Related papers: Graph Burning On Large $p$-Caterpillars
A model of an evolving network of interacting molecular species is shown to exhibit repeated rounds of crashes in which several species get rapidly depopulated, followed by recoveries. The network inevitably self-organizes into an…
We propose the conjecture that every graph $G$ of order $n$ with less than $3n-6$ edges has a vertex cut that induces a forest. Maximal planar graphs do not have such vertex cuts and show that the density condition would be best possible.…
Graph inference methods have recently attracted a great interest from the scientific community, due to the large value they bring in data interpretation and analysis. However, most of the available state-of-the-art methods focus on…
We consider a class of growing random graphs obtained by creating vertices sequentially one by one: at each step, we choose uniformly the neighbours of the newly created vertex; its degree is a random variable with a fixed but arbitrary…
In an attempt to prove the Graceful Tree Conjecture, we present two propagation of graphs. The first is to propagate graceful graphs, and the second is to propagate trees from a gracefully labeled tree. The motivation in propagating such…
We study one specific version of the contact process on a graph. Here, we allow multiple infections carried by the nodes and include a probability of removing nodes in a graph. The removal probability is purely determined by the number of…
We deal with a random graph model where at each step, a vertex is chosen uniformly at random, and it is either duplicated or its edges are deleted. Duplication has a given probability. We analyse the limit distribution of the degree of a…
Information spread is an intriguing topic to study in network science, which investigates how information, influence, or contagion propagate through networks. Graph burning is a simplified deterministic model for how information spreads…
Following Bradonji\'c and Saniee, we study a model of bootstrap percolation on the Gilbert random geometric graph on the $2$-dimensional torus. In this model, the expected number of vertices of the graph is $n$, and the expected degree of a…
Population structure can be modelled by evolutionary graphs, which can have a substantial, but very subtle influence on the fate of the arising mutants. Individuals are located on the nodes of these graphs, competing with each other to…
Characterizing graphs by their spectra is a fundamental and challenging problem in spectral graph theory, which has received considerable attention in recent years. A major unsolved conjecture in this area is Haemers' conjecture which…
In this paper we study the strict majority bootstrap percolation process on graphs. Vertices may be active or passive. Initially, active vertices are chosen independently with probability p. Each passive vertex becomes active if at least…
Bootstrap percolation is a type of cellular automaton which has been used to model various physical phenomena, such as ferromagnetism. For each natural number $r$, the $r$-neighbour bootstrap process is an update rule for vertices of a…
The frog model is a stochastic model for the spreading of an epidemic on a graph, in which a dormant particle starts to perform a simple random walk on the graph and to awake other particles, once it becomes active. We study two versions of…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move one pebble is removed at vertices v and w adjacent…
In this paper we focus on $r$-neighbor bootstrap percolation, which is a process on a graph where initially a set $A_0$ of vertices gets infected. Now subsequently, an uninfected vertex becomes infected if it is adjacent to at least $r$…
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…
A tessellation of a graph is a partition of its vertices into vertex disjoint cliques. A tessellation cover of a graph is a set of tessellations that covers all of its edges, and the tessellation cover number, denoted by $T(G)$, is the size…
Consider a system of $K$ particles moving on the vertex set of a finite connected graph with at most one particle per vertex. If there is one, the particle at $x$ chooses one of the $\hbox{deg} (x)$ neighbors of its location uniformly at…
We study a random graph model in continuous time. Each vertex is partially copied with the same rate, i.e.\ an existing vertex is copied and every edge leading to the copied vertex is copied with independent probability $p$. In addition,…