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Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Xiaoyang Huang , Yanjun Wang , Yang Liu , Bingbing Ni , Wenjun Zhang , Jinxian Liu , Teng Li

While 3D Gaussian representations (3DGS) have proven effective for modeling the geometry and appearance of objects, their potential for capturing other physical attributes-such as sound-remains largely unexplored. In this paper, we present…

Sound · Computer Science 2025-07-29 Chunshi Wang , Hongxing Li , Yawei Luo

This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…

Sound · Computer Science 2017-03-21 Saurabh Kataria , Clément Gaultier , Antoine Deleforge

Many species have evolved advanced non-visual perception while artificial systems fall behind. Radar and ultrasound complement camera-based vision but they are often too costly and complex to set up for very limited information gain. In…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Jesper Haahr Christensen , Sascha Hornauer , Stella Yu

A metric-accurate semantic 3D representation is essential for many robotic tasks. This work proposes a simple, yet powerful, way to integrate the 2D embeddings of a Vision-Language Model in a metric-accurate 3D representation at real-time.…

Robotics · Computer Science 2025-08-11 Christian Rauch , Björn Ellensohn , Linus Nwankwo , Vedant Dave , Elmar Rueckert

Kohonen Maps, aka. Self-organizing maps (SOMs) are neural networks that visualize a high-dimensional feature space on a low-dimensional map. While SOMs are an excellent tool for data examination and exploration, they inherently cause a loss…

Human-Computer Interaction · Computer Science 2024-10-16 Simon Linke , Tim Ziemer

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

Human perceives rich auditory experience with distinct sound heard by ears. Videos recorded with binaural audio particular simulate how human receives ambient sound. However, a large number of videos are with monaural audio only, which…

Sound · Computer Science 2021-05-04 Yan-Bo Lin , Yu-Chiang Frank Wang

Urban noise maps and noise visualizations traditionally provide macroscopic representations of noise levels across cities. However, those representations fail at accurately gauging the sound perception associated with these sound…

Computers and Society · Computer Science 2024-07-25 Modan Tailleur , Pierre Aumond , Vincent Tourre , Mathieu Lagrange

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Xudong Xu , Dejan Markovic , Jacob Sandakly , Todd Keebler , Steven Krenn , Alexander Richard

Localizing visual sounds consists on locating the position of objects that emit sound within an image. It is a growing research area with potential applications in monitoring natural and urban environments, such as wildlife migration and…

Sound · Computer Science 2022-04-12 Ho-Hsiang Wu , Magdalena Fuentes , Prem Seetharaman , Juan Pablo Bello

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

Sound · Computer Science 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

Semantic 3D mapping is one of the most important fields in robotics, and has been used in many applications, such as robot navigation, surveillance, and virtual reality. In general, semantic 3D mapping is mainly composed of 3D…

Robotics · Computer Science 2018-03-01 Jongmin Jeong , Tae Sung Yoon , Jin Bae Park

Accurate and robust global localization is essential to robotics applications. We propose a novel global localization method that employs the map traversability as a hidden observation. The resulting map-corrected odometry localization is…

Robotics · Computer Science 2019-10-02 Cheng Peng , David Weikersdorfer

Development of optical technology has enabled imaging of two-dimensional (2D) sound fields. This acousto-optic sensing enables understanding of the interaction between sound and objects such as reflection and diffraction. Moreover, it is…

Signal Processing · Electrical Eng. & Systems 2024-11-13 Risako Tanigawa , Kenji Ishikawa , Noboru Harada , Yasuhiro Oikawa

Inspired by the role sound and friction play in interactions with everyday objects, this work aims to identify some of the ways in which kinetic surface friction rendering can complement interactive sonification controlled by movable…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong

How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Andrew Owens , Tae-Hyun Oh

Despite the undeniable advantages of image-guided surgical assistance systems in terms of accuracy, such systems have not yet fully met surgeons' needs or expectations regarding usability, time efficiency, and their integration into the…

Audiovisual scenes are pervasive in our daily life. It is commonplace for humans to discriminatively localize different sounding objects but quite challenging for machines to achieve class-aware sounding objects localization without…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Di Hu , Yake Wei , Rui Qian , Weiyao Lin , Ruihua Song , Ji-Rong Wen

Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Karren Yang , Bryan Russell , Justin Salamon