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For many hard computational problems, simple algorithms that run in time $2^n \cdot n^{O(1)}$ arise, say, from enumerating all subsets of a size-$n$ set. Finding (exponentially) faster algorithms is a natural goal that has driven much of…
In this paper, we introduce the problem of Matroid-Constrained Vertex Cover: given a graph with weights on the edges and a matroid imposed on the vertices, our problem is to choose a subset of vertices that is independent in the matroid,…
We generalize the monotone local search approach of Fomin, Gaspers, Lokshtanov and Saurabh [J. ACM 2019], by establishing a connection between parameterized approximation and exponential-time approximation algorithms for monotone subset…
The parametric global minimum cut problem concerns a graph $G = (V,E)$ where the cost of each edge is an affine function of a parameter $\mu \in \mathbb{R}^d$ for some fixed dimension $d$. We consider the problems of finding the next…
We pursue a study of the Generalized Demand Matching problem, a common generalization of the $b$-Matching and Knapsack problems. Here, we are given a graph with vertex capacities, edge profits, and asymmetric demands on the edges. The goal…
A recent line of research focuses on the study of the stochastic multi-armed bandits problem (MAB), in the case where temporal correlations of specific structure are imposed between the player's actions and the reward distributions of the…
The currently fastest algorithm for regular expression pattern matching and membership improves the classical O(nm) time algorithm by a factor of about log^{3/2}n. Instead of focussing on general patterns we analyse homogeneous patterns of…
We consider a problem of optimizing convex functionals over matroid bases. It is richly expressive and captures certain quadratic assignment and clustering problems. While generally NP-hard, we show it is polynomial time solvable when a…
We revisit the Maximum Node-Disjoint Paths problem, the natural optimization version of Node-Disjoint Paths, where we are given a graph $G$, $k$ pairs of vertices $(s_i, t_i)$ and an integer $\ell$, and are asked whether there exist at…
Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…
We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…
We study the design of robust subexponential algorithms for classical connectivity problems on intersection graphs of similarly sized fat objects in $\mathbb{R}^d$. In this setting, each vertex corresponds to a geometric object, and two…
In this paper, we present an improved algorithm for the All Pairs Non-decreasing Paths (APNP) problem on weighted simple digraphs, which has running time $\tilde{O}(n^{\frac{3 + \omega}{2}}) = \tilde{O}(n^{2.686})$. Here $n$ is the number…
We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of…
The field of fine-grained complexity aims at proving conditional lower bounds on the time complexity of computational problems. One of the most popular assumptions, Strong Exponential Time Hypothesis (SETH), implies that SAT cannot be…
In the minimum spanning tree (MST) interdiction problem, we are given a graph $G=(V,E)$ with edge weights, and want to find some $X\subseteq E$ satisfying a knapsack constraint such that the MST weight in $(V,E\setminus X)$ is maximized.…
Machine scheduling problems involving conflict jobs can be seen as a constrained version of the classical scheduling problem, in which some jobs are conflict in the sense that they cannot be proceeded simultaneously on different machines.…
In a recent work, Esmer et al. describe a simple method - Approximate Monotone Local Search - to obtain exponential approximation algorithms from existing parameterized exact algorithms, polynomial-time approximation algorithms and, more…
Optimizing deformation energies over a mesh, in two or three dimensions, is a common and critical problem in physical simulation and geometry processing. We present three new improvements to the state of the art: a barrier-aware line-search…
Computational complexity of the brute-force implementation of the bilateral filter (BF) depends on its filter kernel size. To achieve the constant-time BF whose complexity is irrelevant to the kernel size, many techniques have been…