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In this paper, we present a general learning framework for controlling a quadruped robot that can mimic the behavior of real animals and traverse challenging terrains. Our method consists of two steps: an imitation learning step to learn…

Robotics · Computer Science 2023-08-08 Tingguang Li , Yizheng Zhang , Chong Zhang , Qingxu Zhu , Jiapeng sheng , Wanchao Chi , Cheng Zhou , Lei Han

The semantics of the environment, such as the terrain type and property, reveals important information for legged robots to adjust their behaviors. In this work, we present a framework that learns semantics-aware locomotion skills from…

Robotics · Computer Science 2022-10-12 Yuxiang Yang , Xiangyun Meng , Wenhao Yu , Tingnan Zhang , Jie Tan , Byron Boots

This paper presents a real-time gait driven training framework for humanoid robots. First, we introduce a novel gait planner that incorporates dynamics to design the desired joint trajectory. In the gait design process, the 3D robot model…

Robotics · Computer Science 2026-02-03 Bolin Li , Yuzhi Jiang , Linwei Sun , Xuecong Huang , Lijun Zhu , Han Ding

With the recent advances in machine learning, creating agents that behave realistically in simulated air combat has become a growing field of interest. This survey explores the application of machine learning techniques for modeling air…

Machine Learning · Computer Science 2025-10-08 Patrick Ribu Gorton , Andreas Strand , Karsten Brathen

Humanoid robots are designed to navigate environments accessible to humans using their legs. However, classical research has primarily focused on controlled laboratory settings, resulting in a gap in developing controllers for navigating…

Robotics · Computer Science 2025-02-25 Wandong Sun , Long Chen , Yongbo Su , Baoshi Cao , Yang Liu , Zongwu Xie

Pedestrian dynamics simulates the fine-scaled trajectories of individuals in a crowd. It has been used to suggest public health interventions to reduce infection risk in important components of air travel, such as during boarding and in…

Computers and Society · Computer Science 2024-10-21 Ashok Srinivasan , Satkkeerthi Sriram , Sirish Namilae , Andrew Arash Mahyari

Multi-agent reinforcement learning (MARL) for cyber-physical vehicle systems usually requires a significantly long training time due to their inherent complexity. Furthermore, deploying the trained policies in the real world demands a…

Robotics · Computer Science 2026-02-24 Chinmay Vilas Samak , Tanmay Vilas Samak , Venkat Narayan Krovi

Achieving athletic loco-manipulation on robots requires moving beyond traditional tracking rewards - which simply guide the robot along a reference trajectory - to task rewards that drive truly dynamic, goal-oriented behaviors. Commands…

Robotics · Computer Science 2025-02-18 Nolan Fey , Gabriel B. Margolis , Martin Peticco , Pulkit Agrawal

While humans are highly capable of recovering from external disturbances and uncertainties that result in large tracking errors, humanoid robots have yet to reliably mimic this level of robustness. Essential to this is the ability to…

Robotics · Computer Science 2017-12-29 Robert J. Griffin , Georg Wiedebach , Sylvain Bertrand , Alexander Leonessa , Jerry Pratt

Domain-adaptive trajectory imitation is a skill that some predators learn for survival, by mapping dynamic information from one domain (their speed and steering direction) to a different domain (current position of the moving prey). An…

Machine Learning · Computer Science 2023-04-21 Edgardo Solano-Carrillo , Jannis Stoppe

Neural networks need big annotated datasets for training. However, manual annotation can be too expensive or even unfeasible for certain tasks, like multi-person 2D pose estimation with severe occlusions. A remedy for this is synthetic data…

Computer Vision and Pattern Recognition · Computer Science 2019-08-05 David T. Hoffmann , Dimitrios Tzionas , Micheal J. Black , Siyu Tang

Stable bipedal walking is a key prerequisite for humanoid robots to reach their potential of being versatile helpers in our everyday environments. Bipedal walking is, however, a complex motion that requires the coordination of many degrees…

Robotics · Computer Science 2020-11-06 Marcell Missura , Maren Bennewitz , Sven Behnke

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

In this chapter we will highlight our experimental studies on natural human walking analysis and introduce a biologically inspired design for simple bipedal locomotion system of humanoid robots. Inspiration comes directly from human walking…

Robotics · Computer Science 2012-12-11 Nizar Rokbani , Boudour Ammar Cherif , Adel M. Alimi

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

Graphics · Computer Science 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone wearable devices such as HMDs (Head Mounted Devices) or AR…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Alexander Winkler , Jungdam Won , Yuting Ye

For humanoids to be deployed in demanding situations, such as search and rescue, highly intelligent decision making and proficient sensorimotor skill is expected. A promising solution is to leverage human prowess by interconnecting robot…

Robotics · Computer Science 2022-09-16 Guillermo Colin , Youngwoo Sim , Joao Ramos

We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…

Graphics · Computer Science 2022-01-03 Pei Xu , Ioannis Karamouzas

Modern robotics is gravitating toward increasingly collaborative human robot interaction. Tools such as acceleration policies can naturally support the realization of reactive, adaptive, and compliant robots. These tools require us to model…

Robotics · Computer Science 2017-10-09 Daniel Kappler , Franziska Meier , Nathan Ratliff , Stefan Schaal

Gait generation for soft robots is challenging due to the nonlinear dynamics and high dimensional input spaces of soft actuators. Limitations in soft robotic control and perception force researchers to hand-craft open loop controllers for…

Robotics · Computer Science 2023-10-10 Jake Ketchum , Sophia Schiffer , Muchen Sun , Pranav Kaarthik , Ryan L. Truby , Todd D. Murphey
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