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We introduce the probabilistic two-agent justification logic IPJ, a logic in which we can reason about agents that perform interactive proofs. In order to study the growth rate of the probabilities in IPJ, we present a new method of…

Logic in Computer Science · Computer Science 2023-09-27 David Lehnherr , Zoran Ognjanovic , Thomas Studer

Model checking of strategic abilities is a notoriously hard problem, even more so in the realistic case of agents with imperfect information, acting in a stochastic environment. Assume-guarantee reasoning can be of great help here,…

Multiagent Systems · Computer Science 2025-11-17 Wojciech Jamroga , Damian Kurpiewski , Łukasz Mikulski

We study a general class of dynamic multi-agent decision problems with asymmetric information and non-strategic agents, which includes dynamic teams as a special case. When agents are non-strategic, an agent's strategy is known to the other…

Multiagent Systems · Computer Science 2018-12-05 Hamidreza Tavafoghi , Yi Ouyang , Demosthenis Teneketzis

Strategy Logic (SL) is a very expressive logic for specifying and verifying properties of multi-agent systems: in SL, one can quantify over strategies, assign them to agents, and express properties of the resulting plays. Such a powerful…

Logic in Computer Science · Computer Science 2017-08-22 Patrick Gardy , Patricia Bouyer , Nicolas Markey

This paper considers a network of agents, where each agent is assumed to take actions optimally with respect to a predefined payoff function involving the latest actions of the agent's neighbors. Neighborhood relationships stem from payoff…

Dynamical Systems · Mathematics 2021-01-19 Sadegh Arefizadeh , Sadjaad Ozgoli , Sadegh Bolouki , Tamer Başar

Obviously strategyproof (OSP) mechanisms maintain the incentive compatibility of agents that are not fully rational. They have been object of a number of studies since their recent definition. A research agenda, initiated in…

Computer Science and Game Theory · Computer Science 2018-04-30 Diodato Ferraioli , Carmine Ventre

This paper introduces a framework for Planning while Learning where an agent is given a goal to achieve in an environment whose behavior is only partially known to the agent. We discuss the tractability of various plan-design processes. We…

Artificial Intelligence · Computer Science 2014-11-17 S. Safra , M. Tennenholtz

This paper looks at predictability problems, i.e., wherein an agent must choose its strategy in order to optimize the predictions that an external observer could make. We address these problems while taking into account uncertainties on the…

Artificial Intelligence · Computer Science 2024-10-08 Salomé Lepers , Sophie Lemonnier , Vincent Thomas , Olivier Buffet

Real-life agents seldom have unlimited reasoning power. In this paper, we propose and study a new formal notion of computationally bounded strategic ability in multi-agent systems. The notion characterizes the ability of a set of agents to…

Multiagent Systems · Computer Science 2023-10-27 Catalin Dima , Wojciech Jamroga

Opacity, or non-interference, is a property ensuring that an external observer cannot infer confidential information (the "secret") from system observations. We introduce an information-theoretic measure of opacity, which quantifies…

Systems and Control · Electrical Eng. & Systems 2025-11-05 Chongyang Shi , Sumukha Udupa , Michael R. Dorothy , Shuo Han , Jie Fu

Qualitative opacity of a secret is a security property, which means that a system trajectory satisfying the secret is observation-equivalent to a trajectory violating the secret. In this paper, we study how to synthesize a control policy…

Formal Languages and Automata Theory · Computer Science 2024-12-04 Sumukha Udupa , Jie Fu

Is transparency always beneficial in complex systems such as traffic networks and stock markets? How is transparency defined in multi-agent systems, and what is its optimal degree at which social welfare is highest? We take an agent-based…

Multiagent Systems · Computer Science 2024-01-12 Kshama Dwarakanath , Svitlana Vyetrenko , Toks Oyebode , Tucker Balch

Alternating-time temporal logic with strategy contexts (ATLsc) is a powerful formalism for expressing properties of multi-agent systems: it extends CTL with strategy quantifiers, offering a convenient way of expressing both collaboration…

Logic in Computer Science · Computer Science 2015-09-25 François Laroussinie , Nicolas Markey , Arnaud Sangnier

Fully cooperative multiagent systems - those in which agents share a joint utility model- is of special interest in AI. A key problem is that of ensuring that the actions of individual agents are coordinated, especially in settings where…

Computer Science and Game Theory · Computer Science 2013-02-18 Craig Boutilier

Our aim is to design mechanisms that motivate all agents to reveal their predictions truthfully and promptly. For myopic agents, proper scoring rules induce truthfulness. However, as has been described in the literature, when agents take…

Computer Science and Game Theory · Computer Science 2019-12-05 Amir Ban

Strategy Logic with imperfect information (SLiR) is a very expressive logic designed to express complex properties of strategic abilities in distributed systems. Previous work on SLiR focused on finite systems, and showed that the…

Logic in Computer Science · Computer Science 2020-07-31 Bastien Maubert , Aniello Murano , Olivier Serre

Methods for learning optimal policies in autonomous agents often assume that the way the domain is conceptualised---its possible states and actions and their causal structure---is known in advance and does not change during learning. This…

Artificial Intelligence · Computer Science 2018-01-11 Craig Innes , Alex Lascarides , Stefano V Albrecht , Subramanian Ramamoorthy , Benjamin Rosman

Public observation logic (POL) is a variant of dynamic epistemic logic to reason about agent expectations and agent observations. Agents have certain expectations, regarding the situation at hand, that are actuated by the relevant…

Logic in Computer Science · Computer Science 2022-05-13 Sourav Chakraborty , Avijeet Ghosh , Sujata Ghosh , François Schwarzentruber

This paper studies the synthesis of control policies for an agent that has to satisfy a temporal logic specification in a partially observable environment, in the presence of an adversary. The interaction of the agent (defender) with the…

Systems and Control · Computer Science 2019-03-19 Bhaskar Ramasubramanian , Andrew Clark , Linda Bushnell , Radha Poovendran

Public observation logic (POL) reasons about agent expectations and agent observations in various real world situations. The expectations of agents take shape based on certain protocols about the world around and they remove those possible…

Logic in Computer Science · Computer Science 2023-06-06 Sourav Chakraborty , Avijeet Ghosh , Sujata Ghosh , François Schwarzentruber