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This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Shafeeq Elanattil , Peyman Moghadam , Simon Denman , Sridha Sridharan , Clinton Fookes

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

There is high demand for online fashion recommender systems that incorporate the needs of the consumer's body shape. As such, we present a methodology to classify human body shape from a single image. This is achieved through the use of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Cameron Trotter , Filipa Peleja , Dario Dotti , Alberto de Santos

Implicit neural networks have emerged as a crucial technology in 3D surface reconstruction. To reconstruct continuous surfaces from discrete point clouds, encoding the input points into regular grid features (plane or volume) has been…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Shengtao Li , Ge Gao , Yudong Liu , Yu-Shen Liu , Ming Gu

How do humans recognize and rectify social missteps? We achieve social competence by looking around at our peers, decoding subtle cues from bystanders - a raised eyebrow, a laugh - to evaluate the environment and our actions. Robots,…

Egocentric 3D human pose estimation has been actively studied using cameras installed in front of a head-mounted device (HMD). While frontal placement is the optimal and the only option for some tasks, such as hand tracking, it remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Recent approaches have successfully focused on the segmentation of static reconstructions, thereby equipping downstream applications with semantic 3D understanding. However, the world in which we live is dynamic, characterized by numerous…

Robotics · Computer Science 2025-03-12 Tjark Behrens , René Zurbrügg , Marc Pollefeys , Zuria Bauer , Hermann Blum

This paper presents a comprehensive review on regression-based method for human pose estimation. The problem of human pose estimation has been intensively studied and enabled many application from entertainment to training. Traditional…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Wenye He

Relative pose estimation provides a promising way for achieving object-agnostic pose estimation. Despite the success of existing 3D correspondence-based methods, the reliance on explicit feature matching suffers from small overlaps in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Yihan Chen , Wenfei Yang , Huan Ren , Shifeng Zhang , Tianzhu Zhang , Feng Wu

We present an active learning algorithm for the problem of body schema learning, i.e. estimating a kinematic model of a serial robot. The learning process is done online using Recursive Least Squares (RLS) estimation, which outperforms…

Robotics · Computer Science 2024-02-12 Ruben Martinez-Cantin , Manuel Lopes , Luis Montesano

Point cloud registration is an important task in robotics and autonomous driving to estimate the ego-motion of the vehicle. Recent advances following the coarse-to-fine manner show promising potential in point cloud registration. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Chenghao Shi , Xieyuanli Chen , Huimin Lu , Wenbang Deng , Junhao Xiao , Bin Dai

Conventional 3D human pose estimation relies on first detecting 2D body keypoints and then solving the 2D to 3D correspondence problem.Despite the promising results, this learning paradigm is highly dependent on the quality of the 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Jue Wang , Shaoli Huang , Xinchao Wang , Dacheng Tao

In this paper, we present a solution for arbitrary 3D character deformation by investigating rotation angle of decomposition and preserving the mesh topology structure. In computer graphics, skeleton extraction and skeleton-driven animation…

Computer Vision and Pattern Recognition · Computer Science 2016-08-18 Hugo Martin , Raphael Fernandez , Yong Khoo

Following the success of deep convolutional networks, state-of-the-art methods for 3d human pose estimation have focused on deep end-to-end systems that predict 3d joint locations given raw image pixels. Despite their excellent performance,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Julieta Martinez , Rayat Hossain , Javier Romero , James J. Little

Monocular 3D human pose estimation technologies have the potential to greatly increase the availability of human movement data. The best-performing models for single-image 2D-3D lifting use graph convolutional networks (GCNs) that typically…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Sebastian Lutz , Richard Blythman , Koustav Ghosal , Matthew Moynihan , Ciaran Simms , Aljosa Smolic

Recent technological developments have spurred great advances in the computerized tracking of joints and other landmarks in moving animals, including humans. Such tracking promises important advances in biology and biomedicine. Modern…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Praneet C. Bala , Jan Zimmermann , Hyun Soo Park , Benjamin Y. Hayden

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

We present the first single-network approach for 2D~whole-body pose estimation, which entails simultaneous localization of body, face, hands, and feet keypoints. Due to the bottom-up formulation, our method maintains constant real-time…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Gines Hidalgo , Yaadhav Raaj , Haroon Idrees , Donglai Xiang , Hanbyul Joo , Tomas Simon , Yaser Sheikh

We propose a novel framework for training neural networks which is capable of learning 3D information of non-rigid objects when only 2D annotations are available as ground truths. Recently, there have been some approaches that incorporate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Sungheon Park , Minsik Lee , Nojun Kwak