Related papers: TryOffAnyone: Tiled Cloth Generation from a Dresse…
Suggesting complementary clothing items to compose an outfit is a process of emerging interest, yet it involves a fine understanding of fashion trends and visual aesthetics. Previous works have mainly focused on recommendation by scoring…
The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We…
In this paper, we present a method of clothes retargeting; generating the potential poses and deformations of a given 3D clothing template model to fit onto a person in a single RGB image. The problem is fundamentally ill-posed as attaining…
Recent advances in image generation and editing have opened new opportunities for virtual try-on. However, existing methods still struggle to meet complex real-world demands. We present Tstars-Tryon 1.0, a commercial-scale virtual try-on…
Registering clothes from 4D scans with vertex-accurate correspondence is challenging, yet important for dynamic appearance modeling and physics parameter estimation from real-world data. However, previous methods either rely on texture…
Augmented reality applications have rapidly spread across online platforms, allowing consumers to virtually try-on a variety of products, such as makeup, hair dying, or shoes. However, parametrizing a renderer to synthesize realistic images…
Large-scale generative models, such as text-to-image diffusion models, have garnered widespread attention across diverse domains due to their creative and high-fidelity image generation. Nonetheless, existing large-scale diffusion models…
The task of video virtual try-on aims to fit the target clothes to a person in the video with spatio-temporal consistency. Despite tremendous progress of image virtual try-on, they lead to inconsistency between frames when applied to…
Designing real and virtual garments is becoming extremely demanding with rapidly changing fashion trends and increasing need for synthesizing realistic dressed digital humans for various applications. This necessitates creating simple and…
Virtual Try-ON (VTON) aims to synthesis specific person images dressed in given garments, which recently receives numerous attention in online shopping scenarios. Currently, the core challenges of the VTON task mainly lie in the…
High-fidelity clothing reconstruction is the key to achieving photorealism in a wide range of applications including human digitization, virtual try-on, etc. Recent advances in learning-based approaches have accomplished unprecedented…
Combining items of clothing into an outfit is a major task in fashion retail. Recommending sets of items that are compatible with a particular seed item is useful for providing users with guidance and inspiration, but is currently a manual…
Recent developments in deep generative models have opened up a wide range of opportunities for image synthesis, leading to significant changes in various creative fields, including the fashion industry. While numerous methods have been…
In this paper, we propose a novel garment-centric outpainting (GCO) framework based on the latent diffusion model (LDM) for fine-grained controllable apparel showcase image generation. The proposed framework aims at customizing a fashion…
Recent research works have focused on generating human models and garments from their 2D images. However, state-of-the-art researches focus either on only a single layer of the garment on a human model or on generating multiple garment…
We propose a new generative model for 3D garment deformations that enables us to learn, for the first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that…
Building effective recommender systems for domains like fashion is challenging due to the high level of subjectivity and the semantic complexity of the features involved (i.e., fashion styles). Recent work has shown that approaches to…
This paper addresses a new virtual try-on problem of fitting any size of clothes to a reference person in the image domain. While previous image-based virtual try-on methods can produce highly natural try-on images, these methods fit the…
Reconstructing 3D clothed humans from monocular images and videos is a fundamental problem with applications in virtual try-on, avatar creation, and mixed reality. Despite significant progress in human body recovery, accurately…
We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…