English
Related papers

Related papers: Contiguous Boundary Guarding

200 papers

We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…

Computational Geometry · Computer Science 2024-03-19 Rathish Das , Omrit Filtser , Matthew J. Katz , Joseph S. B. Mitchell

The boundary-boundary art-gallery problem asks, given a polygon $P$ representing an art-gallery, for a minimal set of guards that can see the entire boundary of $P$ (the wall of the art gallery), where the guards must be placed on the…

Computational Geometry · Computer Science 2026-03-13 Jack Stade

We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality…

Computational Geometry · Computer Science 2019-06-04 Ovidiu Daescu , Stephan Friedrichs , Hemant Malik , Valentin Polishchuk , Christiane Schmidt

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…

Computational Geometry · Computer Science 2017-08-22 Hamid Hoorfar , Alireza Bagheri

A terrain is an x-monotone polygonal curve, i.e., successive vertices have increasing x-coordinates. Terrain Guarding can be seen as a special case of the famous art gallery problem where one has to place at most $k$ guards on a terrain…

Computational Geometry · Computer Science 2018-07-03 Édouard Bonnet , Panos Giannopoulos

We study the Art Gallery Problem for face guards in polyhedral environments. The problem can be informally stated as: how many (not necessarily convex) windows should we place on the external walls of a dark building, in order to completely…

Computational Geometry · Computer Science 2014-04-22 Giovanni Viglietta

We address recently proposed chromatic versions of the classic Art Gallery Problem. Assume a simple polygon $P$ is guarded by a finite set of point guards and each guard is assigned one of $t$ colors. Such a chromatic guarding is said to be…

Computational Geometry · Computer Science 2014-12-15 Frank Hoffmann , Klaus Kriegel , Max Willert

We study the art gallery problem for opposing half guards: guards that can either see to their left or to their right only. We present art gallery theorems, show that the location of half guards in 2-guardable polygons is not restricted to…

Computational Geometry · Computer Science 2022-07-12 Erik Krohn , Bengt J. Nilsson , Christiane Schmidt

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

We introduce a new variant of the art gallery problem that comes from safety issues. In this variant we are not interested in guard sets of smallest cardinality, but in guard sets with largest possible distances between these guards. To the…

Computational Geometry · Computer Science 2023-09-11 Christian Rieck , Christian Scheffer

We explore the problem of $M$-guarding polygons with holes using $k$-visibility guards, where a set of guards is said to $M$-guard a polygon if every point in the polygon is visible to at least $M$ guards, with the constraint that there may…

Computational Geometry · Computer Science 2025-10-30 Yeganeh Bahoo , Ahmad Kamaludeen

The purpose of the current study is to investigate a special case of art gallery problem, namely Sculpture Garden Problem. In the said problem, for a given polygon $P$, the ultimate goal is to place the minimum number of guards to define…

Computational Geometry · Computer Science 2021-07-20 Marzieh Eskandari , Bahram Sadeghi Bigham

We investigate the problem of optimally assigning a large number of robots (or other types of autonomous agents) to guard the perimeters of closed 2D regions, where the perimeter of each region to be guarded may contain multiple disjoint…

Robotics · Computer Science 2019-05-14 Si Wei Feng , Shuai D. Han , Kai Gao , Jingjin Yu

A set $G$ of points on a 1.5-dimensional terrain, also known as an $x$-monotone polygonal chain, is said to guard the terrain if any point on the terrain is 'seen' by a point in $G$. Two points on the terrain see each other if and only if…

Computational Geometry · Computer Science 2009-07-08 James King , Erik Krohn

We consider the problem of monitoring an art gallery modeled as a polygon, the edges of which are arcs of curves, with edge or mobile guards. Our focus is on piecewise-convex polygons, i.e., polygons that are locally convex, except possibly…

Computational Geometry · Computer Science 2011-03-01 Menelaos I. Karavelas

This paper studies the problem of defending (1D and 2D) boundaries against a large number of continuous attacks with a heterogeneous group of defenders. The defender team has perfect information of the attack events within some time (finite…

Robotics · Computer Science 2023-02-21 Si Wei Feng , Jingjin Yu

Given a closed simple polygon $P$, we say two points $p,q$ see each other if the segment $pq$ is fully contained in $P$. The art gallery problem seeks a minimum size set $G\subset P$ of guards that sees $P$ completely. The only currently…

Computational Geometry · Computer Science 2024-08-07 Simon Hengeveld , Tillmann Miltzow