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To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

Computer Science and Game Theory · Computer Science 2026-05-20 Léonard Brice

It is increasingly possible for real-world agents, such as software-based agents or human institutions, to view the internal programming of other such agents that they interact with. For instance, a company can read the bylaws of another…

Computer Science and Game Theory · Computer Science 2022-08-16 Andrew Critch , Michael Dennis , Stuart Russell

Correlated equilibria -- and their generalization $\Phi$-equilibria -- are a fundamental object of study in game theory, offering a more tractable alternative to Nash equilibria in multi-player settings. While computational aspects of…

Computer Science and Game Theory · Computer Science 2025-10-23 Martino Bernasconi , Matteo Castiglioni , Andrea Celli , Gabriele Farina

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

Machine Learning · Computer Science 2025-11-27 Eden Saig , Nir Rosenfeld

Population protocols have been introduced by Angluin et {al.} as a model of networks consisting of very limited mobile agents that interact in pairs but with no control over their own movement. A collection of anonymous agents, modeled by…

Computer Science and Game Theory · Computer Science 2009-07-20 Olivier Bournez , Jeremie Chalopin , Johanne Cohen , Xavier Koegler

We propose a distributed algorithm to compute an equilibrium in aggregate games where players communicate over a fixed undirected network. Our algorithm exploits correlated perturbation to obfuscate information shared over the network. We…

Optimization and Control · Mathematics 2019-12-16 Shripad Gade , Anna Winnicki , Subhonmesh Bose

We study the problem of finding Stackelberg equilibria in games with a massive number of players. So far, the only known game instances in which the problem is solved in polynomial time are some particular congestion games. However, a…

Computer Science and Game Theory · Computer Science 2019-05-31 Alberto Marchesi , Matteo Castiglioni , Nicola Gatti

This paper provides theoretical bounds for empirical game theoretical analysis of complex multi-agent interactions. We provide insights in the empirical meta game showing that a Nash equilibrium of the meta-game is an approximate Nash…

Computer Science and Game Theory · Computer Science 2018-03-20 Karl Tuyls , Julien Perolat , Marc Lanctot , Joel Z Leibo , Thore Graepel

In decision-dependent games, multiple players optimize their decisions under a data distribution that shifts with their joint actions, creating complex dynamics in applications like market pricing. A practical consequence of these dynamics…

Computer Science and Game Theory · Computer Science 2025-09-04 Guangzheng Zhong , Yang Liu , Jiming Liu

We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

Computer Science and Game Theory · Computer Science 2010-12-13 Sachin Adlakha , Ramesh Johari

The paper is concerned with distributed learning in large-scale games. The well-known fictitious play (FP) algorithm is addressed, which, despite theoretical convergence results, might be impractical to implement in large-scale settings due…

Optimization and Control · Mathematics 2016-11-17 Brian Swenson , Soummya Kar , Joao Xavier

We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…

Computer Science and Game Theory · Computer Science 2025-11-27 Caspar Oesterheld , Vincent Conitzer

While we would like agents that can coordinate with humans, current algorithms such as self-play and population-based training create agents that can coordinate with themselves. Agents that assume their partner to be optimal or similar to…

Machine Learning · Computer Science 2020-01-10 Micah Carroll , Rohin Shah , Mark K. Ho , Thomas L. Griffiths , Sanjit A. Seshia , Pieter Abbeel , Anca Dragan

Establishing the existence of Nash equilibria for partially observed stochastic dynamic games is known to be quite challenging, with the difficulties stemming from the noisy nature of the measurements available to individual players…

Systems and Control · Computer Science 2018-06-06 Naci Saldi , Tamer Basar , Maxim Raginsky

Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…

Computer Science and Game Theory · Computer Science 2024-03-21 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

Decentralized team problems where players have asymmetric information about the state of the underlying stochastic system have been actively studied, but \emph{games} between such teams are less understood. We consider a general model of…

Multiagent Systems · Computer Science 2021-09-29 Dhruva Kartik , Ashutosh Nayyar , Urbashi Mitra

The computational study of equilibria involving constraints on players' strategies has been largely neglected. However, in real-world applications, players are usually subject to constraints ruling out the feasibility of some of their…

Computer Science and Game Theory · Computer Science 2024-08-08 Martino Bernasconi , Matteo Castiglioni , Alberto Marchesi , Francesco Trovò , Nicola Gatti

We introduce a set-valued solution concept, M equilibrium, to capture empirical regularities from over half a century of game-theory experiments. We show M equilibrium serves as a meta theory for various models that hitherto were considered…

Theoretical Economics · Economics 2021-04-20 Jacob K. Goeree , Philippos Louis

Game theoretic equilibria are mathematical expressions of rationality. Rational agents are used to model not only humans and their software representatives, but also organisms, populations, species and genes, interacting with each other and…

Computer Science and Game Theory · Computer Science 2015-05-13 Dusko Pavlovic

We extend the construction of equilibria for linear-quadratic and mean-variance portfolio problems available in the literature to a large class of mean-field time-inconsistent stochastic control problems in continuous time. Our approach…

Optimization and Control · Mathematics 2021-10-01 Jiang Yu Nguwi , Nicolas Privault