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Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

Computational Complexity · Computer Science 2019-04-29 Andreas Emil Feldmann

In any attempt at designing an efficient algorithm for the minimum vertex cover problem, obtaining good upper and lower bounds for the vertex cover number could be crucial. In this article we present a modified greedy algorithm of…

Combinatorics · Mathematics 2019-01-04 R. Dharmarajan , D. Ramachandran

Given a graph, the general problem to cover the maximum number of vertices by a collection of vertex-disjoint long paths seemingly escapes from the literature. A path containing at least $k$ vertices is considered long. When $k \le 3$, the…

Data Structures and Algorithms · Computer Science 2022-08-08 Mingyang Gong , Brett Edgar , Jing Fan , Guohui Lin , Eiji Miyano

Many problems are NP-hard and, unless P = NP, do not admit polynomial-time exact algorithms. The fastest known exact algorithms exactly usually take time exponential in the input size. Much research effort has gone into obtaining faster…

Data Structures and Algorithms · Computer Science 2025-01-27 Stefan Kratsch , Pascal Kunz

$\newcommand{\Arr}{\mathcal{A}} \newcommand{\numS}{k} \newcommand{\ArrX}[1]{\Arr(#1)} \newcommand{\eps}{\varepsilon} \newcommand{\opt}{\mathsf{o}}$ For point sets $P_1, \ldots, P_\numS$, a set of lines $L$ is halving if any face of the…

Computational Geometry · Computer Science 2022-08-25 Sariel Har-Peled , Da Wei Zheng

The Fr\'echet distance is a popular similarity measure that is well-understood for polygonal curves in $\mathbb{R}^d$: near-quadratic time algorithms exist, and conditional lower bounds suggest that these results cannot be improved…

Computational Geometry · Computer Science 2025-05-09 Thijs van der Horst , Marc van Kreveld , Tim Ophelders , Bettina Speckmann

The paper presents an algorithm for minimum vertex cover problem, which is an NP-Complete problem. The algorithm computes a minimum vertex cover of each input simple graph. Tested by the attached MATLAB programs, Stage 1 of the algorithm is…

Discrete Mathematics · Computer Science 2016-10-30 Gang Hu

The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…

Discrete Mathematics · Computer Science 2019-05-01 Jasine Babu , L. Sunil Chandran , Mathew Francis , Veena Prabhakaran , Deepak Rajendraprasad , J. Nandini Warrier

We consider the problem of minimal correction of the training set to make it consistent with monotonic constraints. This problem arises during analysis of data sets via techniques that require monotone data. We show that this problem is…

Machine Learning · Computer Science 2007-05-23 Rustem Takhanov

Generally, a graph G, an independent set is a subset S of vertices in G such that no two vertices in S are adjacent (connected by an edge) and a vertex cover is a subset S of vertices such that each edge of G has at least one of its…

Data Structures and Algorithms · Computer Science 2009-09-02 Kamanashis Biswas , S. A. M. Harun

In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-12-24 Mika Göös , Juho Hirvonen , Jukka Suomela

We show NP-completeness for several planar variants of the monotone satisfiability problem with bounded variable appearances. With one exception the presented variants have an associated bipartite graph where the vertex degree is bounded by…

Computational Complexity · Computer Science 2016-04-20 Andreas Darmann , Janosch Döcker , Britta Dorn

A sliding k-transmitter in an orthogonal polygon P is a mobile guard that travels back and forth along an orthogonal line segment s inside P. It can see a point p in P if the perpendicular from p onto s intersects the boundary of P at most…

Computational Geometry · Computer Science 2016-07-26 Therese Biedl , Saeed Mehrabi , Ziting Yu

We study the Art Gallery Problem under $k$-hop visibility in polyominoes. In this visibility model, two unit squares of a polyomino can see each other if and only if the shortest path between the respective vertices in the dual graph of the…

Computational Geometry · Computer Science 2024-12-25 Omrit Filtser , Erik Krohn , Bengt J. Nilsson , Christian Rieck , Christiane Schmidt

Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

Given a graph $G$, and terminal vertices $s$ and $t$, the TRACKING PATHS problem asks to compute a minimum number of vertices to be marked as trackers, such that the sequence of trackers encountered in each s-t path is unique. TRACKING…

Data Structures and Algorithms · Computer Science 2020-02-19 Pratibha Choudhary

In this paper, we consider the problem of covering a plane region with unit discs. We present an improved upper bound and the first nontrivial lower bound on the number of discs needed for such a covering, depending on the area and…

Computational Geometry · Computer Science 2021-08-03 Shai Gul , Reuven Cohen , Simi Haber

With the advent of autonomous robots with two- and three-dimensional scanning capabilities, classical visibility-based exploration methods from computational geometry have gained in practical importance. However, real-life laser scanning of…

Computational Geometry · Computer Science 2010-09-28 Sandor P. Fekete , Christiane Schmidt

In p-median location interdiction the aim is to find a subset of edges in a graph, such that the objective value of the p-median problem in the same graph without the selected edges is as large as possible. We prove that this problem is…

Data Structures and Algorithms · Computer Science 2023-02-01 Lena Leiß , Till Heller , Luca E. Schäfer , Manuel Streicher , Stefan Ruzika

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

Computer Science and Game Theory · Computer Science 2013-11-15 R. Samal , T. Valla