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Customized video generation aims to produce videos featuring specific subjects under flexible user-defined conditions, yet existing methods often struggle with identity consistency and limited input modalities. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Teng Hu , Zhentao Yu , Zhengguang Zhou , Sen Liang , Yuan Zhou , Qin Lin , Qinglin Lu

We present HunyuanImage 3.0, a native multimodal model that unifies multimodal understanding and generation within an autoregressive framework, with its image generation module publicly available. The achievement of HunyuanImage 3.0 relies…

While 3D generative models have greatly improved artists' workflows, the existing diffusion models for 3D generation suffer from slow generation and poor generalization. To address this issue, we propose a two-stage approach named Hunyuan3D…

Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content. Despite notable progress in generative models, the…

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich…

Recent advances in video generation produce visually realistic content, yet the absence of synchronized audio severely compromises immersion. To address key challenges in video-to-audio generation, including multimodal data scarcity,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-26 Sizhe Shan , Qiulin Li , Yutao Cui , Miles Yang , Yuehai Wang , Qun Yang , Jin Zhou , Zhao Zhong

The rapid advancement of Artificial Intelligence Generated Content (AIGC) has revolutionized video generation, enabling systems ranging from proprietary pioneers like OpenAI's Sora, Google's Veo3, and Bytedance's Seedance to powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Teng Hu , Jiangning Zhang , Hongrui Huang , Ran Yi , Zihan Su , Jieyu Weng , Zhucun Xue , Lizhuang Ma , Ming-Hsuan Yang , Dacheng Tao

In this report, we present Hunyuan3D 2.5, a robust suite of 3D diffusion models aimed at generating high-fidelity and detailed textured 3D assets. Hunyuan3D 2.5 follows two-stages pipeline of its previous version Hunyuan3D 2.0, while…

Recent advances in diffusion-based and controllable video generation have enabled high-quality and temporally coherent video synthesis, laying the groundwork for immersive interactive gaming experiences. However, current methods face…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Jiaqi Li , Junshu Tang , Zhiyong Xu , Longhuang Wu , Yuan Zhou , Shuai Shao , Tianbao Yu , Zhiguo Cao , Qinglin Lu

This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in…

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several groundbreaking models that have revolutionized 3D generation,…

Recent advancements in visual generation technologies have markedly increased the scale and availability of video datasets, which are crucial for training effective video generation models. However, a significant lack of high-quality,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Hui Li , Mingwang Xu , Yun Zhan , Shan Mu , Jiaye Li , Kaihui Cheng , Yuxuan Chen , Tan Chen , Mao Ye , Jingdong Wang , Siyu Zhu

The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Hunyuan3D Studio, an end-to-end AI-powered content creation…

The recent advent of powerful video generation models, such as Hunyuan, WanX, Veo3, and Kling, has inaugurated a new era in the field. However, the practical deployment of these models is severely impeded by their substantial computational…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Shitong Shao , Yufei Gu , Zeke Xie

Recent advances in generative world models have enabled remarkable progress in creating open-ended game environments, evolving from static scene synthesis toward dynamic, interactive simulation. However, current approaches remain limited by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Junshu Tang , Jiacheng Liu , Jiaqi Li , Longhuang Wu , Haoyu Yang , Penghao Zhao , Siruis Gong , Xiang Yuan , Shuai Shao , Linfeng Zhang , Qinglin Lu

Recent advances in 3D-native generative models have accelerated asset creation for games, film, and design. However, most methods still rely primarily on image or text conditioning and lack fine-grained, cross-modal controls, which limits…

We introduce Open-Sora Plan, an open-source project that aims to contribute a large generation model for generating desired high-resolution videos with long durations based on various user inputs. Our project comprises multiple components…

Video generation models have achieved remarkable progress in the past year. The quality of AI video continues to improve, but at the cost of larger model size, increased data quantity, and greater demand for training compute. In this…

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