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We present Artiverse, a diverse and physically grounded dataset of high-quality articulated 3D objects designed for realistic functional modeling and simulation. Artiverse contains 5.4K human-authored objects across a broad range of 88…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denys Iliash , Jiayi Liu , Egor Fokin , Qirui Wu , Ali Mahdavi-Amiri , Manolis Savva , Angel X. Chang

Understanding the 3D motion of articulated objects is essential in robotic scene understanding, mobile manipulation, and motion planning. Prior methods for articulation estimation have primarily focused on controlled settings, assuming…

3D understanding is a key capability for real-world AI assistance. High-quality data plays an important role in driving the development of the 3D understanding community. Current 3D scene understanding datasets often provide geometric and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Zirui Wang , Tao Zhang

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

Recent advances of 3D acquisition devices have enabled large-scale acquisition of 3D scene data. Such data, if completely and well annotated, can serve as useful ingredients for a wide spectrum of computer vision and graphics works such as…

Computer Vision and Pattern Recognition · Computer Science 2016-10-20 Duc Thanh Nguyen , Binh-Son Hua , Lap-Fai Yu , Sai-Kit Yeung

We propose UniSeg3D, a unified 3D scene understanding framework that achieves panoptic, semantic, instance, interactive, referring, and open-vocabulary segmentation tasks within a single model. Most previous 3D segmentation approaches are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Wei Xu , Chunsheng Shi , Sifan Tu , Xin Zhou , Dingkang Liang , Xiang Bai

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for…

Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Long Le , Jason Xie , William Liang , Hung-Ju Wang , Yue Yang , Yecheng Jason Ma , Kyle Vedder , Arjun Krishna , Dinesh Jayaraman , Eric Eaton

High-level 3D scene understanding is essential in many applications. However, the challenges of generating accurate 3D annotations make development of deep learning models difficult. We turn to recent advancements in automatic retrieval of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Yuchen Rao , Stefan Ainetter , Sinisa Stekovic , Vincent Lepetit , Friedrich Fraundorfer

Detecting 3D objects keypoints is of great interest to the areas of both graphics and computer vision. There have been several 2D and 3D keypoint datasets aiming to address this problem in a data-driven way. These datasets, however, either…

Computer Vision and Pattern Recognition · Computer Science 2020-08-10 Yang You , Yujing Lou , Chengkun Li , Zhoujun Cheng , Liangwei Li , Lizhuang Ma , Weiming Wang , Cewu Lu

We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion constraints. The model is based on a transformer network, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ruining Li , Yuxin Yao , Chuanxia Zheng , Christian Rupprecht , Joan Lasenby , Shangzhe Wu , Andrea Vedaldi

Building interactive simulators and scalable robot-learning environments requires a large number of articulated assets. However, most existing 3D assets in simulation are rigid, and manually converting them into articulated objects is…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yixuan Yang , Luyang Xie , Zhen Luo , Zixiang Zhao , Tongsheng Ding , Mingqi Gao , Feng Zheng

Holistic 3D scene understanding involves capturing and parsing unstructured 3D environments. Due to the inherent complexity of the real world, existing models have predominantly been developed and limited to be task-specific. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Sebastian Koch , Johanna Wald , Hidenobu Matsuki , Pedro Hermosilla , Timo Ropinski , Federico Tombari

As autonomous robots interact and navigate around real-world environments such as homes, it is useful to reliably identify and manipulate articulated objects, such as doors and cabinets. Many prior works in object articulation…

Robotics · Computer Science 2022-01-04 Vicky Zeng , Tabitha Edith Lee , Jacky Liang , Oliver Kroemer

The acquisition of substantial volumes of 3D articulated object data is expensive and time-consuming, and consequently the scarcity of 3D articulated object data becomes an obstacle for deep learning methods to achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Jianhua Sun , Yuxuan Li , Jiude Wei , Longfei Xu , Nange Wang , Yining Zhang , Cewu Lu

The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a key capability for understanding spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Jiaxin Huang , Ziwen Li , Hanlve Zhang , Runnan Chen , Xiao He , Yandong Guo , Wenping Wang , Tongliang Liu , Mingming Gong

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

This report surveys advances in deep learning-based modeling techniques that address four different 3D indoor scene analysis tasks, as well as synthesis of 3D indoor scenes. We describe different kinds of representations for indoor scenes,…

Graphics · Computer Science 2023-08-22 Akshay Gadi Patil , Supriya Gadi Patil , Manyi Li , Matthew Fisher , Manolis Savva , Hao Zhang

Articulated 3D objects play a vital role in realistic simulation and embodied robotics, yet manually constructing such assets remains costly and difficult to scale. In this paper, we present UniArt, a diffusion-based framework that directly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Bu Jin , Weize Li , Songen Gu , Yupeng Zheng , Yuhang Zheng , Zhengyi Zhou , Yao Yao

Semantics has enabled 3D scene understanding and affordance-driven object interaction. However, robots operating in real-world environments face a critical limitation: they cannot anticipate how objects move. Long-horizon mobile…

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