Related papers: QUEEN: QUantized Efficient ENcoding of Dynamic Gau…
This paper accelerates video perception, such as semantic segmentation and human pose estimation, by levering cross-frame redundancies. Unlike the existing approaches, which avoid redundant computations by warping the past features using…
In this paper we propose a generative adversarial network (GAN) framework to enhance the perceptual quality of compressed videos. Our framework includes attention and adaptation to different quantization parameters (QPs) in a single model.…
Video quality assessment (VQA) is vital for computer vision tasks, but existing approaches face major limitations: full-reference (FR) metrics require clean reference videos, and most no-reference (NR) models depend on training on costly…
We present LatentAM, an online 3D Gaussian Splatting (3DGS) mapping framework that builds scalable latent feature maps from streaming RGB-D observations for open-vocabulary robotic perception. Instead of distilling high-dimensional…
3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state-of-the-art (SOTA) 3DGS methods to incorporate compression…
The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…
While the generation of 3D content from single-view images has been extensively studied, the creation of physically consistent 3D dynamic scenes from videos remains in its early stages. We propose a novel framework leveraging generative 3D…
This paper proposes an efficient 3D avatar coding framework that leverages compact human priors and canonical-to-target transformation to enable high-quality 3D human avatar video compression at ultra-low bit rates. The framework begins by…
Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, these…
3D city generation with NeRF-based methods shows promising generation results but is computationally inefficient. Recently 3D Gaussian Splatting (3D-GS) has emerged as a highly efficient alternative for object-level 3D generation. However,…
Recent works in volume rendering, \textit{e.g.} NeRF and 3D Gaussian Splatting (3DGS), significantly advance the rendering quality and efficiency with the help of the learned implicit neural radiance field or 3D Gaussians. Rendering on top…
Diffusion Transformers (DiTs) have shown remarkable performance in generating high-quality videos. However, the quadratic complexity of 3D full attention remains a bottleneck in scaling DiT training, especially with high-definition, lengthy…
Surgical simulation is essential for medical training, enabling practitioners to develop crucial skills in a risk-free environment while improving patient safety and surgical outcomes. However, conventional methods for building simulation…
Retrospective novel view synthesis (NVS) of dynamic scenes is fundamental to applications such as sports. Recent dynamic 3D Gaussian Splatting (3DGS) approaches introduce temporally coupled formulations to enforce motion coherence across…
Camera virtualization -- an emerging solution to novel view synthesis -- holds transformative potential for visual entertainment, live performances, and sports broadcasting by enabling the generation of photorealistic images from novel…
The quadratic time and memory complexity of the attention mechanism in modern Transformer based video generators makes end-to-end training for ultra high resolution videos prohibitively expensive. Motivated by this limitation, we introduce…
Diffusion models have shown superior performance in real-world video super-resolution (VSR). However, the slow processing speeds and heavy resource consumption of diffusion models hinder their practical application and deployment.…
With the prosperity of digital video industry, video frame interpolation has arisen continuous attention in computer vision community and become a new upsurge in industry. Many learning-based methods have been proposed and achieved…
Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…
Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…