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Related papers: T-SVG: Text-Driven Stereoscopic Video Generation

200 papers

Diffusion-based generative models have demonstrated exceptional promise in the video super-resolution (VSR) task, achieving a substantial advancement in detail generation relative to prior methods. However, these approaches face significant…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zhongdao Wang , Guodongfang Zhao , Jingjing Ren , Bailan Feng , Shifeng Zhang , Wenbo Li

Streaming video generation, as one fundamental component in interactive world models and neural game engines, aims to generate high-quality, low-latency, and temporally coherent long video streams. However, most existing work suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Kunhao Liu , Wenbo Hu , Jiale Xu , Ying Shan , Shijian Lu

Text-to-video (T2V) generation is a rapidly growing research area that aims to translate the scenes, objects, and actions within complex video text into a sequence of coherent visual frames. We present FlowZero, a novel framework that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yu Lu , Linchao Zhu , Hehe Fan , Yi Yang

Controllable video generation has attracted significant attention, largely due to advances in video diffusion models. In domains such as autonomous driving, it is essential to develop highly accurate predictions for object motions. This…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Ge Ya Luo , Zhi Hao Luo , Anthony Gosselin , Alexia Jolicoeur-Martineau , Christopher Pal

Scalable Vector Graphics (SVG) is a popular vector image format that offers good support for interactivity and animation. Despite its appealing characteristics, creating custom SVG content can be challenging for users due to the steep…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Ronghuan Wu , Wanchao Su , Kede Ma , Jing Liao

We propose a novel approach to image generation by decomposing an image into a structured sequence, where each element in the sequence shares the same spatial resolution but differs in the number of unique tokens used, capturing different…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yikai Wang , Zhouxia Wang , Zhonghua Wu , Qingyi Tao , Kang Liao , Chen Change Loy

The rapid growth of stereoscopic displays, including VR headsets and 3D cinemas, has led to increasing demand for high-quality stereo video content. However, producing 3D videos remains costly and complex, while automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Guibao Shen , Yihua Du , Wenhang Ge , Jing He , Chirui Chang , Donghao Zhou , Zhen Yang , Luozhou Wang , Xin Tao , Ying-Cong Chen

Recent advances in 3D Gaussian Splatting (3DGS) have garnered significant attention in computer vision and computer graphics due to its high rendering speed and remarkable quality. While extant research has endeavored to extend the…

Multimedia · Computer Science 2025-04-22 Bangya Liu , Suman Banerjee

Leveraging large-scale image-text datasets and advancements in diffusion models, text-driven generative models have made remarkable strides in the field of image generation and editing. This study explores the potential of extending the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Fu-Yun Wang , Wenshuo Chen , Guanglu Song , Han-Jia Ye , Yu Liu , Hongsheng Li

Panoramic video generation aims to synthesize 360-degree immersive videos, holding significant importance in the fields of VR, world models, and spatial intelligence. Existing works fail to synthesize high-quality panoramic videos due to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Zixun Fang , Kai Zhu , Zhiheng Liu , Yu Liu , Wei Zhai , Yang Cao , Zheng-Jun Zha

This paper introduces the unsupervised learning problem of playable video generation (PVG). In PVG, we aim at allowing a user to control the generated video by selecting a discrete action at every time step as when playing a video game. The…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Willi Menapace , Stéphane Lathuilière , Sergey Tulyakov , Aliaksandr Siarohin , Elisa Ricci

The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hai Wang , Xiaoyu Xiang , Weihao Xia , Jing-Hao Xue

Real-world videos often extend over thousands of frames. Existing generative video super-resolution (VSR) approaches, however, face two persistent challenges when processing long sequences: (1) inefficiency due to the heavy cost of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Ziqing Zhang , Kai Liu , Zheng Chen , Xi Li , Yucong Chen , Bingnan Duan , Linghe Kong , Yulun Zhang

Sign Language Video Generation (SLVG) seeks to generate identity-preserving sign language videos from spoken language texts. Existing methods primarily rely on the single coarse condition (\eg, skeleton sequences) as the intermediary to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Cong Wang , Zexuan Deng , Zhiwei Jiang , Yafeng Yin , Fei Shen , Zifeng Cheng , Shiping Ge , Shiwei Gan , Qing Gu

Video generation aims to produce temporally coherent sequences of visual frames, representing a pivotal advancement in Artificial Intelligence Generated Content (AIGC). Compared to static image generation, video generation poses unique…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Zhiyu Yin , Kehai Chen , Xuefeng Bai , Ruili Jiang , Juntao Li , Hongdong Li , Jin Liu , Yang Xiang , Jun Yu , Min Zhang

Text-to-video generation has trailed behind text-to-image generation in terms of quality and diversity, primarily due to the inherent complexities of spatio-temporal modeling and the limited availability of video-text datasets. Recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Xiefan Guo , Jinlin Liu , Miaomiao Cui , Liefeng Bo , Di Huang

High-quality HDRIs(High Dynamic Range Images), typically HDR panoramas, are one of the most popular ways to create photorealistic lighting and 360-degree reflections of 3D scenes in graphics. Given the difficulty of capturing HDRIs, a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhaoxi Chen , Guangcong Wang , Ziwei Liu

Generating a video given the first several static frames is challenging as it anticipates reasonable future frames with temporal coherence. Besides video prediction, the ability to rewind from the last frame or infilling between the head…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Tsu-Jui Fu , Licheng Yu , Ning Zhang , Cheng-Yang Fu , Jong-Chyi Su , William Yang Wang , Sean Bell

Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Lin Liu , Quande Liu , Shengju Qian , Yuan Zhou , Wengang Zhou , Houqiang Li , Lingxi Xie , Qi Tian

Scalable Vector Graphics (SVG) is an important image format widely adopted in graphic design because of their resolution independence and editability. The study of generating high-quality SVG has continuously drawn attention from both…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Yiying Yang , Wei Cheng , Sijin Chen , Xianfang Zeng , Fukun Yin , Jiaxu Zhang , Liao Wang , Gang Yu , Xingjun Ma , Yu-Gang Jiang
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