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Audio-driven talking head generation is a core component of digital avatars, and 3D Gaussian Splatting has shown strong performance in real-time rendering of high-fidelity talking heads. However, achieving precise control over fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Shaoyang Xie , Xiaofeng Cong , Baosheng Yu , Zhipeng Gui , Jie Gui , Yuan Yan Tang , James Tin-Yau Kwok

Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuan Wang , Di Huang , Yaqi Zhang , Wanli Ouyang , Jile Jiao , Xuetao Feng , Yan Zhou , Pengfei Wan , Shixiang Tang , Dan Xu

We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

Embedding a language field in a 3D representation enables richer semantic understanding of spatial environments by linking geometry with descriptive meaning. This allows for a more intuitive human-computer interaction, enabling querying or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shai Krakovsky , Gal Fiebelman , Sagie Benaim , Hadar Averbuch-Elor

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Kai Ye , Chong Gao , Guanbin Li , Wenzheng Chen , Baoquan Chen

Text-to-image generation has witnessed significant progress with the advent of diffusion models. Despite the ability to generate photorealistic images, current text-to-image diffusion models still often struggle to accurately interpret and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Tsung-Han Wu , Long Lian , Joseph E. Gonzalez , Boyi Li , Trevor Darrell

3D Gaussian Splatting (GS) is one of the most promising novel 3D representations that has received great interest in computer graphics and computer vision. While various systems have introduced editing capabilities for 3D GS, such as those…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianhao Xie , Noam Aigerman , Eugene Belilovsky , Tiberiu Popa

In the text-to-image generation field, recent remarkable progress in Stable Diffusion makes it possible to generate rich kinds of novel photorealistic images. However, current models still face misalignment issues (e.g., problematic spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Leigang Qu , Shengqiong Wu , Hao Fei , Liqiang Nie , Tat-Seng Chua

3D Gaussian Splatting (3DGS) has gained significant attention for their high-quality novel view rendering, motivating research to address real-world challenges. A critical issue is the camera motion blur caused by movement during exposure,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Jungho Lee , Donghyeong Kim , Dogyoon Lee , Suhwan Cho , Minhyeok Lee , Sangyoun Lee

Diffusion models have exhibited substantial success in text-to-image generation. However, they often encounter challenges when dealing with complex and dense prompts involving multiple objects, attribute binding, and long descriptions. In…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Mushui Liu , Yuhang Ma , Yang Zhen , Jun Dan , Yunlong Yu , Zeng Zhao , Zhipeng Hu , Bai Liu , Changjie Fan

We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Guying Lin , Kemeng Huang , Michael Liu , Ruihan Gao , Hanke Chen , Lyuhao Chen , Beijia Lu , Taku Komura , Yuan Liu , Jun-Yan Zhu , Minchen Li

Recent advancements in 3D generation models have opened new possibilities for simulating dynamic 3D object movements and customizing behaviors, yet creating this content remains challenging. Current methods often require manual assignment…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Haoyu Zhao , Hao Wang , Xingyue Zhao , Hao Fei , Hongqiu Wang , Chengjiang Long , Hua Zou

Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to…

Machine Learning · Computer Science 2024-11-19 Yunuo Chen , Tianyi Xie , Zeshun Zong , Xuan Li , Feng Gao , Yin Yang , Ying Nian Wu , Chenfanfu Jiang

We introduce GeMS, a framework for 3D Gaussian Splatting (3DGS) designed to handle severely motion-blurred images. State-of-the-art deblurring methods for extreme blur, such as ExBluRF, as well as Gaussian Splatting-based approaches like…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Gopi Raju Matta , Trisha Reddypalli , Vemunuri Divya Madhuri , Kaushik Mitra

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Buildings are primary components of cities, often featuring repeated elements such as windows and doors. Traditional 3D building asset creation is labor-intensive and requires specialized skills to develop design rules. Recent generative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Yixuan Li , Xingjian Ran , Linning Xu , Tao Lu , Mulin Yu , Zhenzhi Wang , Yuanbo Xiangli , Dahua Lin , Bo Dai

In this paper, we introduce Textured-GS, an innovative method for rendering Gaussian splatting that incorporates spatially defined color and opacity variations using Spherical Harmonics (SH). This approach enables each Gaussian to exhibit a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Zhentao Huang , Minglun Gong

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Despite the advancements in quality and efficiency achieved by 3D Gaussian Splatting (3DGS) in 3D scene rendering, aliasing artifacts remain a persistent challenge. Existing approaches primarily rely on low-pass filtering to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhenya Yang , Bingchen Gong , Kai Chen
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