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Related papers: Vibration-based Full State In-Hand Manipulation of…

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Generalized in-hand manipulation has long been an unsolved challenge of robotics. As a small step towards this grand goal, we demonstrate how to design and learn a simple adaptive controller to achieve in-hand object rotation using only…

Robotics · Computer Science 2022-10-11 Haozhi Qi , Ashish Kumar , Roberto Calandra , Yi Ma , Jitendra Malik

Spinning flexible objects, exemplified by traditional Chinese handkerchief performances, demands periodic steady-state motions under nonlinear dynamics with frictional contacts and boundary constraints. To address these challenges, we first…

In this paper, we use impact-induced acceleration in conjunction with periodic stick-slip to successfully and quickly transport parts vertically against gravity. We show analytically that vertical vibratory transport is more difficult than…

Robotics · Computer Science 2025-03-05 C. L. Yako , Jérôme Nowak , Shenli Yuan , Kenneth Salisbury

A common way to manipulate heavy objects is to maintain at least one point of the object in contact with the environment during the manipulation. When the object has a cylindrical shape or, in general, a curved edge, not only sliding and…

Robotics · Computer Science 2024-10-15 Maede Boroji , Vahid Danesh , Imin Kao , Amin Fakhari

Gripping and holding of objects are key tasks for robotic manipulators. The development of universal grippers able to pick up unfamiliar objects of widely varying shape and surface properties remains, however, challenging. Most current…

In this paper, we present asymmetric pivot manipulation for picking up rigid hollow objects to achieve a hole grasp. The pivot motion, executed by a position-controlled robotic arm, enables the gripper to effectively grasp hollow objects…

Robotics · Computer Science 2025-04-09 Jinseong Park , Jeong-Jung Kim , Doo-Yeol Koh

Compliant motions allow alignment of workpieces using naturally occurring interaction forces. However, free-floating objects do not have a fixed base to absorb the reaction forces caused by the interactions. Consequently, if the interaction…

Robotics · Computer Science 2020-08-04 Shikha Sharma , Markku Suomalainen , Ville Kyrki

Manipulation of objects by exploiting their contact with the environment can enhance both the dexterity and payload capability of robotic manipulators. A common way to manipulate heavy objects beyond the payload capability of a robot is to…

Robotics · Computer Science 2021-04-27 Amin Fakhari , Aditya Patankar , Nilanjan Chakraborty

Grasping objects with diverse mechanical properties, such as heavy, slippery, or fragile items, remains a significant challenge in robotics. Conventional grippers often rely on applying high normal forces, which can cause damage to objects.…

This article presents a new hand architecture with three under-actuated fingers. Each finger performs spatial movements to achieve more complex and varied grasping than the existing planar-movement fingers. The purpose of this hand is to…

Robotics · Computer Science 2021-06-18 Pol Hamon , Damien Chablat , Franck Plestan

Regulating grasping force to reduce slippage during dynamic object interaction remains a fundamental challenge in robotic manipulation, especially when objects are manipulated by multiple rolling contacts, have unknown properties (such as…

Robotics · Computer Science 2025-12-25 Cheng-Yu Kuo , Hirofumi Shin , Takamitsu Matsubara

Grip control during robotic in-hand manipulation is usually modeled as part of a monolithic task, relying on complex controllers specialized for specific situations. Such approaches do not generalize well and are difficult to apply to novel…

Robotics · Computer Science 2018-06-14 Filipe Veiga , Benoni B. Edin , Jan Peters

Use of physics-based simulation as a planning model enables a planner to reason and generate plans that involve non-trivial interactions with the world. For example, grasping a milk container out of a cluttered refrigerator may involve…

Robotics · Computer Science 2020-03-17 Muhammad Suhail Saleem , Maxim Likhachev

The perception and recognition of the surroundings is one of the essential tasks for a robot. With preliminary knowledge about a target object, it can perform various manipulation tasks such as rolling motion, palpation, and force control.…

Tactile-based blind grasping addresses realistic robotic grasping in which the hand only has access to proprioceptive and tactile sensors. The robotic hand has no prior knowledge of the object/grasp properties, such as object weight,…

Robotics · Computer Science 2019-02-11 Wenceslao Shaw-Cortez , Denny Oetomo , Chris Manzie , Peter Choong

In this paper, we present a method to manipulate unknown objects in-hand using tactile sensing without relying on a known object model. In many cases, vision-only approaches may not be feasible; for example, due to occlusion in cluttered…

Robotics · Computer Science 2023-03-14 Chaoyi Pan , Marion Lepert , Shenli Yuan , Rika Antonova , Jeannette Bohg

This paper presents a sampling-based planning algorithm for in-hand manipulation of a grasped object using a series of external pushes. A high-level sampling-based planning framework, in tandem with a low-level inverse contact dynamics…

Robotics · Computer Science 2017-11-03 Nikhil Chavan-Dafle , Alberto Rodriguez

A key challenge in robotics is to create efficient methods for grasping objects with diverse shapes, sizes, poses, and properties. Grasping with hand-like end effectors often requires careful selection of hand orientation and finger…

Robotics · Computer Science 2019-12-17 Yufei Hao , Shantonu Biswas , Elliot Hawkes , Tianmiao Wang , Mengjia Zhu , Li Wen , Yon Visell

Planning motions for two robot arms to move an object collaboratively is a difficult problem, mainly because of the closed-chain constraint, which arises whenever two robot hands simultaneously grasp a single rigid object. In this paper, we…

Robotics · Computer Science 2017-05-09 Puttichai Lertkultanon , Quang-Cuong Pham

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…