Related papers: When do Ten Points Lie on a Quadric Surface?
In 1998 A. Connes proposed an algebraic proof of Morley's trisector theorem. He observed that the points of intersection of the trisectors are the fixed points of pairwise products of rotations around vertices of the triangle with angles…
Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but…
This paper presents the classification of a general quadric into an axisymmetric quadric (AQ) and the solution to the problem of the proximity of a given point to an AQ. The problem of proximity in $R^3$ is reduced to the same in $R^2$,…
A fake quadric is a smooth minimal surface of general type with the same invariants as the quadric in P^3, i.e. K^2=2c_2=8 and q=p_g=0. We study here quaternionic fake quadrics i.e. fake quadrics constructed arithmetically by using some…
We study the geometry and codes of quartic surfaces with many cusps. We apply Gr\"obner bases to find examples of various configurations of cusps on quartics.
Using equivariant geometry, we find a universal formula that computes the number of times a general cubic surface arises in a family. As applications, we show that the PGL(4) orbit closure of a generic cubic surface has degree 96120, and…
Finding the intersection of two conics is a commonly occurring problem. For example, it occurs when identifying patterns of craters on the lunar surface, detecting the orientation of a face from a single image, or estimating the attitude of…
Let $M$ be a 3-manifold. Every knotted (embedded) surface in $M \times \R$ can be moved via an ambient isotopy in such a way that its projection into $M$ is a generic surface. A surface is generic if every point on it is either a regular,…
A square trisection is a problem of assembling three identical squares from a larger square, using a minimal number of pieces. This paper presents an historical overview of the square trisection problem starting with its origins in the…
This is a paper about triangle cubics and conics in classical geometry with elements of projective geometry. In recent years, N.J. Wildberger has actively dealt with this topic using an algebraic perspective. Triangle conics were also…
This paper culminates in the count of the number of 3-Veronese surfaces passing through 13 general points. This follows the case of 2-Veronese surfaces discovered by Coble in the 1920's. One important element of the calculation is a direct…
We present a variety of geometrical and combinatorial tools that are used in the study of geometric structures on surfaces: volume, contact, symplectic, complex and almost complex structures. We start with a series of local rigidity results…
The geometric Cauchy problem for a class of surfaces in a pseudo-Riemannian manifold of dimension 3 is to find the surface which contains a given curve with a prescribed tangent bundle along the curve. We consider this problem for constant…
Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…
In the point set embeddability problem, we are given a plane graph $G$ with $n$ vertices and a point set $S$ with $n$ points. Now the goal is to answer the question whether there exists a straight-line drawing of $G$ such that each vertex…
Confocal quadrics capture (encode) and geometrize spectral properties of symmetric operators. Certain metric-projective properties of confocal quadrics (most of them established in the first half of the XIX$^{\mathrm{th}}$ century) {\it…
Let Y be a surface with only finitely many singularities all of which are cusps. A set of cusps on Y is called three-divisible, if there is a cyclic global triple cover of Y branched precisely over these cusps. The aim of this note is to…
This paper gives a complete description of the solutions of the global positioning problem, emphasizing the under-determined case. We show that the solutions form a quadric, which may degenerate in various ways. Perhaps more surprisingly,…
In this paper we present a variety of statements that are in the spirit of the famous theorem of Pascal, often referred to as the Mystic Hexagon. We give explicit equations describing the conditions for $d+4$ points to lie on rational…
Motivated by applications in robotics and computer vision, we study problems related to spatial reasoning of a 3D environment using sublevel sets of polynomials. These include: tightly containing a cloud of points (e.g., representing an…