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Dataset bias is a significant challenge in machine learning, where specific attributes, such as texture or color of the images are unintentionally learned resulting in detrimental performance. To address this, previous efforts have focused…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Donggeun Ko , Sangwoo Jo , Dongjun Lee , Namjun Park , Jaekwang Kim

Intelligent surgical robots have the potential to revolutionize clinical practice by enabling more precise and automated surgical procedures. However, the automation of such robot for surgical tasks remains under-explored compared to recent…

Robotics · Computer Science 2026-03-10 Chonlam Ho , Jianshu Hu , Lei Song , Hesheng Wang , Qi Dou , Yutong Ban

Prior masked modeling motion generation methods predominantly study text-to-motion. We present DiMo, a discrete diffusion-style framework, which extends masked modeling to bidirectional text--motion understanding and generation. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Ning Zhang , Zhengyu Li , Kwong Weng Loh , Mingxi Xu , Qi Wang , Zhengyu Wen , Xiaoyu He , Wei Zhao , Kehong Gong , Mingyuan Zhang

We introduce SceneDiffuser, a conditional generative model for 3D scene understanding. SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning. In contrast to prior works, SceneDiffuser is…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Siyuan Huang , Zan Wang , Puhao Li , Baoxiong Jia , Tengyu Liu , Yixin Zhu , Wei Liang , Song-Chun Zhu

Physics-informed deep learning has been developed as a novel paradigm for learning physical dynamics recently. While general physics-informed deep learning methods have shown early promise in learning fluid dynamics, they are difficult to…

Fluid Dynamics · Physics 2024-06-07 Jing Qiu , Jiancheng Huang , Xiangdong Zhang , Zeng Lin , Minglei Pan , Zengding Liu , Fen Miao

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

As a robot senses and selects actions, the world keeps changing. This inference delay creates a gap of tens to hundreds of milliseconds between the observed state and the state at execution. In this work, we take the natural generalization…

Robotics · Computer Science 2026-03-25 Aileen Liao , Dong-Ki Kim , Max Olan Smith , Ali-akbar Agha-mohammadi , Shayegan Omidshafiei

Match-cuts are powerful cinematic tools that create seamless transitions between scenes, delivering strong visual and metaphorical connections. However, crafting match-cuts is a challenging, resource-intensive process requiring deliberate…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Alejandro Pardo , Fabio Pizzati , Tong Zhang , Alexander Pondaven , Philip Torr , Juan Camilo Perez , Bernard Ghanem

Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due to the explosively growing sampling space, finely…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Yuhan Ding , Fukun Yin , Jiayuan Fan , Hui Li , Xin Chen , Wen Liu , Chongshan Lu , Gang YU , Tao Chen

Recent work has demonstrated the potential of diffusion models in robot bimanual skill learning. However, existing methods ignore the learning of posture-dependent task features, which are crucial for adapting dual-arm configurations to…

Robotics · Computer Science 2025-10-28 Zhuo Li , Junjia Liu , Dianxi Li , Tao Teng , Miao Li , Sylvain Calinon , Darwin Caldwell , Fei Chen

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Real-time character control is an essential component for interactive experiences, with a broad range of applications, including physics simulations, video games, and virtual reality. The success of diffusion models for image synthesis has…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Yi Shi , Jingbo Wang , Xuekun Jiang , Bingkun Lin , Bo Dai , Xue Bin Peng

Differentially private (DP) image synthesis aims to generate synthetic images from a sensitive dataset, alleviating the privacy leakage concerns of organizations sharing and utilizing synthetic images. Although previous methods have…

Cryptography and Security · Computer Science 2025-06-24 Kecen Li , Chen Gong , Xiaochen Li , Yuzhong Zhao , Xinwen Hou , Tianhao Wang

Estimating full-body human motion via sparse tracking signals from head-mounted displays and hand controllers in 3D scenes is crucial to applications in AR/VR. One of the biggest challenges to this task is the one-to-many mapping from…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jiangnan Tang , Jingya Wang , Kaiyang Ji , Lan Xu , Jingyi Yu , Ye Shi

Diffusion policies have recently emerged as a powerful paradigm for visuomotor control in robotic manipulation due to their ability to model the distribution of action sequences and capture multimodality. However, iterative denoising leads…

Robotics · Computer Science 2026-05-05 Jinhao Li , Yuxuan Cong , Yingqiao Wang , Hao Xia , Shan Huang , Yijia Zhang , Ningyi Xu , Guohao Dai

Despite strong single-turn performance, diffusion-based image compositing often struggles to preserve coherent spatial relations in pairwise or sequential edits, where subsequent insertions may overwrite previously generated content and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Hang Zhou , Xinxin Zuo , Sen Wang , Li Cheng

Diffusion models have emerged as a powerful generative method for synthesizing high-quality and diverse set of images. In this paper, we propose a video generation method based on diffusion models, where the effects of motion are modeled in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Kangfu Mei , Vishal M. Patel

Nowadays, scene text recognition has attracted more and more attention due to its diverse applications. Most state-of-the-art methods adopt an encoder-decoder framework with the attention mechanism, autoregressively generating text from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Xiaomeng Yang , Zhi Qiao , Yu Zhou

Given an image of a natural scene, we are able to quickly decompose it into a set of components such as objects, lighting, shadows, and foreground. We can then envision a scene where we combine certain components with those from other…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jocelin Su , Nan Liu , Yanbo Wang , Joshua B. Tenenbaum , Yilun Du

The pose-guided person image generation task requires synthesizing photorealistic images of humans in arbitrary poses. The existing approaches use generative adversarial networks that do not necessarily maintain realistic textures or need…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Ankan Kumar Bhunia , Salman Khan , Hisham Cholakkal , Rao Muhammad Anwer , Jorma Laaksonen , Mubarak Shah , Fahad Shahbaz Khan