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Differentiable physics is a powerful tool in computer vision and robotics for scene understanding and reasoning about interactions. Existing approaches have frequently been limited to objects with simple shape or shapes that are known in…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Michael Strecke , Joerg Stueckler

Parametric 3D models have formed a fundamental role in modeling deformable objects, such as human bodies, faces, and hands; however, the construction of such parametric models requires significant manual intervention and domain expertise.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Pablo Palafox , Nikolaos Sarafianos , Tony Tung , Angela Dai

We present a framework for the simulation of rigid and deformable bodies in the presence of contact and friction. Our method is based on a non-smooth Newton iteration that solves the underlying nonlinear complementarity problems (NCPs)…

In a wide range of practical problems, such as forming operations and impact tests, assuming that one of the contacting bodies is rigid is an excellent approximation to the physical phenomenon. In this work, the well-established dual mortar…

Computational Engineering, Finance, and Science · Computer Science 2022-10-07 R. Pinto Carvalho , A. M. Couto Carneiro , F. M. Andrade Pires , A. Popp

We present a principled method for motion prediction via dynamic simulation for rigid bodies in intermittent contact with each other where the contact region is a planar non-convex contact patch. Such methods are useful in planning and…

Robotics · Computer Science 2020-10-08 Jiayin Xie , Nilanjan Chakraborty

Soft bodies made from flexible and deformable materials are popular in many robotics applications, but their proprioceptive sensing has been a long-standing challenge. In other words, there has hardly been a method to measure and model the…

Robotics · Computer Science 2019-12-09 Ruoyu Wang , Shiheng Wang , Songyu Du , Erdong Xiao , Wenzhen Yuan , Chen Feng

This paper discusses a general formulation of the material point method in the context of additive decomposition rate-independent plasticity. The process of generating the weak form shows that volume integration over deforming particles can…

Computational Physics · Physics 2012-01-16 Biswajit Banerjee

We present a principled method for dynamic simulation of rigid bodies in intermittent contact with each other where the contact is assumed to be a non-convex contact patch that can be modeled as a union of convex patches. The prevalent…

Robotics · Computer Science 2018-09-18 Jiayin Xie , Nilanjan Chakraborty

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

In this paper, we consider the problem of understanding the physical properties of unseen objects through interactions between the objects and a robot. Handling unseen objects with special properties such as deformability is challenging for…

Robotics · Computer Science 2025-06-05 Changmin Park , Beomjoon Lee , Haechan Jung , Haejin Jung , Changjoo Nam

The material point method (MPM) has been increasingly used for the simulation of large deformation processes in fluid-infiltrated porous materials. For undrained poromechanical problems, however, standard MPMs are numerically unstable…

Numerical Analysis · Mathematics 2020-02-27 Yidong Zhao , Jinhyun Choo

Magnetic soft robots embedded with hard magnetic particles enable untethered actuation via external magnetic fields, offering remote, rapid, and precise control, which is highly promising for biomedical applications. However, designing such…

Robotics · Computer Science 2025-07-15 Liwei Wang

This paper presents a contact-implicit model predictive control (MPC) framework for the real-time discovery of multi-contact motions, without predefined contact mode sequences or foothold positions. This approach utilizes the…

Robotics · Computer Science 2024-10-03 Gijeong Kim , Dongyun Kang , Joon-Ha Kim , Seungwoo Hong , Hae-Won Park

System identification involving the geometry, appearance, and physical properties from video observations is a challenging task with applications in robotics and graphics. Recent approaches have relied on fully differentiable Material Point…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Federico Vasile , Ri-Zhao Qiu , Lorenzo Natale , Xiaolong Wang

3D Gaussian Splatting has achieved remarkable success in reconstructing both static and dynamic 3D scenes. However, in a scene represented by 3D Gaussian primitives, interactions between objects suffer from inaccurate 3D segmentation,…

Graphics · Computer Science 2025-06-10 Zeyu Xiao , Zhenyi Wu , Mingyang Sun , Qipeng Yan , Yufan Guo , Zhuoer Liang , Lihua Zhang

An important ingredient of any moving-mesh method for fluid-structure interaction (FSI) problems is the mesh deformation technique (MDT) used to adapt the computational mesh in the moving fluid domain. An ideal technique is computationally…

Computational Engineering, Finance, and Science · Computer Science 2020-06-26 Alexander Shamanskiy , Bernd Simeon

We present a computational framework for simulating filaments interacting with rigid bodies through contact. Filaments are challenging to simulate due to their codimensionality, i.e., they are one-dimensional structures embedded in…

Robotics · Computer Science 2025-09-18 Wei-Chen Li , Glen Chou

We present a strongly-coupled immersed-boundary method for flow-structure interaction problems involving thin deforming bodies. The method is stable for arbitrary choices of solid-to-fluid mass ratios and for large body motions. As with…

Fluid Dynamics · Physics 2016-10-05 Andres Goza , Tim Colonius

Shock-physics numerical codes are essential tools for describing the short but extreme fragmentation stage of the hypervelocity impact process on asteroids. However, accurately representing complex interior structures, surfaces, and contact…

Earth and Planetary Astrophysics · Physics 2026-04-16 Xiaoran Yan , Patrick Michel , Ruichen Ni , Yifei Jiao , Junfeng Li

Contact involving soft materials often combines dry adhesion, sliding friction, and large deformations. At the local level, these three aspects are rarely captured simultaneously, but included in the theoretical models by Mergel et al.…

Computational Engineering, Finance, and Science · Computer Science 2020-12-03 Janine C. Mergel , Julien Scheibert , Roger A. Sauer