English
Related papers

Related papers: Crowd: A Social Network Simulation Framework

200 papers

Agent-Based Modelling (ABM) has emerged as an essential tool for simulating social networks, encompassing diverse phenomena such as information dissemination, influence dynamics, and community formation. However, manually configuring varied…

Over the past two decades, researchers have made significant steps in simulating agent-based human crowds, yet most efforts remain focused on low-level tasks such as collision avoidance, path following, and flocking. As a result, these…

Graphics · Computer Science 2026-03-26 Andreas Panayiotou , Panayiotis Charalambous , Ioannis Karamouzas

Crowd simulation is an area of research largely used in the game industry. From the movement of a single NPC to the movement of an entire army, crowd simulation methods can be used to move agents through the environment while avoiding…

Human-Computer Interaction · Computer Science 2022-12-21 Gabriel Silva , Paulo Knob , Rubens Montanha , Soraia Musse

The aim our work is to create virtual humans as intelligent entities, which includes approximate the maximum as possible the virtual agent animation to the natural human behavior. In order to accomplish this task, our agent must be capable…

Multiagent Systems · Computer Science 2010-04-27 F. Cherif , R. Chighoub

Simulation is a powerful tool to easily generate annotated data, and a highly desirable feature, especially in those domains where learning models need large training datasets. Machine learning and deep learning solutions, have proven to be…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Niccolò Bisagno , Nicola Garau , Antonio Luigi Stefani , Nicola Conci

This article introduces a simulation platform to study complex crowd behavior in social context. The agent-based model is extended based on the social force model, and it mainly describes how agents interact with each other, and also with…

Physics and Society · Physics 2025-01-17 Peng Wang , Xiaoda Wang , Peter Luh , Neal Olderman , Christian Wilkie , Timo Korhonen

This paper proposes the simulation of structured behaviors in a crowd of virtual agents by extending the BioCrowds simulation model. Three behaviors were simulated and evaluated, a queue as a generic case and two specific behaviors observed…

Understanding human behavior and society is a central focus in social sciences, with the rise of generative social science marking a significant paradigmatic shift. By leveraging bottom-up simulations, it replaces costly and logistically…

Social and Information Networks · Computer Science 2026-04-13 Jinghua Piao , Yuwei Yan , Jun Zhang , Nian Li , Junbo Yan , Xiaochong Lan , Zhihong Lu , Zhiheng Zheng , Jing Yi Wang , Di Zhou , Chen Gao , Fengli Xu , Fang Zhang , Ke Rong , Jun Su , Yong Li

Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…

Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…

Artificial Intelligence · Computer Science 2025-08-22 Yibo Liu , Liam Shatzel , Brandon Haworth , Teseo Schneider

Crowd simulation, the study of the movement of multiple agents in complex environments, presents a unique application domain for machine learning. One challenge in crowd simulation is to imitate the movement of expert agents in highly dense…

Multiagent Systems · Computer Science 2019-10-03 Gang Qiao , Honglu Zhou , Mubbasir Kapadia , Sejong Yoon , Vladimir Pavlovic

The simulation of the dynamical behavior of pedestrians and crowds in spatial structures is a consolidated research and application context that still presents challenges for researchers in different fields and disciplines. Despite…

Multiagent Systems · Computer Science 2016-08-18 Giuseppe Vizzari , Stefania Bandini

Social network simulation is developed to provide a comprehensive understanding of social networks in the real world, which can be leveraged for a wide range of applications such as group behavior emergence, policy optimization, and…

Social and Information Networks · Computer Science 2026-01-05 Yunyao Zhang , Zikai Song , Hang Zhou , Wenfeng Ren , Yi-Ping Phoebe Chen , Junqing Yu , Wei Yang

Simulation with agent-based models is increasingly used in the study of complex socio-technical systems and in social simulation in general. This paradigm offers a number of attractive features, namely the possibility of modeling emergent…

Physics and Society · Physics 2015-10-27 Giovanni Luca Ciampaglia

Agent-based modeling (ABM) provides a powerful framework for exploring how individual behaviors and interactions give rise to collective social dynamics. However, most ABMs rely on handcrafted or parameterized agent rules that are not…

Social and Information Networks · Computer Science 2026-01-21 Abdul Sittar , Miha Cesnovar , Alenka Gucek , Marko Grobelnik

This paper introduces CMASE, a framework for Computational Multi-Agent Society Experiments that integrates generative agent-based modeling with virtual ethnographic methods to support researcher embedding, interactive participation, and…

Artificial Intelligence · Computer Science 2026-03-11 Hanzhong Zhang , Muhua Huang , Jindong Wang

Agent-based social simulation provides a valuable methodology for predicting social information diffusion, yet existing approaches face two primary limitations. Traditional agent models often rely on rigid behavioral rules and lack semantic…

Computers and Society · Computer Science 2025-10-21 Xinyi Li , Zhiqiang Guo , Qinglang Guo , Hao Jin , Weizhi Ma , Min Zhang

In emergency management for mass gathering, the knowledge about crowd types can highly assist with providing timely response and effective resource allocation. Crowd monitoring can be achieved using computer vision based approaches and…

Computers and Society · Computer Science 2016-06-03 Minh Quan Ngo , Pari Delir Haghighi , Frada Burstein

This paper presents a novel data-driven crowd simulation method that can mimic the observed traffic of pedestrians in a given environment. Given a set of observed trajectories, we use a recent form of neural networks, Generative Adversarial…

Graphics · Computer Science 2019-05-24 Javad Amirian , Wouter van Toll , Jean-Bernard Hayet , Julien Pettré

Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall
‹ Prev 1 2 3 10 Next ›