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Bilingual text-to-motion generation, which synthesizes 3D human motions from bilingual text inputs, holds immense potential for cross-linguistic applications in gaming, film, and robotics. However, this task faces critical challenges: the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wanjiang Weng , Xiaofeng Tan , Hongsong Wang , Pan Zhou

Recent advances in text-to-music editing, which employ text queries to modify music (e.g.\ by changing its style or adjusting instrumental components), present unique challenges and opportunities for AI-assisted music creation. Previous…

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Text-conditioned image generation models have recently achieved astonishing results in image quality and text alignment and are consequently employed in a fast-growing number of applications. Since they are highly data-driven, relying on…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Manuel Brack , Felix Friedrich , Patrick Schramowski , Kristian Kersting

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Many natural language related applications involve text generation, created by humans or machines. While in many of those applications machines support humans, yet in few others, (e.g. adversarial machine learning, social bots and trolls)…

Computation and Language · Computer Science 2022-12-23 Jesus Guerrero , Gongbo Liang , Izzat Alsmadi

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

This work introduces MotionLCM, extending controllable motion generation to a real-time level. Existing methods for spatial-temporal control in text-conditioned motion generation suffer from significant runtime inefficiency. To address this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Wenxun Dai , Ling-Hao Chen , Jingbo Wang , Jinpeng Liu , Bo Dai , Yansong Tang

We introduce InstructVid2Vid, an end-to-end diffusion-based methodology for video editing guided by human language instructions. Our approach empowers video manipulation guided by natural language directives, eliminating the need for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Bosheng Qin , Juncheng Li , Siliang Tang , Tat-Seng Chua , Yueting Zhuang

This work targets a novel text-driven whole-body motion generation task, which takes a given textual description as input and aims at generating high-quality, diverse, and coherent facial expressions, hand gestures, and body motions…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Shunlin Lu , Ling-Hao Chen , Ailing Zeng , Jing Lin , Ruimao Zhang , Lei Zhang , Heung-Yeung Shum

Creating high-dynamic videos such as motion-rich actions and sophisticated visual effects poses a significant challenge in the field of artificial intelligence. Unfortunately, current state-of-the-art video generation methods, primarily…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Yan Zeng , Guoqiang Wei , Jiani Zheng , Jiaxin Zou , Yang Wei , Yuchen Zhang , Hang Li

Current methods for generating human motion videos rely on extracting pose sequences from reference videos, which restricts flexibility and control. Additionally, due to the limitations of pose detection techniques, the extracted pose…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yuhang Zhang , Yuan Zhou , Zeyu Liu , Yuxuan Cai , Qiuyue Wang , Aidong Men , Huan Yang

Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

High-quality training triplets (instruction, original image, edited image) are essential for instruction-based image editing. Predominant training datasets (e.g., InsPix2Pix) are created using text-to-image generative models (e.g., Stable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xin Gu , Ming Li , Libo Zhang , Fan Chen , Longyin Wen , Tiejian Luo , Sijie Zhu

Despite the advances in text-to-image synthesis, particularly with diffusion models, generating visual instructions that require consistent representation and smooth state transitions of objects across sequential steps remains a formidable…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Quynh Phung , Songwei Ge , Jia-Bin Huang

Auto-regressive text generation models usually focus on local fluency, and may cause inconsistent semantic meaning in long text generation. Further, automatically generating words with similar semantics is challenging, and hand-crafted…

Computation and Language · Computer Science 2020-05-05 Ruiyi Zhang , Changyou Chen , Zhe Gan , Wenlin Wang , Dinghan Shen , Guoyin Wang , Zheng Wen , Lawrence Carin

Many people engage in self-directed sports training at home but lack the real-time guidance of professional coaches, making them susceptible to injuries or the development of incorrect habits. In this paper, we propose a novel application…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Wei-Hsin Yeh , Pei Hsin Lin , Yu-An Su , Wen Hsiang Cheng , Lun-Wei Ku

Generating shapes using natural language can enable new ways of imagining and creating the things around us. While significant recent progress has been made in text-to-image generation, text-to-shape generation remains a challenging problem…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Aditya Sanghi , Hang Chu , Joseph G. Lambourne , Ye Wang , Chin-Yi Cheng , Marco Fumero , Kamal Rahimi Malekshan

We study a new application for text generation -- idiomatic sentence generation -- which aims to transfer literal phrases in sentences into their idiomatic counterparts. Inspired by psycholinguistic theories of idiom use in one's native…

Computation and Language · Computer Science 2021-05-12 Jianing Zhou , Hongyu Gong , Srihari Nanniyur , Suma Bhat

The sampling problem in training corpus is one of the major sources of errors in corpus-based applications. This paper proposes a corrective training algorithm to best-fit the run-time context domain in the application of bag generation. It…

cmp-lg · Computer Science 2008-02-03 Hsin-Hsi Chen , Yue-Shi Lee