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Estimation of 3D human pose from monocular image has gained considerable attention, as a key step to several human-centric applications. However, generalizability of human pose estimation models developed using supervision on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Jogendra Nath Kundu , Siddharth Seth , Rahul M , Mugalodi Rakesh , R. Venkatesh Babu , Anirban Chakraborty

Synthetic image data generation represents a promising avenue for training deep learning models, particularly in the realm of transfer learning, where obtaining real images within a specific domain can be prohibitively expensive due to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Yuhang Li , Xin Dong , Chen Chen , Jingtao Li , Yuxin Wen , Michael Spranger , Lingjuan Lyu

Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image generation. Despite their ability to synthesize high-resolution photo-realistic images, generating content with on-demand conditioning of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Markos Georgopoulos , James Oldfield , Grigorios G Chrysos , Yannis Panagakis

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

In recent years, 3D parametric animal models have been developed to aid in estimating 3D shape and pose from images and video. While progress has been made for humans, it's more challenging for animals due to limited annotated data. To…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Ci Li , Yi Yang , Zehang Weng , Elin Hernlund , Silvia Zuffi , Hedvig Kjellström

The development of high-dimensional generative models has recently gained a great surge of interest with the introduction of variational auto-encoders and generative adversarial neural networks. Different variants have been proposed where…

Computer Vision and Pattern Recognition · Computer Science 2019-04-18 Mickaël Chen , Ludovic Denoyer , Thierry Artières

Automating quality inspection with computer vision techniques is often a very data-demanding task. Specifically, supervised deep learning requires a large amount of annotated images for training. In practice, collecting and annotating such…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Antoine Cordier , Pierre Gutierrez , Victoire Plessis

Training a deep network to perform semantic segmentation requires large amounts of labeled data. To alleviate the manual effort of annotating real images, researchers have investigated the use of synthetic data, which can be labeled…

Computer Vision and Pattern Recognition · Computer Science 2018-07-18 Fatemeh Sadat Saleh , Mohammad Sadegh Aliakbarian , Mathieu Salzmann , Lars Petersson , Jose M. Alvarez

Recently, significant advancements have been made in 3D generative models, however training these models across diverse domains is challenging and requires an huge amount of training data and knowledge of pose distribution. Text-guided…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Gwanghyun Kim , Ji Ha Jang , Se Young Chun

Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Xintian Wu , Qihang Zhang , Yiming Wu , Huanyu Wang , Songyuan Li , Lingyun Sun , Xi Li

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…

Contemporary benchmark methods for image inpainting are based on deep generative models and specifically leverage adversarial loss for yielding realistic reconstructions. However, these models cannot be directly applied on image/video…

Computer Vision and Pattern Recognition · Computer Science 2017-11-20 Avisek Lahiri , Arnav Jain , Prabir Kumar Biswas , Pabitra Mitra

The difficulty in obtaining labeled data relevant to a given task is among the most common and well-known practical obstacles to applying deep learning techniques to new or even slightly modified domains. The data volumes required by the…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Jonathan Howe , Kyle Pula , Aaron A. Reite

Datasets are essential for training and testing vehicle perception algorithms. However, the collection and annotation of real-world images is time-consuming and expensive. Driving simulators offer a solution by automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Haonan Zhao , Yiting Wang , Thomas Bashford-Rogers , Valentina Donzella , Kurt Debattista

Acquiring large quantities of data and annotations is known to be effective for developing high-performing deep learning models, but is difficult and expensive to do in the healthcare context. Adding synthetic training data using generative…

Image and Video Processing · Electrical Eng. & Systems 2023-10-06 Menghan Yu , Sourabh Kulhare , Courosh Mehanian , Charles B Delahunt , Daniel E Shea , Zohreh Laverriere , Ishan Shah , Matthew P Horning

While pose estimation is an important computer vision task, it requires expensive annotation and suffers from domain shift. In this paper, we investigate the problem of domain adaptive 2D pose estimation that transfers knowledge learned on…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Donghyun Kim , Kaihong Wang , Kate Saenko , Margrit Betke , Stan Sclaroff

Existing 3D-from-2D generators are typically designed for well-curated single-category datasets, where all the objects have (approximately) the same scale, 3D location, and orientation, and the camera always points to the center of the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Ivan Skorokhodov , Aliaksandr Siarohin , Yinghao Xu , Jian Ren , Hsin-Ying Lee , Peter Wonka , Sergey Tulyakov

We present the first method to perform automatic 3D pose, shape and texture capture of animals from images acquired in-the-wild. In particular, we focus on the problem of capturing 3D information about Grevy's zebras from a collection of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Silvia Zuffi , Angjoo Kanazawa , Tanya Berger-Wolf , Michael J. Black

Recently, remarkable advances have been achieved in 3D human pose estimation from monocular images because of the powerful Deep Convolutional Neural Networks (DCNNs). Despite their success on large-scale datasets collected in the…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Wei Yang , Wanli Ouyang , Xiaolong Wang , Jimmy Ren , Hongsheng Li , Xiaogang Wang

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert
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