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In-context learning allows adapting a model to new tasks given a task description at test time. In this paper, we present IMProv - a generative model that is able to in-context learn visual tasks from multimodal prompts. Given a textual…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Jiarui Xu , Yossi Gandelsman , Amir Bar , Jianwei Yang , Jianfeng Gao , Trevor Darrell , Xiaolong Wang

Large pre-trained vision-language models like CLIP have shown great potential in learning representations that are transferable across a wide range of downstream tasks. Different from the traditional representation learning that is based…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Kaiyang Zhou , Jingkang Yang , Chen Change Loy , Ziwei Liu

The ability to evolve is fundamental for any valuable autonomous agent whose knowledge cannot remain limited to that injected by the manufacturer. Consider for example a home assistant robot: it should be able to incrementally learn new…

Computer Vision and Pattern Recognition · Computer Science 2022-09-05 Francesco Cappio Borlino , Silvia Bucci , Tatiana Tommasi

Remote sensing applications increasingly rely on deep learning for scene classification. However, their performance is often constrained by the scarcity of labeled data and the high cost of annotation across diverse geographic and sensor…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Ivica Dimitrovski , Vlatko Spasev , Ivan Kitanovski

We propose a supervised contrastive learning framework for video representation learning that leverages temporally global context. We introduce a video to image aggregation strategy that spatially arranges multiple frames from each video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Shaif Chowdhury , Mushfika Rahman , Greg Hamerly

The Vision Language Model (VLM) excels in aligning vision and language representations, and prompt learning has emerged as a key technique for adapting such models to downstream tasks. However, the application of prompt learning with VLM in…

Machine Learning · Computer Science 2025-09-19 Zhihao Wang , Wenke Huang , Tian Chen , Zekun Shi , Guancheng Wan , Yu Qiao , Bin Yang , Jian Wang , Bing Li , Mang Ye

Current pre-trained vision-language models, such as CLIP, have demonstrated remarkable zero-shot generalization capabilities across various downstream tasks. However, their performance significantly degrades when test inputs exhibit…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Junhui Yin , Xinyu Zhang , Lin Wu , Xiaojie Wang

Adversarial Imitation Learning (AIL) allows the agent to reproduce expert behavior with low-dimensional states and actions. However, challenges arise in handling visual states due to their less distinguishable representation compared to…

Machine Learning · Computer Science 2024-01-23 Yunke Wang , Linwei Tao , Bo Du , Yutian Lin , Chang Xu

Contrastive vision-language models excel in zero-shot image recognition but face challenges in few-shot scenarios due to computationally intensive offline fine-tuning using prompt learning, which risks overfitting. To overcome these…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Phuoc-Nguyen Bui , Khanh-Binh Nguyen , Hyunseung Choo

Prompt learning represents a promising method for adapting pre-trained vision-language models (VLMs) to various downstream tasks by learning a set of text embeddings. One challenge inherent to these methods is the poor generalization…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Fangming Cui , Xun Yang , Chao Wu , Liang Xiao , Xinmei Tian

A central challenge in multi-agent reinforcement learning is enabling agents to adapt to previously unseen teammates in a zero-shot fashion. Prior work in zero-shot coordination often follows a two-stage process, first generating a diverse…

Multiagent Systems · Computer Science 2026-02-16 Andrew Ni , Simon Stepputtis , Stefanos Nikolaidis , Michael Lewis , Katia P. Sycara , Woojun Kim

Conventional works that learn grasping affordance from demonstrations need to explicitly predict grasping configurations, such as gripper approaching angles or grasping preshapes. Classic motion planners could then sample trajectories by…

Robotics · Computer Science 2021-08-17 Yantian Zha , Siddhant Bhambri , Lin Guan

Language models are exhibiting increasing capability in knowledge utilization and reasoning. However, when applied as agents in embodied environments, they often suffer from misalignment between their intrinsic knowledge and environmental…

Computation and Language · Computer Science 2024-10-01 Hanlin Wang , Chak Tou Leong , Jian Wang , Wenjie Li

Vision-Language Models (VLMs) have demonstrated remarkable success across diverse visual tasks, yet their performance degrades in complex visual environments. While existing enhancement approaches require additional training, rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Yuyao Ge , Shenghua Liu , Yiwei Wang , Lingrui Mei , Baolong Bi , Xuanshan Zhou , Jiayu Yao , Jiafeng Guo , Xueqi Cheng

Deploying machine learning algorithms for robot tasks in real-world applications presents a core challenge: overcoming the domain gap between the training and the deployment environment. This is particularly difficult for visuomotor…

Robotics · Computer Science 2024-07-25 Weiyao Wang , Gregory D. Hager

Sample complexity and safety are major challenges when learning policies with reinforcement learning for real-world tasks, especially when the policies are represented using rich function approximators like deep neural networks. Model-based…

Machine Learning · Computer Science 2017-03-07 Aravind Rajeswaran , Sarvjeet Ghotra , Balaraman Ravindran , Sergey Levine

Deep ensembles have been shown to extend the positive effect seen in typical ensemble learning to neural networks and to reinforcement learning (RL). However, there is still much to be done to improve the efficiency of such ensemble models.…

Machine Learning · Computer Science 2022-09-27 Simeon Adebola , Satvik Sharma , Kaushik Shivakumar

This paper introduces a novel application of Supervised Contrastive Learning (SupCon) to Imitation Learning (IL), with a focus on learning more effective state representations for agents in video game environments. The goal is to obtain…

Artificial Intelligence · Computer Science 2025-09-16 Carlos Celemin , Joseph Brennan , Pierluigi Vito Amadori , Tim Bradley

Reinforcement learning (RL) has been successfully applied to solve the problem of finding obstacle-free paths for autonomous agents operating in stochastic and uncertain environments. However, when the underlying stochastic dynamics of the…

Machine Learning · Computer Science 2024-10-29 Sheryl Paul , Jyotirmoy V. Deshmukh

Human infant learning happens during exploration of the environment, by interaction with objects, and by listening to and repeating utterances casually, which is analogous to unsupervised learning. Only occasionally, a learning infant would…

Computation and Language · Computer Science 2023-02-23 Ozan Özdemir , Matthias Kerzel , Cornelius Weber , Jae Hee Lee , Muhammad Burhan Hafez , Patrick Bruns , Stefan Wermter