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Recent advancements in AI-driven 3D model generation have leveraged cross modality, yet generating models with smooth surfaces and minimizing storage overhead remain challenges. This paper introduces a novel multi-stage framework for…

Graphics · Computer Science 2025-10-13 Yiming Liang , Huan Yu , Zili Wang , Shuyou Zhang , Guodong Yi , Jin Wang , Jianrong Tan

Drug discovery is a complex, resource-intensive process requiring significant time and cost to bring new medicines to patients. Many generative models aim to accelerate drug discovery, but few produce synthetically accessible molecules.…

Machine Learning · Computer Science 2025-01-30 Zygimantas Jocys , Zhanxing Zhu , Henriette M. G. Willems , Katayoun Farrahi

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Atsuhiro Noguchi , Xiao Sun , Stephen Lin , Tatsuya Harada

Generative systems are becoming a crucial part of current design practice. There exist gaps however, between the digital processes, field data and designer's input. To solve this problem, multiple processes were developed in order to…

Graphics · Computer Science 2023-12-22 Demircan Tas , Osman Sumer

RGB cloth generation has been deeply studied in the related literature, however, 3D garment generation remains an open problem. In this paper, we build a conditional variational autoencoder for 3D garment generation and draping. We propose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Hunor Laczkó , Meysam Madadi , Sergio Escalera , Jordi Gonzalez

Multi-task learning of deformable object manipulation is a challenging problem in robot manipulation. Most previous works address this problem in a goal-conditioned way and adapt goal images to specify different tasks, which limits the…

Robotics · Computer Science 2024-01-30 Yuhong Deng , Kai Mo , Chongkun Xia , Xueqian Wang

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Robotic manipulation systems operating in complex environments rely on perception systems that provide information about the geometry (pose and 3D shape) of the objects in the scene along with other semantic information such as object…

Robotics · Computer Science 2023-05-17 Shubham Agrawal , Nikhil Chavan-Dafle , Isaac Kasahara , Selim Engin , Jinwook Huh , Volkan Isler

Recent works learn 3D representation explicitly under text-3D guidance. However, limited text-3D data restricts the vocabulary scale and text control of generations. Generators may easily fall into a stereotype concept for certain text…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Tianyu Huang , Yihan Zeng , Bowen Dong , Hang Xu , Songcen Xu , Rynson W. H. Lau , Wangmeng Zuo

Previous approaches to generate shapes in a 3D setting train a GAN on the latent space of an autoencoder (AE). Even though this produces convincing results, it has two major shortcomings. As the GAN is limited to reproduce the dataset the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Moritz Ibing , Isaak Lim , Leif Kobbelt

Active structures have the ability to change their shape, properties, and functionality as a response to changing operational conditions, which makes them more versatile than their static counterparts. However, most active structures…

Computational Engineering, Finance, and Science · Computer Science 2021-09-01 Thomas S. Lumpe , Michael Tao , Kristina Shea , David I. W. Levin

Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuanbo Yang , Yifei Yang , Hanlei Guo , Rong Xiong , Yue Wang , Yiyi Liao

Although the recent rapid evolution of 3D generative neural networks greatly improves 3D shape generation, it is still not convenient for ordinary users to create 3D shapes and control the local geometry of generated shapes. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Xin-Yang Zheng , Hao Pan , Peng-Shuai Wang , Xin Tong , Yang Liu , Heung-Yeung Shum

We propose a new framework for creating and easily manipulating 3D models of arbitrary objects using casually captured videos. Our core ingredient is a novel hierarchy deformation model, which captures motions of objects with a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Subin Jeon , In Cho , Minsu Kim , Woong Oh Cho , Seon Joo Kim

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Foundation models for 3D shape generation have recently shown a remarkable capacity to encode rich geometric priors across both global and local dimensions. However, leveraging these priors for downstream tasks can be challenging as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Maximilian Plattner , Arturs Berzins , Johannes Brandstetter

Robots' behavior and performance are determined both by hardware and software. The design process of robotic systems is a complex journey that involves multiple phases. Throughout this process, the aim is to tackle various criteria…

Conditional graphic layout generation, which generates realistic layouts according to user constraints, is a challenging task that has not been well-studied yet. First, there is limited discussion about how to handle diverse user…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Zhaoyun Jiang , Jiaqi Guo , Shizhao Sun , Huayu Deng , Zhongkai Wu , Vuksan Mijovic , Zijiang James Yang , Jian-Guang Lou , Dongmei Zhang

When automatically generating programming exercise tasks one often also needs to automatically generate programs. At the very least when providing sample solutions is part of automated feedback. But programs can also be used as part of the…

Software Engineering · Computer Science 2025-08-06 Oliver Westphal