English
Related papers

Related papers: Joint Co-Speech Gesture and Expressive Talking Fac…

200 papers

Whole-body audio-driven avatar pose and expression generation is a critical task for creating lifelike digital humans and enhancing the capabilities of interactive virtual agents, with wide-ranging applications in virtual reality, digital…

Sound · Computer Science 2025-10-15 Tianbao Zhang , Jian Zhao , Yuer Li , Zheng Zhu , Ping Hu , Zhaoxin Fan , Wenjun Wu , Xuelong Li

Speech-driven gesture synthesis is a field of growing interest in virtual human creation. However, a critical challenge is the inherent intricate one-to-many mapping between speech and gestures. Previous studies have explored and achieved…

Graphics · Computer Science 2023-02-03 Fan Zhang , Naye Ji , Fuxing Gao , Yongping Li

In recent years, the talking head generation has become a focal point for researchers. Considerable effort is being made to refine lip-sync motion, capture expressive facial expressions, generate natural head poses, and achieve high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Farzaneh Jafari , Stefano Berretti , Anup Basu

Cross-modality generation is an emerging topic that aims to synthesize data in one modality based on information in a different modality. In this paper, we consider a task of such: given an arbitrary audio speech and one lip image of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Lele Chen , Zhiheng Li , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

Collaboration between human and robot requires effective modes of communication to assign robot tasks and coordinate activities. As communication can utilize different modalities, a multi-modal approach can be more expressive than single…

Robotics · Computer Science 2023-12-01 A. Ekrekli , A. Angleraud , G. Sharma , R. Pieters

Unlike existing methods that rely on source images as appearance references and use source speech to generate motion, this work proposes a novel approach that directly extracts information from the speech, addressing key challenges in…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-03 Jinting Wang , Jun Wang , Hei Victor Cheng , Li Liu

This paper presents a novel framework for automatic speech-driven gesture generation, applicable to human-agent interaction including both virtual agents and robots. Specifically, we extend recent deep-learning-based, data-driven methods…

Human-Computer Interaction · Computer Science 2019-06-12 Taras Kucherenko , Dai Hasegawa , Gustav Eje Henter , Naoshi Kaneko , Hedvig Kjellström

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

The generation of co-speech gestures for digital humans is an emerging area in the field of virtual human creation. Prior research has made progress by using acoustic and semantic information as input and adopting classify method to…

Sound · Computer Science 2024-04-16 Fan Zhang , Naye Ji , Fuxing Gao , Siyuan Zhao , Zhaohan Wang , Shunman Li

Generative models have advanced rapidly, enabling impressive talking head generation that brings AI to life. However, most existing methods focus solely on one-way portrait animation. Even the few that support bidirectional conversational…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-25 Haijie Yang , Zhenyu Zhang , Hao Tang , Jianjun Qian , Jian Yang

How can we teach robots or virtual assistants to gesture naturally? Can we go further and adapt the gesturing style to follow a specific speaker? Gestures that are naturally timed with corresponding speech during human communication are…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Chaitanya Ahuja , Dong Won Lee , Yukiko I. Nakano , Louis-Philippe Morency

The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Zhiyao Sun , Tian Lv , Sheng Ye , Matthieu Lin , Jenny Sheng , Yu-Hui Wen , Minjing Yu , Yong-Jin Liu

Laughter is a unique expression, essential to affirmative social interactions of humans. Although current 3D talking head generation methods produce convincing verbal articulations, they often fail to capture the vitality and subtleties of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Kim Sung-Bin , Lee Hyun , Da Hye Hong , Suekyeong Nam , Janghoon Ju , Tae-Hyun Oh

Recent studies in speech-driven talking face generation achieve promising results, but their reliance on fixed-driven speech limits further applications (e.g., face-voice mismatch). Thus, we extend the task to a more challenging setting:…

Sound · Computer Science 2025-07-28 Fang Kang , Yin Cao , Haoyu Chen

This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-14 Hyeong-Seok Choi , Changdae Park , Kyogu Lee

2D portrait animation has experienced significant advancements in recent years. Much research has utilized the prior knowledge embedded in large generative diffusion models to enhance high-quality image manipulation. However, most methods…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Xinya Ji , Gaspard Zoss , Prashanth Chandran , Lingchen Yang , Xun Cao , Barbara Solenthaler , Derek Bradley

The objective of this paper is a neural network model that controls the pose and expression of a given face, using another face or modality (e.g. audio). This model can then be used for lightweight, sophisticated video and image editing. We…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Olivia Wiles , A. Sophia Koepke , Andrew Zisserman

Talking face generation technology creates talking videos from arbitrary appearance and motion signal, with the "arbitrary" offering ease of use but also introducing challenges in practical applications. Existing methods work well with…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Chao Liang , Jianwen Jiang , Tianyun Zhong , Gaojie Lin , Zhengkun Rong , Jiaqi Yang , Yongming Zhu

Co-speech gesture generation is crucial for producing synchronized and realistic human gestures that accompany speech, enhancing the animation of lifelike avatars in virtual environments. While diffusion models have shown impressive…

Human-Computer Interaction · Computer Science 2024-08-29 Chencan Fu , Yabiao Wang , Jiangning Zhang , Zhengkai Jiang , Xiaofeng Mao , Jiafu Wu , Weijian Cao , Chengjie Wang , Yanhao Ge , Yong Liu

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-06 Ran Yi , Zipeng Ye , Juyong Zhang , Hujun Bao , Yong-Jin Liu
‹ Prev 1 4 5 6 7 8 10 Next ›