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Generative video editing has enabled several intuitive editing operations for short video clips that would previously have been difficult to achieve, especially for non-expert editors. Existing methods focus on prescribing an object's 3D or…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kiran Chhatre , Hyeonho Jeong , Yulia Gryaditskaya , Christopher E. Peters , Chun-Hao Paul Huang , Paul Guerrero

This paper aims to manipulate multi-entity 3D motions in video generation. Previous methods on controllable video generation primarily leverage 2D control signals to manipulate object motions and have achieved remarkable synthesis results.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xiao Fu , Xian Liu , Xintao Wang , Sida Peng , Menghan Xia , Xiaoyu Shi , Ziyang Yuan , Pengfei Wan , Di Zhang , Dahua Lin

In recent years, diffusion models have achieved tremendous success in the field of video generation, with controllable video generation receiving significant attention. However, existing control methods still face two limitations: Firstly,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Zhang Wan , Sheng Tang , Jiawei Wei , Ruize Zhang , Juan Cao

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing patterns and diverse body poses. We present 3DV-TON, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Min Wei , Chaohui Yu , Jingkai Zhou , Fan Wang

We present LeviCursor, a method for interactively moving a physical, levitating particle in 3D with high agility. The levitating object can move continuously and smoothly in any direction. We optimize the transducer phases for each possible…

Human-Computer Interaction · Computer Science 2020-05-14 Myroslav Bachynskyi , Viktorija Paneva , Jörg Müller

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

Advances in video generation have significantly improved the realism and quality of created scenes. This has fueled interest in developing intuitive tools that let users leverage video generation as world simulators. Text-to-video (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zuhao Liu , Aleksandar Yanev , Ahmad Mahmood , Ivan Nikolov , Saman Motamed , Wei-Shi Zheng , Xi Wang , Lei Sun , Luc Van Gool , Danda Pani Paudel

Recent advances in video diffusion models shows promise for generating robotic decision-making data, with trajectory conditions further enabling fine-grained control. However, existing methods primarily focus on individual object motion and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Xiao Fu , Xintao Wang , Xian Liu , Jianhong Bai , Runsen Xu , Pengfei Wan , Di Zhang , Dahua Lin

Generating interaction-centric videos, such as those depicting humans or robots interacting with objects, is crucial for embodied intelligence, as they provide rich and diverse visual priors for robot learning, manipulation policy training,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Gen Li , Bo Zhao , Jianfei Yang , Laura Sevilla-Lara

Recent advancements in trajectory-guided video generation have achieved notable progress. However, existing models still face challenges in generating object motions with potentially changing 6D poses under wide-range rotations, due to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Longbin Ji , Lei Zhong , Pengfei Wei , Changjian Li

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Data scarcity continues to be a major challenge in the field of robotic manipulation. Although diffusion models provide a promising solution for generating robotic manipulation videos, existing methods largely depend on 2D trajectories,…

Robotics · Computer Science 2025-11-14 Ying Li , Xiaobao Wei , Xiaowei Chi , Yuming Li , Zhongyu Zhao , Hao Wang , Ningning Ma , Ming Lu , Sirui Han , Shanghang Zhang

This study aims to achieve more precise and versatile object control in image-to-video (I2V) generation. Current methods typically represent the spatial movement of target objects with 2D trajectories, which often fail to capture user…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zhouxia Wang , Yushi Lan , Shangchen Zhou , Chen Change Loy

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

In video transformers, the time dimension is often treated in the same way as the two spatial dimensions. However, in a scene where objects or the camera may move, a physical point imaged at one location in frame $t$ may be entirely…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Mandela Patrick , Dylan Campbell , Yuki M. Asano , Ishan Misra , Florian Metze , Christoph Feichtenhofer , Andrea Vedaldi , João F. Henriques

Recent advances in diffusion-based text-to-video (T2V) models have demonstrated remarkable progress, but these models still face challenges in generating videos with multiple objects. Most models struggle with accurately capturing complex…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Aimon Rahman , Jiang Liu , Ze Wang , Ximeng Sun , Jialian Wu , Xiaodong Yu , Yusheng Su , Vishal M. Patel , Zicheng Liu , Emad Barsoum

Recent advances in video generative models enable the synthesis of realistic human-object interaction videos across a wide range of scenarios and object categories, including complex dexterous manipulations that are difficult to capture…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Hyeonwoo Kim , Jeonghwan Kim , Kyungwon Cho , Hanbyul Joo

Within recent approaches to text-to-video (T2V) generation, achieving controllability in the synthesized video is often a challenge. Typically, this issue is addressed by providing low-level per-frame guidance in the form of edge maps,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Wan-Duo Kurt Ma , J. P. Lewis , W. Bastiaan Kleijn

Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ye Tian , Ling Yang , Haotian Yang , Yuan Gao , Yufan Deng , Jingmin Chen , Xintao Wang , Zhaochen Yu , Xin Tao , Pengfei Wan , Di Zhang , Bin Cui

Understanding 3D motion from videos presents inherent challenges due to the diverse types of movement, ranging from rigid and deformable objects to articulated structures. To overcome this, we propose Liv3Stroke, a novel approach for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jaeah Lee , Changwoon Choi , Young Min Kim , Jaesik Park
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