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In this paper, we rethink the problem of scene reconstruction from an embodied agent's perspective: While the classic view focuses on the reconstruction accuracy, our new perspective emphasizes the underlying functions and constraints such…

Robotics · Computer Science 2021-03-31 Muzhi Han , Zeyu Zhang , Ziyuan Jiao , Xu Xie , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Light field cameras have been proved to be powerful tools for 3D reconstruction and virtual reality applications. However, the limited resolution of light field images brings a lot of difficulties for further information display and…

Image and Video Processing · Electrical Eng. & Systems 2020-08-27 Qingyan Sun , Shuo Zhang , Song Chang , Lixi Zhu , Youfang Lin

Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Sara Rojas , Matthieu Armando , Bernard Ghamen , Philippe Weinzaepfel , Vincent Leroy , Gregory Rogez

We tackle the challenging problem of creating full and accurate three dimensional reconstructions of botanical trees with the topological and geometric accuracy required for subsequent physical simulation, e.g. in response to wind forces.…

Computer Vision and Pattern Recognition · Computer Science 2018-12-24 Ed Quigley , Winnie Lin , Yilin Zhu , Ronald Fedkiw

Reconstructing 4D spatial intelligence from visual observations has long been a central yet challenging task in computer vision, with broad real-world applications. These range from entertainment domains like movies, where the focus is…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yukang Cao , Jiahao Lu , Zhisheng Huang , Zhuowen Shen , Chengfeng Zhao , Fangzhou Hong , Zhaoxi Chen , Xin Li , Wenping Wang , Yuan Liu , Ziwei Liu

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Dense scene reconstruction for photo-realistic view synthesis has various applications, such as VR/AR, autonomous vehicles. However, most existing methods have difficulties in large-scale scenes due to three core challenges: \textit{(a)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Tianchen Deng , Nailin Wang , Chongdi Wang , Shenghai Yuan , Jingchuan Wang , Hesheng Wang , Danwei Wang , Weidong Chen

We propose HeadsUp, a scalable feed-forward method for reconstructing high-quality 3D Gaussian heads from large-scale multi-camera setups. Our method employs an efficient encoder-decoder architecture that compresses input views into a…

We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Daeyun Shin , Zhile Ren , Erik B. Sudderth , Charless C. Fowlkes

Accurate 3D reconstruction of objects with reflective, transparent, or low-texture surfaces still remains notoriously challenging. Such materials often violate key assumptions in multi-view reconstruction pipelines, such as photometric…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Zhicheng Liang , Haoyi Yu , Boyan Li , Dayou Zhang , Zijian Cao , Tianyi Gong , Junhua Liu , Shuguang Cui , Fangxin Wang

Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas impressive telepresence systems have been proposed on top of…

Human-Computer Interaction · Computer Science 2020-01-14 Patrick Stotko , Stefan Krumpen , Michael Weinmann , Reinhard Klein

Rain degrades the visual quality of multi-view images, which are essential for 3D scene reconstruction, resulting in inaccurate and incomplete reconstruction results. Existing datasets often overlook two critical characteristics of real…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Qianfeng Yang , Xiang Chen , Pengpeng Li , Qiyuan Guan , Guiyue Jin , Jiyu Jin

3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Xinyi Yu , Liqin Lu , Jintao Rong , Guangkai Xu , Linlin Ou

Given a single photo of a room and a large database of furniture CAD models, our goal is to reconstruct a scene that is as similar as possible to the scene depicted in the photograph, and composed of objects drawn from the database. We…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Hamid Izadinia , Qi Shan , Steven M. Seitz

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our representation encodes the layout of walls, which must…

Computer Vision and Pattern Recognition · Computer Science 2017-08-21 Ruiqi Guo , Chuhang Zou , Derek Hoiem

We consider the problem of reconstructing signals and images from periodic nonlinearities. For such problems, we design a measurement scheme that supports efficient reconstruction; moreover, our method can be adapted to extend to…

Machine Learning · Statistics 2017-10-03 Viraj Shah , Mohammadreza Soltani , Chinmay Hegde

Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zesong Yang , Bangbang Yang , Wenqi Dong , Chenxuan Cao , Liyuan Cui , Yuewen Ma , Zhaopeng Cui , Hujun Bao

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zijian He , Renjie Liu , Yihao Wang , Weizhi Zhong , Huan Yuan , Kun Gai , Guangrun Wang , Guanbin Li

In this paper, we discuss and review how combined multi-view imagery from satellite to street-level can benefit scene analysis. Numerous works exist that merge information from remote sensing and images acquired from the ground for tasks…

Computer Vision and Pattern Recognition · Computer Science 2017-09-29 Sébastien Lefèvre , Devis Tuia , Jan Dirk Wegner , Timothée Produit , Ahmed Samy Nassar

The task of identifying and segmenting buildings within remote sensing imagery has perennially stood at the forefront of scholarly investigations. This manuscript accentuates the potency of harnessing diversified datasets in tandem with…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Lei Li
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