Related papers: Learning Complex Non-Rigid Image Edits from Multim…
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of…
Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…
Natural language offers a highly intuitive interface for image editing. In this paper, we introduce the first solution for performing local (region-based) edits in generic natural images, based on a natural language description along with…
Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited…
Recent advancements in large-scale text-to-image diffusion models have enabled many applications in image editing. However, none of these methods have been able to edit the layout of single existing images. To address this gap, we propose…
Most text-to-image customization techniques fine-tune models on a small set of \emph{personal concept} images captured in minimal contexts. This often results in the model becoming overfitted to these training images and unable to…
The pose-guided person image generation task requires synthesizing photorealistic images of humans in arbitrary poses. The existing approaches use generative adversarial networks that do not necessarily maintain realistic textures or need…
Pose-guided person image synthesis task requires re-rendering a reference image, which should have a photorealistic appearance and flawless pose transfer. Since person images are highly structured, existing approaches require dense…
Current datasets for video-based person re-identification (re-ID) do not include structural knowledge in form of human pose annotations for the persons of interest. Nonetheless, pose information is very helpful to disentangle useful feature…
Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…
In computer vision, human pose synthesis and transfer deal with probabilistic image generation of a person in a previously unseen pose from an already available observation of that person. Though researchers have recently proposed several…
Multimodal clothing image editing refers to the precise adjustment and modification of clothing images using data such as textual descriptions and visual images as control conditions, which effectively improves the work efficiency of…
After discovering that Language Models (LMs) can be good in-context few-shot learners, numerous strategies have been proposed to optimize in-context sequence configurations. Recently, researchers in Vision-Language (VL) domains also develop…
Preference-conditioned image generation seeks to adapt generative models to individual users, producing outputs that reflect personal aesthetic choices beyond the given textual prompt. Despite recent progress, existing approaches either…
In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and…
This paper describes a new model which generates images in novel poses e.g. by altering face expression and orientation, from just a few instances of a human subject. Unlike previous approaches which require large datasets of a specific…
The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…
The creation of high-quality human-labeled image-caption datasets presents a significant bottleneck in the development of Visual-Language Models (VLMs). In this work, we investigate an approach that leverages the strengths of Large Language…
We present an algorithm for re-rendering a person from a single image under arbitrary poses. Existing methods often have difficulties in hallucinating occluded contents photo-realistically while preserving the identity and fine details in…
Recent diffusion-based methods have achieved impressive results on animating images of human subjects. However, most of that success has built on human-specific body pose representations and extensive training with labeled real videos. In…