Related papers: Graph Burning On Large $p$-Caterpillars
Given a graph $G$, the optimization version of the graph burning problem seeks for a sequence of vertices, $(u_1,u_2,...,u_p) \in V(G)^p$, with minimum $p$ and such that every $v \in V(G)$ has distance at most $p-i$ to some vertex $u_i$.…
Motivated by a graph theoretic process intended to measure the speed of the spread of contagion in a graph, Bonato, Janssen, and Roshanbin [Burning a Graph as a Model of Social Contagion, Lecture Notes in Computer Science 8882 (2014) 13-22]…
Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…
The burning number conjecture states that the burning number of a connected graph is at most $\lceil \sqrt{n} \rceil.$ While the conjecture is unresolved, Land and Lu proved that the burning number of a connected graph is at most $…
Graph burning is a process of information spreading through the network by an agent in discrete steps. The problem is to find an optimal sequence of nodes which have to be given information so that the network is covered in least number of…
Graph burning is a discrete-time process on graphs where vertices are sequentially activated and burning vertices cause their neighbours to burn over time. In this work, we focus on a dynamic setting in which the graph grows over time, and…
The burning number of a graph was recently introduced by Bonato et al. Although they mention that the burning number generalises naturally to directed graphs, no further research on this has been done. Here, we introduce graph burning for…
Given a graph $G$, the burning number of $G$ is the smallest integer $k$ for which there are vertices $x_1, x_2,\ldots,x_k$ such that $(x_1,x_2,\ldots,x_k)$ is a burning sequence of $G$. It has been shown that the graph burning problem is…
Consider an information diffusion process on a graph $G$ that starts with $k>0$ burnt vertices, and at each subsequent step, burns the neighbors of the currently burnt vertices, as well as $k$ other unburnt vertices. The \emph{$k$-burning…
The burning and forcing processes are both instances of propagation processes on graphs that are commonly used to model real-world spreading phenomena. The contribution of this paper is two-fold. We first establish a connection between…
Let $G$ be any connected graph on $n$ vertices, $n \ge 2.$ Let $k$ be any positive integer. Suppose that a fire breaks out on some vertex of $G.$ Then in each turn $k$ firefighters can protect vertices of $G$ --- each can protect one vertex…
Graph pebbling is a network optimization model for satisfying vertex demands with vertex supplies (called pebbles), with partial loss of pebbles in transit. The pebbling number of a demand in a graph is the smallest number for which every…
Bootstrap percolation is a process that is used to model the spread of an infection on a given graph. In the model considered here each vertex is equipped with an individual threshold. As soon as the number of infected neighbors exceeds…
For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a…
The burning number $b(G)$ of a graph $G$ was introduced by Bonato, Janssen, and Roshanbin [Lecture Notes in Computer Science 8882 (2014)] for measuring the speed of the spread of contagion in a graph. They proved for any connected graph $G$…
A bootstrap percolation process on a graph G is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round every uninfected node which has at least r infected neighbours…
Graph Burning asks, given a graph $G = (V,E)$ and an integer $k$, whether there exists $(b_{0},\dots,b_{k-1}) \in V^{k}$ such that every vertex in $G$ has distance at most $i$ from some $b_{i}$. This problem is known to be NP-complete even…
In this paper, we study a graph parameter that was recently introduced, the burning number, focusing on a few probabilistic aspects of the problem. The original burning number is revisited and analyzed for binomial random graphs G(n,p),…
Chip-firing is a combinatorial game played on an undirected graph in which we place chips on vertices. We study chip-firing on an infinite binary tree in which we add a self-loop to the root to ensure each vertex has degree 3. A vertex can…
Bootstrap percolation on a graph with infection threshold $r\in \mathbb{N}$ is an infection process, which starts from a set of initially infected vertices and in each step every vertex with at least $r$ infected neighbours becomes…