English
Related papers

Related papers: Generalized Back-Stepping Experience Replay in Spa…

200 papers

In this work, we consider one-shot imitation learning for object rearrangement tasks, where an AI agent needs to watch a single expert demonstration and learn to perform the same task in different environments. To achieve a strong…

Machine Learning · Computer Science 2022-11-29 Aviv Netanyahu , Tianmin Shu , Joshua Tenenbaum , Pulkit Agrawal

This paper presents a reinforcement learning framework that incorporates a Contextual Reward Machine for task-oriented grasping. The Contextual Reward Machine reduces task complexity by decomposing grasping tasks into manageable sub-tasks.…

Robotics · Computer Science 2025-12-12 Hui Li , Akhlak Uz Zaman , Fujian Yan , Hongsheng He

As an effective tool for eliciting the power of Large Language Models (LLMs), prompting has recently demonstrated unprecedented abilities across a variety of complex tasks. To further improve the performance, prompt ensemble has attracted…

Computation and Language · Computer Science 2023-08-24 Chenrui Zhang , Lin Liu , Jinpeng Wang , Chuyuan Wang , Xiao Sun , Hongyu Wang , Mingchen Cai

Online reinforcement learning agents are currently able to process an increasing amount of data by converting it into a higher order value functions. This expansion of the information collected from the environment increases the agent's…

Machine Learning · Computer Science 2021-02-04 Mirza Ramicic , Andrea Bonarini

A central component of training in Reinforcement Learning (RL) is Experience: the data used for training. The mechanisms used to generate and consume this data have an important effect on the performance of RL algorithms. In this paper, we…

Machine Learning · Computer Science 2021-02-10 Albin Cassirer , Gabriel Barth-Maron , Eugene Brevdo , Sabela Ramos , Toby Boyd , Thibault Sottiaux , Manuel Kroiss

Generative Flow Networks (GFlowNets), a new family of probabilistic samplers, have demonstrated remarkable capabilities to generate diverse sets of high-reward candidates, in contrast to standard return maximization approaches (e.g.,…

Machine Learning · Computer Science 2025-02-25 Haoran He , Can Chang , Huazhe Xu , Ling Pan

Pre-trained language models, such as BERT, have achieved significant accuracy gain in many natural language processing tasks. Despite its effectiveness, the huge number of parameters makes training a BERT model computationally very…

Computation and Language · Computer Science 2020-11-30 Cheng Yang , Shengnan Wang , Chao Yang , Yuechuan Li , Ru He , Jingqiao Zhang

Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried…

Artificial Intelligence · Computer Science 2023-02-20 Mudit Verma , Subbarao Kambhampati

In many environments only a tiny subset of all states yield high reward. In these cases, few of the interactions with the environment provide a relevant learning signal. Hence, we may want to preferentially train on those high-reward states…

Experience replay (ER) used in (deep) reinforcement learning is considered to be applicable only to off-policy algorithms. However, there have been some cases in which ER has been applied for on-policy algorithms, suggesting that…

Machine Learning · Computer Science 2024-09-16 Taisuke Kobayashi

Offline reinforcement learning (RL) can fit strong value functions from fixed datasets, yet reliable deployment still hinges on the action selection interface used to query them. When the dataset induces a branched or multimodal action…

Machine Learning · Computer Science 2026-03-25 Haoyu Wang , Jingcheng Wang , Shunyu Wu , Xinwei Xiao

Bayesian policy reuse (BPR) is a general policy transfer framework for selecting a source policy from an offline library by inferring the task belief based on some observation signals and a trained observation model. In this paper, we…

Machine Learning · Computer Science 2023-07-14 Jinmei Liu , Zhi Wang , Chunlin Chen , Daoyi Dong

Exploration algorithms for reinforcement learning typically replace or augment the reward function with an additional ``intrinsic'' reward that trains the agent to seek previously unseen states of the environment. Here, we consider an…

Machine Learning · Computer Science 2025-09-30 Kevin McKee , Eric Alt , Andrew Grebenisan , Mick van Gelderen , Gary Miguel

Continual learning is a promising machine learning paradigm to learn new tasks while retaining previously learned knowledge over streaming training data. Till now, rehearsal-based methods, keeping a small part of data from old tasks as a…

Machine Learning · Computer Science 2023-08-04 Quanziang Wang , Renzhen Wang , Yuexiang Li , Dong Wei , Kai Ma , Yefeng Zheng , Deyu Meng

Reinforcement learning has become a powerful paradigm for post-training large language model agents, yet credit assignment in multi-turn environments remains a challenge. Agents often receive sparse, trajectory-level rewards only at the end…

Computation and Language · Computer Science 2026-05-14 Siyuan Zhu , Chao Yu , Rongxin Yang , Zongkai Liu , Jinjun Hu , Qiwen Chen , Yibo Zhang

Multi-goal robot manipulation tasks with sparse rewards are difficult for reinforcement learning (RL) algorithms due to the inefficiency in collecting successful experiences. Recent algorithms such as Hindsight Experience Replay (HER)…

Robotics · Computer Science 2024-02-26 Erdi Sayar , Zhenshan Bing , Carlo D'Eramo , Ozgur S. Oguz , Alois Knoll

A significant challenge in reinforcement learning is quantifying the complex relationship between actions and long-term rewards. The effects may manifest themselves over a long sequence of state-action pairs, making them hard to pinpoint.…

Machine Learning · Computer Science 2022-11-01 Harshad Khadilkar , Hardik Meisheri

While experience replay is essential for data efficiency in reinforcement learning (RL), standard methods treat the replay buffer as a passive memory system, prioritizing samples based on numerical prediction errors rather than their…

Artificial Intelligence · Computer Science 2026-05-12 Yanan Xiao , Yixiang Tang , Zechen Feng , Lu Jiang , Minghao Yin , Pengyang Wang

We investigate the effect of using human demonstration data in the replay buffer for Deep Reinforcement Learning. We use a policy gradient method with a modified experience replay buffer where a human demonstration experience is sampled…

Artificial Intelligence · Computer Science 2021-07-15 Dylan Klein , Akansel Cosgun

World models have been emerging as critical components for assessing the consequences of actions generated by interactive agents in online planning and offline evaluation. In text-based environments, world models are typically evaluated and…