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Intentionally applying impacts while maintaining balance is challenging for legged robots. This study originated from observing experimental data of the humanoid robot HRP-4 intentionally hitting a wall with its right arm while standing on…

Robotics · Computer Science 2023-08-15 Yuquan Wang , Arnaud Tanguy , Abderrahmane Kheddar

We propose a combined method for the collaborative transportation of a suspended payload by a team of rotorcraft. A recent distance-based formation-motion control algorithm based on assigning distance disagreements among robots generates…

Robotics · Computer Science 2019-02-04 Hector Garcia de Marina , Ewoud Smeur

Traditional one-step preview planning algorithms for bipedal locomotion struggle to generate viable gaits when walking across terrains with restricted footholds, such as stepping stones. To overcome such limitations, this paper introduces a…

Robotics · Computer Science 2026-02-20 Zhaoyang Xiang , Victor Paredes , Guillermo A. Castillo , Ayonga Hereid

This paper presents a novel method for smaller-sized humanoid robots to self-calibrate their foot force sensors. The method consists of two steps: 1. The robot is commanded to move along planned whole-body trajectories in different double…

Robotics · Computer Science 2022-08-02 Yuanfeng Han , Boren Jiang , Gregory S. Chirikjian

Faced with complex and unstructured construction environments, wheeled and tracked robots exhibit significant limitations in terrain adaptability and flexibility, making it difficult to meet the requirements of autonomous operation.…

Robotics · Computer Science 2025-07-23 Xiao Liu , Xianlong Yang , Weijun Wang , Wei Feng

Hybrid track/wheel-legged robots combine the advantages of wheel-based and leg-based locomotion, granting adaptability across varied terrains through efficient transitions between rolling and walking modes. However, automating these…

Robotics · Computer Science 2024-04-04 Jie Wang , Krispin Davies

Complex motions for robots are frequently generated by switching among a collection of individual movement primitives. We use this approach to formulate robot motion plans as sequences of primitives to be executed one after the other. When…

Robotics · Computer Science 2018-10-02 Sushant Veer , Ioannis Poulakakis

Push recovery during locomotion will facilitate the deployment of humanoid robots in human-centered environments. In this paper, we present a unified framework for walking control and push recovery for humanoid robots, leveraging the arms…

Robotics · Computer Science 2025-05-19 Lizhi Yang , Blake Werner , Adrian B. Ghansah , Aaron D. Ames

In imitation learning, behavior learning is generally done using the features extracted from the demonstration data. Recent deep learning algorithms enable the development of machine learning methods that can get high dimensional data as an…

Robotics · Computer Science 2018-07-25 Okan Aşık , Binnur Görer , H. Levent Akın

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

Robotics · Computer Science 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

For legged robots to match the athletic capabilities of humans and animals, they must not only produce robust periodic walking and running, but also seamlessly switch between nominal locomotion gaits and more specialized transient…

Robotics · Computer Science 2022-07-19 Fangzhou Yu , Ryan Batke , Jeremy Dao , Jonathan Hurst , Kevin Green , Alan Fern

Technology offers new ways to measure the locations of the players and of the ball in sports. This translates to the trajectories the ball takes on the field as a result of the tactics the team applies. The challenge professionals in soccer…

Computer Vision and Pattern Recognition · Computer Science 2015-08-11 Laszlo Gyarmati , Xavier Anguera

Simplified models of the dynamics such as the linear inverted pendulum model (LIPM) have proven to perform well for biped walking on flat ground. However, for more complex tasks the assumptions of these models can become limiting. For…

Robotics · Computer Science 2016-01-05 Alexander Herzog , Nicholas Rotella , Stefan Schaal , Ludovic Righetti

Robot footstep planning strategies can be divided in two main approaches: discrete searches and continuous optimizations. While discrete searches have been broadly applied, continuous optimizations approaches have been restricted for…

To traverse complex scenarios reliably a legged robot needs to move its base aided by the ground reaction forces, which can only be generated by the legs that are momentarily in contact with the ground. A proper selection of footholds is…

Real time calculation of inverse kinematics (IK) with dynamically stable configuration is of high necessity in humanoid robots as they are highly susceptible to lose balance. This paper proposes a methodology to generate joint-space…

Robotics · Computer Science 2018-02-01 S Phaniteja , Parijat Dewangan , Pooja Guhan , Abhishek Sarkar , K Madhava Krishna

Recent advances in data-driven reinforcement learning and motion tracking have substantially improved humanoid locomotion, yet critical practical challenges remain. In particular, while low-level motion tracking and trajectory-following…

Robotics · Computer Science 2026-02-25 Chenxi Han , Yuheng Min , Zihao Huang , Ao Hong , Hang Liu , Yi Cheng , Houde Liu

Synthesizing a stable gait that enables a quadruped robot to climb stairs is the focus of this paper. To this end, first a stable transition from initial to desired configuration is made based on the minimum number of steps and maximum use…

Robotics · Computer Science 2018-09-11 Ali Zamani , Mahdi Khorram , S. Ali A. Moosavian

This paper presents a framework for dynamic object catching using a quadruped robot's front legs while it stands on its rear legs. The system integrates computer vision, trajectory prediction, and leg control to enable the quadruped to…

Robotics · Computer Science 2024-10-11 André Schakkal , Guillaume Bellegarda , Auke Ijspeert

Human motion synthesis is a long-standing problem with various applications in digital twins and the Metaverse. However, modern deep learning based motion synthesis approaches barely consider the physical plausibility of synthesized motions…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yunhao Li , Zhenbo Yu , Yucheng Zhu , Bingbing Ni , Guangtao Zhai , Wei Shen