English
Related papers

Related papers: HandOS: 3D Hand Reconstruction in One Stage

200 papers

Accurate hand joints detection from images is a fundamental topic which is essential for many applications in computer vision and human computer interaction. This paper presents a two stage network for hand joints detection from single…

Computer Vision and Pattern Recognition · Computer Science 2021-02-22 Bin Li , Hong Fu , Ruimin Li , Wendi Wang

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

Hand shadow art is a captivating art form, creatively using hand shadows to reproduce expressive shapes on the wall. In this work, we study an inverse problem: given a target shape, find the poses of left and right hands that together best…

Computational Geometry · Computer Science 2025-05-13 Hao Xu , Yinqiao Wang , Niloy J. Mitra , Shuaicheng Liu , Pheng-Ann Heng , Chi-Wing Fu

The emergence of virtual reality has necessitated the generation of detailed and customizable 3D hand models for interaction in the virtual world. However, the current methods for 3D hand model generation are both expensive and cumbersome,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Green Rosh , Prateek Kukreja , Vishakha SR , Pawan Prasad B H

Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jian Yang , Jiakun Li , Guoming Li , Zhen Shen , Huai-Yu Wu , Zhaoxin Fan , Heng Huang

In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric ambiguity of RGB images and the severe mutual occlusions that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yuechen Xie , Haobo Jiang , Jian Yang , Yigong Zhang , Jin Xie

Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task. Unlike methods that reconstruct from videos, multi-view images, or predefined 3D templates, single-view…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yumeng Liu , Xiaoxiao Long , Zemin Yang , Yuan Liu , Marc Habermann , Christian Theobalt , Yuexin Ma , Wenping Wang

3D hand pose estimation (HPE) is the process of locating the joints of the hand in 3D from any visual input. HPE has recently received an increased amount of attention due to its key role in a variety of human-computer interaction…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Leyla Khaleghi , Joshua Marshall , Ali Etemad

We present a method for recovering the dense 3D surface of the hand by regressing the vertex coordinates of a mesh model from a single depth map. To this end, we use a two-stage 2D fully convolutional network architecture. In the first…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Chengde Wan , Thomas Probst , Luc Van Gool , Angela Yao

Estimating 3D hand pose from 2D images is a difficult, inverse problem due to the inherent scale and depth ambiguities. Current state-of-the-art methods train fully supervised deep neural networks with 3D ground-truth data. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Adrian Spurr , Umar Iqbal , Pavlo Molchanov , Otmar Hilliges , Jan Kautz

Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Nicholas Santavas , Ioannis Kansizoglou , Loukas Bampis , Evangelos Karakasis , Antonios Gasteratos

This work introduces a novel and generalizable multi-view Hand Mesh Reconstruction (HMR) model, named POEM, designed for practical use in real-world hand motion capture scenarios. The advances of the POEM model consist of two main aspects.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Lixin Yang , Licheng Zhong , Pengxiang Zhu , Xinyu Zhan , Junxiao Kong , Jian Xu , Cewu Lu

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

While hand pose estimation is a critical component of most interactive extended reality and gesture recognition systems, contemporary approaches are not optimized for computational and memory efficiency. In this paper, we propose a tiny…

Computer Vision and Pattern Recognition · Computer Science 2021-11-15 John Yang , Yash Bhalgat , Simyung Chang , Fatih Porikli , Nojun Kwak

This report introduce our work on Egocentric 3D Hand Pose Estimation workshop. Using AssemblyHands, this challenge focuses on egocentric 3D hand pose estimation from a single-view image. In the competition, we adopt ViT based backbones and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Zhishan Zhou , Zhi Lv , Shihao Zhou , Minqiang Zou , Tong Wu , Mochen Yu , Yao Tang , Jiajun Liang

Fully-supervised monocular 3D hand reconstruction is often difficult because capturing the requisite 3D data entails deploying specialized equipment in a controlled environment. We introduce a weakly-supervised method that avoids such…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yufei Zhang , Jeffrey O. Kephart , Qiang Ji

Reconstructing interacting hands from a single RGB image is a very challenging task. On the one hand, severe mutual occlusion and similar local appearance between two hands confuse the extraction of visual features, resulting in the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Pengfei Ren , Chao Wen , Xiaozheng Zheng , Zhou Xue , Haifeng Sun , Qi Qi , Jingyu Wang , Jianxin Liao

We present the first single-network approach for 2D~whole-body pose estimation, which entails simultaneous localization of body, face, hands, and feet keypoints. Due to the bottom-up formulation, our method maintains constant real-time…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Gines Hidalgo , Yaadhav Raaj , Haroon Idrees , Donglai Xiang , Hanbyul Joo , Tomas Simon , Yaser Sheikh

Recovering 3D human mesh from monocular images is a popular topic in computer vision and has a wide range of applications. This paper aims to estimate 3D mesh of multiple body parts (e.g., body, hands) with large-scale differences from a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Yu Sun , Qian Bao , Wu Liu , Wenpeng Gao , Yili Fu , Chuang Gan , Tao Mei

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jiajun Zhang , Yuxiang Zhang , Hongwen Zhang , Xiao Zhou , Boyao Zhou , Ruizhi Shao , Zonghai Hu , Yebin Liu