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Related papers: Gen-3Diffusion: Realistic Image-to-3D Generation v…

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In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zeren Xiong , Zikun Chen , Zedong Zhang , Xiang Li , Ying Tai , Jian Yang , Jun Li

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

Sparse-view 3D modeling represents a fundamental tension between reconstruction fidelity and generative plausibility. While feed-forward reconstruction excels in efficiency and input alignment, it often lacks the global priors needed for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zhisheng Huang , Jiahao Chen , Cheng Lin , Chenyu Hu , Hanzhuo Huang , Zhengming Yu , Mengfei Li , Yuheng Liu , Zekai Gu , Zibo Zhao , Yuan Liu , Xin Li , Wenping Wang

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

We present a new multi-modal face image generation method that converts a text prompt and a visual input, such as a semantic mask or scribble map, into a photo-realistic face image. To do this, we combine the strengths of Generative…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Jihyun Kim , Changjae Oh , Hoseok Do , Soohyun Kim , Kwanghoon Sohn

Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Sungwon Hwang , Junha Hyung , Jaegul Choo

Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billions of images with a stable learning objective. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Animesh Karnewar , Andrea Vedaldi , David Novotny , Niloy Mitra

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tianxiang Ma , Kang Zhao , Jianxin Sun , Yingya Zhang , Jing Dong

We present DIRECT-3D, a diffusion-based 3D generative model for creating high-quality 3D assets (represented by Neural Radiance Fields) from text prompts. Unlike recent 3D generative models that rely on clean and well-aligned 3D data,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Qihao Liu , Yi Zhang , Song Bai , Adam Kortylewski , Alan Yuille

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiaxin Huang , Yuanbo Yang , Bangbang Yang , Lin Ma , Yuewen Ma , Yiyi Liao

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Xin Yang , Jiantao Lin , Yingjie Xu , Haodong Li , Yingcong Chen

The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu

Although recent 3D-native generators have made great progress in synthesizing reliable geometry, they still fall short in achieving realistic appearances. A key obstacle lies in the lack of diverse and high-quality real-world 3D assets with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xinyue Liang , Zhinyuan Ma , Lingchen Sun , Yanjun Guo , Lei Zhang

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Yiyi Liao , Katja Schwarz , Lars Mescheder , Andreas Geiger

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Duolikun Danier , Ge Gao , Steven McDonagh , Changjian Li , Hakan Bilen , Oisin Mac Aodha

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hassan Abu Alhaija , Alara Dirik , André Knörig , Sanja Fidler , Maria Shugrina

Building generic robotic manipulation systems often requires large amounts of real-world data, which can be dificult to collect. Synthetic data generation offers a promising alternative, but limiting the sim-to-real gap requires significant…

Robotics · Computer Science 2024-11-18 Thomas Lips , Francis wyffels
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