration and has consequently attracted increasing research interests in recent years. An important factor for next action prediction are human…

Human-Computer Interaction · Computer Science 2024-03-26 Lei Shi , Paul-Christian Bürkner , Andreas Bulling

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

Social and Information Networks · Computer Science 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Planning for ad hoc teamwork is challenging because it involves agents collaborating without any prior coordination or communication. The focus is on principled methods for a single agent to cooperate with others. This motivates…

Multiagent Systems · Computer Science 2014-09-02 Muthukumaran Chandrasekaran , Prashant Doshi , Yifeng Zeng , Yingke Chen

In light of growing attention of intelligent vehicle systems, we propose developing a driver model that uses a hybrid system formulation to capture the intent of the driver. This model hopes to capture human driving behavior in a way that…

Systems and Control · Computer Science 2015-05-25 Katherine Driggs-Campbell , Ruzena Bajcsy

As robots across domains start collaborating with humans in shared environments, algorithms that enable them to reason over human intent are important to achieve safe interplay. In our work, we study human intent through the problem of…

Robotics · Computer Science 2022-09-14 Ingrid Navarro , Jean Oh