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Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…
Understanding emotions in videos is a challenging task. However, videos contain several modalities which make them a rich source of data for machine learning and deep learning tasks. In this work, we aim to improve video sentiment…
The practicality of a video surveillance system is adversely limited by the amount of queries that can be placed on human resources and their vigilance in response. To transcend this limitation, a major effort under way is to include…
Modern machine learning methods require significant amounts of labelled data, making the preparation process time-consuming and resource-intensive. In this paper, we propose to consider the process of prototyping a tool for annotating and…
Despite excellent progress has been made, the performance on action recognition still heavily relies on specific datasets, which are difficult to extend new action classes due to labor-intensive labeling. Moreover, the high diversity in…
It is generally accepted that one of the critical parts of current vision algorithms based on deep learning and convolutional neural networks is the annotation of a sufficient number of images to achieve competitive performance. This is…
Surgical tool segmentation in endoscopic images is an important problem: it is a crucial step towards full instrument pose estimation and it is used for integration of pre- and intra-operative images into the endoscopic view. While many…
Scaling up visual category recognition to large numbers of classes remains challenging. A promising research direction is zero-shot learning, which does not require any training data to recognize new classes, but rather relies on some form…
Enabling computational systems with the ability to localize actions in video-based content has manifold applications. Traditionally, such a problem is approached in a fully-supervised setting where video-clips with complete frame-by-frame…
Analytical models developed in offline settings with pre-prepared data are typically used to predict students' performance. However, when data are available over time, this learning method is not suitable anymore. Online learning is…
In this paper, the main task we aim to tackle is the multi-instance semi-supervised video object segmentation across a sequence of frames where only the first-frame box-level ground-truth is provided. Detection-based algorithms are widely…
Semi- and weakly-supervised learning have recently attracted considerable attention in the object detection literature since they can alleviate the cost of annotation needed to successfully train deep learning models. State-of-art…
Semantic labelling and instance segmentation are two tasks that require particularly costly annotations. Starting from weak supervision in the form of bounding box detection annotations, we propose a new approach that does not require…
The objective of action quality assessment is to score sports videos. However, most existing works focus only on video dynamic information (i.e., motion information) but ignore the specific postures that an athlete is performing in a video,…
Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…
We propose an efficient workflow for high-quality offline alignment of in-the-wild performance audio and corresponding sheet music scans (images). Recent work on audio-to-score alignment extends dynamic time warping (DTW) to be…
Reducing the quantity of annotations required for supervised training is vital when labels are scarce and costly. This reduction is especially important for semantic segmentation tasks involving 3D datasets that are often significantly…
Large amounts of annotated data have become more important than ever, especially since the rise of deep learning techniques. However, manual annotations are costly. We propose a tool that enables researchers to create large, high-quality,…
Video editing aims to modify input videos according to user intent. Recently, end-to-end training methods have garnered widespread attention, constructing paired video editing data through video generation or editing models. However,…
The automatic summarization of surgical videos is essential for enhancing procedural documentation, supporting surgical training, and facilitating post-operative analysis. This paper presents a novel method at the intersection of artificial…