English
Related papers

Related papers: Robust and Feature-Preserving Offset Meshing

200 papers

We present a novel, domain-agnostic, model-independent, unsupervised, and universally applicable Machine Learning approach for dimensionality reduction based on the principles of algorithmic complexity. Specifically, but without loss of…

Data Structures and Algorithms · Computer Science 2025-05-06 Hector Zenil , Narsis A. Kiani , Alyssa Adams , Felipe S. Abrahão , Antonio Rueda-Toicen , Allan A. Zea , Luan Ozelim , Jesper Tegnér

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation fidelity and strong generalizability. Previous methods based…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Kailu Wu , Fangfu Liu , Zhihan Cai , Runjie Yan , Hanyang Wang , Yating Hu , Yueqi Duan , Kaisheng Ma

Feature-preserving mesh denoising has received noticeable attention in visual media, with the aim of recovering high-fidelity, clean mesh shapes from the ones that are contaminated by noise. Existing denoising methods often design smaller…

Graphics · Computer Science 2023-04-04 Weijia Wang , Wei Pan , Chaofan Dai , Richard Dazeley , Lei Wei , Bernard Rolfe , Xuequan Lu

Computational analysis with the finite element method requires geometrically accurate meshes. It is well known that high-order meshes can accurately capture curved surfaces with fewer degrees of freedom in comparison to low-order meshes.…

Mathematical Software · Computer Science 2024-01-30 Ketan Mittal , Veselin A. Dobrev , Patrick Knupp , Tzanio Kolev , Franck Ledoux , Claire Roche , Vladimir Z. Tomov

Image retargeting changes the aspect ratio of images while aiming to preserve content and minimise noticeable distortion. Fast and high-quality methods are particularly relevant at present, due to the large variety of image and display…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Daniel Valdez-Balderas , Oleg Muraveynyk , Timothy Smith

In this paper, we present a surface remeshing method with high approximation quality based on Principal Component Analysis. Given a triangular mesh and a user assigned polygon/vertex budget, traditional methods usually require the extra…

Graphics · Computer Science 2018-04-10 Yiqi Cai , Xiaohu Guo , Yang Liu , Wenping Wang , Weihua Mao , Zichun Zhong

We introduce a continuous global optimization method to the field of surface reconstruction from discrete noisy cloud of points with weak information on orientation. The proposed method uses an energy functional combining flux-based…

Graphics · Computer Science 2017-08-01 Rongjiang Pan , Vaclav Skala

This work presents a new recursive robust filtering approach for feature-based 3D registration. Unlike the common state-of-the-art alignment algorithms, the proposed method has four advantages that have not yet occurred altogether in any…

Computer Vision and Pattern Recognition · Computer Science 2021-10-29 Abdenour Amamra , Nabil Aouf , Dowling Stuart , Mark Richardson

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

Utilizing patch-based transformers for unstructured geometric data such as polygon meshes presents significant challenges, primarily due to the absence of a canonical ordering and variations in input sizes. Prior approaches to handling 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Mohammad Farazi , Yalin Wang

Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Benoit Guillard , Edoardo Remelli , Artem Lukoianov , Stephan R. Richter , Timur Bagautdinov , Pierre Baque , Pascal Fua

Image downscaling is one of the key operations in recent display technology and visualization tools. By this process, the dimension of an image is reduced, aiming to preserve structural integrity and visual fidelity. In this paper, we…

Image and Video Processing · Electrical Eng. & Systems 2025-10-28 G B Kevin Arjun , Suvrojit Mitra , Sanjay Ghosh

The sparse representation of signals defined on Euclidean domains has been successfully applied in signal processing. Bringing the power of sparse representations to non-regular domains is still a challenge, but promising approaches have…

Computational Geometry · Computer Science 2020-11-26 Lizeth J. Fuentes Perez , Luciano A. Romero Calla , Anselmo A. Montenegro , Claudio Mura , Renato Pajarola

Computing offsets of curves on parametric surfaces is a fundamental yet challenging operation in computer aided design and manufacturing. Traditional analytical approaches suffer from time-consuming geodesic distance queries and complex…

Computational Geometry · Computer Science 2025-09-12 Jin Zhao , Pengfei Wang , Shuangmin Chen , Jiong Guo , Shiqing Xin , Changhe Tu , Wenping Wang

Reconstructing 3D objects from images is inherently an ill-posed problem due to ambiguities in geometry, appearance, and topology. This paper introduces collaborative inverse rendering with persistent homology priors, a novel strategy that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Xiang Gao , Xinmu Wang , Yuanpeng Liu , Yue Wang , Junqi Huang , Wei Chen , Xianfeng Gu

We propose a method to refine geometry of 3D meshes from a consumer level depth camera, e.g. Kinect, by exploiting shading cues captured from an infrared (IR) camera. A major benefit to using an IR camera instead of an RGB camera is that…

Computer Vision and Pattern Recognition · Computer Science 2016-08-19 Gyeongmin Choe , Jaesik Park , Yu-Wing Tai , In So Kweon

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Mesh deformation plays a pivotal role in many 3D vision tasks including dynamic simulations, rendering, and reconstruction. However, defining an efficient discrepancy between predicted and target meshes remains an open problem. A prevalent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Tung Le , Khai Nguyen , Shanlin Sun , Kun Han , Nhat Ho , Xiaohui Xie

3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Diego Gomez , Antoine Guédon , Nissim Maruani , Bingchen Gong , Maks Ovsjanikov

We describe a hidden surface removal algorithm for two-dimensional layered scenes built from arbitrary primitives, particularly suited to interaction and animation in rich scenes (for example, in illustration). The method makes use of a…

Graphics · Computer Science 2024-11-04 John Whitington