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In motor neuroscience, artificial recurrent neural networks models often complement animal studies. However, most modeling efforts are limited to data-fitting, and the few that examine virtual embodied agents in a reinforcement learning…

Neurons and Cognition · Quantitative Biology 2023-05-19 Eugene R. Rush , Kaushik Jayaram , J. Sean Humbert

In this work, we develop an automated method to generate 3D human walking motion in simulation which is comparable to real-world human motion. At the core, our work leverages the ability of deep reinforcement learning methods to learn…

Robotics · Computer Science 2021-03-16 Visak Kumar

With the increasing use of assistive robots in rehabilitation and assisted mobility of human patients, there has been a need for a deeper understanding of human-robot interactions particularly through simulations, allowing an understanding…

Robotics · Computer Science 2024-11-25 Kum Yew Loke , Sherwin Stephen Chan , Mingyuan Lei , Henry Johan , Bingran Zuo , Wei Tech Ang

Inspired by the digital twinning systems, a novel real-time digital double framework is developed to enhance robot perception of the terrain conditions. Based on the very same physical model and motion control, this work exploits the use of…

To advance the development of assistive and rehabilitation robots, it is essential to conduct experiments early in the design cycle. However, testing early prototypes directly with users can pose safety risks. To address this, we explore…

Emerging Technologies · Computer Science 2025-09-08 Jialin Chen , Jeremie Clos , Dominic Price , Praminda Caleb-Solly

It remains challenging to achieve human-like locomotion in legged robots due to fundamental discrepancies between biological and mechanical structures. Although imitation learning has emerged as a promising approach for generating natural…

Robotics · Computer Science 2026-02-26 Luying Feng , Yaochu Jin , Hanze Hu , Wei Chen

Learning a locomotion controller for a musculoskeletal system is challenging due to over-actuation and high-dimensional action space. While many reinforcement learning methods attempt to address this issue, they often struggle to learn…

Robotics · Computer Science 2024-07-17 Henri-Jacques Geiß , Firas Al-Hafez , Andre Seyfarth , Jan Peters , Davide Tateo

Walking animals, like stick insects, cockroaches or ants, demonstrate a fascinating range of locomotive abilities and complex behaviors. The locomotive behaviors can consist of a variety of walking patterns along with adaptation that allow…

Neural and Evolutionary Computing · Computer Science 2016-08-08 Sakyasingha Dasgupta , Dennis Goldschmidt , Florentin Wörgötter , Poramate Manoonpong

In recent years, artificial feet based on soft robotics and under-actuation principles emerged to improve mobility on challenging terrains. This paper presents the application of the MuJoCo physics engine to realize a digital twin of an…

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

Recent advances in deep reinforcement learning (RL) based techniques combined with training in simulation have offered a new approach to developing robust controllers for legged robots. However, the application of such approaches to real…

Robotics · Computer Science 2023-08-08 Rohan Pratap Singh , Zhaoming Xie , Pierre Gergondet , Fumio Kanehiro

Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often encounter challenges when deployed in real-world environments due to sim-to-real…

Robotics · Computer Science 2025-06-04 Shaoting Zhu , Linzhan Mou , Derun Li , Baijun Ye , Runhan Huang , Hang Zhao

While it is relatively easier to train humanoid robots to mimic specific locomotion skills, it is more challenging to learn from various motions and adhere to continuously changing commands. These robots must accurately track motion…

Human motion synthesis is a long-standing problem with various applications in digital twins and the Metaverse. However, modern deep learning based motion synthesis approaches barely consider the physical plausibility of synthesized motions…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yunhao Li , Zhenbo Yu , Yucheng Zhu , Bingbing Ni , Guangtao Zhai , Wei Shen

Simulation trained legged locomotion policies often exhibit performance loss on hardware due to dynamics discrepancies between the simulator and the real world, highlighting the need for approaches that adapt the simulator itself to better…

Robotics · Computer Science 2026-04-14 Jeremy Dao , Alan Fern

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Dynamic prediction of locomotor capacity after stroke could enable more individualized rehabilitation, yet current assessments largely provide static impairment scores and do not indicate whether patients can perform specific tasks such as…

Computational Engineering, Finance, and Science · Computer Science 2026-01-06 Yanning Dai , Chenyu Tang , Ruizhi Zhang , Wenyu Yang , Yilan Zhang , Yuhui Wang , Junliang Chen , Xuhang Chen , Ruimou Xie , Yangyue Cao , Qiaoying Li , Jin Cao , Tao Li , Hubin Zhao , Yu Pan , Arokia Nathan , Xin Gao , Peter Smielewski , Shuo Gao

Humanoid robots are made to resemble humans but their locomotion abilities are far from ours in terms of agility and versatility. When humans walk on complex terrains, or face external disturbances, they combine a set of strategies,…

Robotics · Computer Science 2021-10-28 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Understanding mobility, movement, and interaction in archaeological landscapes is essential for interpreting past human behavior, transport strategies, and spatial organization, yet such processes are difficult to reconstruct from static…

Robotics · Computer Science 2026-03-05 Chairi Kiourt , Vassilis Evangelidis , Dimitris Grigoropoulos

Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing…

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