English
Related papers

Related papers: CoMA: Compositional Human Motion Generation with M…

200 papers

This paper introduces VimoRAG, a novel video-based retrieval-augmented motion generation framework for motion large language models (LLMs). As motion LLMs face severe out-of-domain/out-of-vocabulary issues due to limited annotated data,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haidong Xu , Guangwei Xu , Zhedong Zheng , Xiatian Zhu , Wei Ji , Xiangtai Li , Ruijie Guo , Meishan Zhang , Min zhang , Hao Fei

Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Pablo Ruiz-Ponce , German Barquero , Cristina Palmero , Sergio Escalera , José García-Rodríguez

We introduce MoSa, a novel hierarchical motion generation framework for text-driven 3D human motion generation that enhances the Vector Quantization-guided Generative Transformers (VQ-GT) paradigm through a coarse-to-fine scalable…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Mengyuan Liu , Sheng Yan , Yong Wang , Yingjie Li , Gui-Bin Bian , Hong Liu

In this work, we address challenging multi-agent cooperation problems with decentralized control, raw sensory observations, costly communication, and multi-objective tasks instantiated in various embodied environments. While previous…

Artificial Intelligence · Computer Science 2025-03-14 Hongxin Zhang , Weihua Du , Jiaming Shan , Qinhong Zhou , Yilun Du , Joshua B. Tenenbaum , Tianmin Shu , Chuang Gan

Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yue Jiang , Mingyu Yang , Liuyuxin Yang , Yang Xu , Bingxin Yun , Yuhe Zhang

This paper reports on the GENEA Challenge 2023, in which participating teams built speech-driven gesture-generation systems using the same speech and motion dataset, followed by a joint evaluation. This year's challenge provided data on…

Human-Computer Interaction · Computer Science 2023-08-25 Taras Kucherenko , Rajmund Nagy , Youngwoo Yoon , Jieyeon Woo , Teodor Nikolov , Mihail Tsakov , Gustav Eje Henter

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

Existing music-driven 3D dance generation methods mainly concentrate on high-quality dance generation, but lack sufficient control during the generation process. To address these issues, we propose a unified framework capable of generating…

Sound · Computer Science 2024-03-21 Ronghui Li , Yuqin Dai , Yachao Zhang , Jun Li , Jian Yang , Jie Guo , Xiu Li

Interaction between humanoids involves bidirectional and nonverbal reactivity, coordination and synchrony. Toward socially aware robots and interactive virtual agents, we present SalsaAgent, a language model that generates expressive,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Payam Jome Yazdian , Zoe Stanley , Angelica Lim

Mapping music to dance is a challenging problem that requires spatial and temporal coherence along with a continual synchronization with the music's progression. Taking inspiration from large language models, we introduce a 2-step approach…

Graphics · Computer Science 2023-09-06 Sohan Anisetty , Amit Raj , James Hays

We present Magma, a foundation model that serves multimodal AI agentic tasks in both the digital and physical worlds. Magma is a significant extension of vision-language (VL) models in that it not only retains the VL understanding ability…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Jianwei Yang , Reuben Tan , Qianhui Wu , Ruijie Zheng , Baolin Peng , Yongyuan Liang , Yu Gu , Mu Cai , Seonghyeon Ye , Joel Jang , Yuquan Deng , Lars Liden , Jianfeng Gao

Generating realistic and controllable human motions, particularly those involving rich multi-character interactions, remains a significant challenge due to data scarcity and the complexities of modeling inter-personal dynamics. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Ruihao Xi , Xuekuan Wang , Yongcheng Li , Shuhua Li , Zichen Wang , Yiwei Wang , Feng Wei , Cairong Zhao

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 German Barquero , Sergio Escalera , Cristina Palmero

Recent advancements in foundational models, such as large language models and world models, have greatly enhanced the capabilities of robotics, enabling robots to autonomously perform complex tasks. However, acquiring large-scale,…

This article explores the dynamic influence of computational entities based on multi-agent systems theory (SMA) combined with large language models (LLM), which are characterized by their ability to simulate complex human interactions, as a…

Artificial Intelligence · Computer Science 2024-03-18 Carlos Jose Xavier Cruz

Building helpful and harmless large language models (LLMs) requires effective model alignment approach based on human instructions and feedback, which necessitates high-quality human-labeled data. Constructing such datasets is often…

Computation and Language · Computer Science 2025-05-07 Junlin Wang , Roy Xie , Shang Zhu , Jue Wang , Ben Athiwaratkun , Bhuwan Dhingra , Shuaiwen Leon Song , Ce Zhang , James Zou

Human-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Boyuan Wang , Xiaofeng Wang , Chaojun Ni , Guosheng Zhao , Zhiqin Yang , Zheng Zhu , Muyang Zhang , Yukun Zhou , Xinze Chen , Guan Huang , Lihong Liu , Xingang Wang

Recent progress in driving video generation has shown significant potential for enhancing self-driving systems by providing scalable and controllable training data. Although pretrained state-of-the-art generation models, guided by 2D layout…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yishen Ji , Ziyue Zhu , Zhenxin Zhu , Kaixin Xiong , Ming Lu , Zhiqi Li , Lijun Zhou , Haiyang Sun , Bing Wang , Tong Lu

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould
‹ Prev 1 8 9 10 Next ›