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We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yuancheng Xu , Wenqi Xian , Li Ma , Julien Philip , Ahmet Levent Taşel , Yiwei Zhao , Ryan Burgert , Mingming He , Oliver Hermann , Oliver Pilarski , Rahul Garg , Paul Debevec , Ning Yu

Recent applications of Convolutional Neural Networks (ConvNets) for human action recognition in videos have proposed different solutions for incorporating the appearance and motion information. We study a number of ways of fusing ConvNet…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Christoph Feichtenhofer , Axel Pinz , Andrew Zisserman

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. In this work, we propose \textbf{ViewCrafter}, a novel method for synthesizing high-fidelity novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Wangbo Yu , Jinbo Xing , Li Yuan , Wenbo Hu , Xiaoyu Li , Zhipeng Huang , Xiangjun Gao , Tien-Tsin Wong , Ying Shan , Yonghong Tian

Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great success in dense-view reconstruction scenarios, rendering a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Fangfu Liu , Wenqiang Sun , Hanyang Wang , Yikai Wang , Haowen Sun , Junliang Ye , Jun Zhang , Yueqi Duan

We introduce Geo4D, a method to repurpose video diffusion models for monocular 3D reconstruction of dynamic scenes. By leveraging the strong dynamic priors captured by large-scale pre-trained video models, Geo4D can be trained using only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Zeren Jiang , Chuanxia Zheng , Iro Laina , Diane Larlus , Andrea Vedaldi

Video-to-video synthesis (vid2vid) aims for converting high-level semantic inputs to photorealistic videos. While existing vid2vid methods can achieve short-term temporal consistency, they fail to ensure the long-term one. This is because…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Arun Mallya , Ting-Chun Wang , Karan Sapra , Ming-Yu Liu

Event cameras, mimicking the human retina, capture brightness changes with unparalleled temporal resolution and dynamic range. Integrating events into intensities poses a highly ill-posed challenge, marred by initial condition ambiguities.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Jinxiu Liang , Bohan Yu , Yixin Yang , Yiming Han , Boxin Shi

Recent 3D large reconstruction models typically employ a two-stage process, including first generate multi-view images by a multi-view diffusion model, and then utilize a feed-forward model to reconstruct images to 3D content.However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zhenyu Tang , Junwu Zhang , Xinhua Cheng , Wangbo Yu , Chaoran Feng , Yatian Pang , Bin Lin , Li Yuan

Recent advancements in video generation have primarily leveraged diffusion models for short-duration content. However, these approaches often fall short in modeling complex narratives and maintaining character consistency over extended…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Canyu Zhao , Mingyu Liu , Wen Wang , Weihua Chen , Fan Wang , Hao Chen , Bo Zhang , Chunhua Shen

We present DiffIR2VR-Zero, a zero-shot framework that enables any pre-trained image restoration diffusion model to perform high-quality video restoration without additional training. While image diffusion models have shown remarkable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Chang-Han Yeh , Hau-Shiang Shiu , Chin-Yang Lin , Zhixiang Wang , Chi-Wei Hsiao , Ting-Hsuan Chen , Yu-Lun Liu

Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to limited model capacity or 3D data. Motivated by recent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Zilong Chen , Yikai Wang , Feng Wang , Zhengyi Wang , Huaping Liu

We introduce UniReal, a unified framework designed to address various image generation and editing tasks. Existing solutions often vary by tasks, yet share fundamental principles: preserving consistency between inputs and outputs while…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Xi Chen , Zhifei Zhang , He Zhang , Yuqian Zhou , Soo Ye Kim , Qing Liu , Yijun Li , Jianming Zhang , Nanxuan Zhao , Yilin Wang , Hui Ding , Zhe Lin , Hengshuang Zhao

We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Tao Hu , Wenhang Ge , Yuyang Zhao , Gim Hee Lee

Recent breakthroughs in video generation, powered by large-scale datasets and diffusion techniques, have shown that video diffusion models can function as implicit 4D novel view synthesizers. Nevertheless, current methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Yihao Zhi , Chenghong Li , Hongjie Liao , Xihe Yang , Zhengwentai Sun , Jiahao Chang , Xiaodong Cun , Wensen Feng , Xiaoguang Han

Video frame interpolation aims to synthesize realistic intermediate frames between given endpoints while adhering to specific motion semantics. While recent generative models have improved visual fidelity, they predominantly operate in a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Lingyu Liu , Yaxiong Wang , Li Zhu , Zhedong Zheng

Modeling dynamic 3D scenes is challenging due to their high-dimensional nature, which requires aggregating information from multiple views to reconstruct time-evolving 3D geometry and motion. We present a novel multi-video 4D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yonghan Lee , Tsung-Wei Huang , Shiv Gehlot , Jaehoon Choi , Guan-Ming Su , Dinesh Manocha

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

We present Stable Virtual Camera (Seva), a generalist diffusion model that creates novel views of a scene, given any number of input views and target cameras. Existing works struggle to generate either large viewpoint changes or temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Jensen Zhou , Hang Gao , Vikram Voleti , Aaryaman Vasishta , Chun-Han Yao , Mark Boss , Philip Torr , Christian Rupprecht , Varun Jampani

The ability to visualize a structure from multiple perspectives is crucial for comprehensive planning and presentation. This paper introduces an advanced application of generative models, akin to Stable Video Diffusion, tailored for…

Human-Computer Interaction · Computer Science 2024-06-05 Mingming Wang , Elijah Miller

Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant progress has been made in generating 3D objects from text…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tianyu Huang , Wangguandong Zheng , Tengfei Wang , Yuhao Liu , Zhenwei Wang , Junta Wu , Jie Jiang , Hui Li , Rynson W. H. Lau , Wangmeng Zuo , Chunchao Guo