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Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tingle Li , Baihe Huang , Xiaobin Zhuang , Dongya Jia , Jiawei Chen , Yuping Wang , Zhuo Chen , Gopala Anumanchipalli , Yuxuan Wang

Generative models have demonstrated strong performance in conditional settings and can be viewed as a form of data compression, where the condition serves as a compact representation. However, their limited controllability and…

Machine Learning · Computer Science 2025-07-04 Xiao Li , Liangji Zhu , Anand Rangarajan , Sanjay Ranka

Conventional GAN-based models for talking head generation often suffer from limited quality and unstable training. Recent approaches based on diffusion models aimed to address these limitations and improve fidelity. However, they still face…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Seyeon Kim , Siyoon Jin , Jihye Park , Kihong Kim , Jiyoung Kim , Jisu Nam , Seungryong Kim

In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using examples as references, offer promising solutions. By masking…

Sound · Computer Science 2026-02-20 Prem Seetharaman , Oriol Nieto , Justin Salamon

Due to the remarkable progress of deep generative models, animating images has become increasingly efficient, whereas associated results have become increasingly realistic. Current animation-approaches commonly exploit structure…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Yaohui Wang , Di Yang , Francois Bremond , Antitza Dantcheva

The video generation task can be formulated as a prediction of future video frames given some past frames. Recent generative models for videos face the problem of high computational requirements. Some models require up to 512 Tensor…

Computer Vision and Pattern Recognition · Computer Science 2020-06-20 Ruslan Rakhimov , Denis Volkhonskiy , Alexey Artemov , Denis Zorin , Evgeny Burnaev

In this paper we propose Flowtron: an autoregressive flow-based generative network for text-to-speech synthesis with control over speech variation and style transfer. Flowtron borrows insights from IAF and revamps Tacotron in order to…

Sound · Computer Science 2020-07-17 Rafael Valle , Kevin Shih , Ryan Prenger , Bryan Catanzaro

Generating realistic, dyadic talking head video requires ultra-low latency. Existing chunk-based methods require full non-causal context windows, introducing significant delays. This high latency critically prevents the immediate,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Bohong Chen , Haiyang Liu

We propose and study a method called FLOT that estimates scene flow on point clouds. We start the design of FLOT by noticing that scene flow estimation on point clouds reduces to estimating a permutation matrix in a perfect world. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Gilles Puy , Alexandre Boulch , Renaud Marlet

We propose to learn a probabilistic motion model from a sequence of images for spatio-temporal registration. Our model encodes motion in a low-dimensional probabilistic space - the motion matrix - which enables various motion analysis tasks…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Julian Krebs , Hervé Delingette , Nicholas Ayache , Tommaso Mansi

Generative models serve as powerful tools for modeling the real world, with mainstream diffusion models, particularly those based on the latent diffusion model paradigm, achieving remarkable progress across various tasks, such as image and…

Machine Learning · Computer Science 2025-02-04 Wanghan Xu , Xiaoyu Yue , Zidong Wang , Yao Teng , Wenlong Zhang , Xihui Liu , Luping Zhou , Wanli Ouyang , Lei Bai

We propose StyleTalker, a novel audio-driven talking head generation model that can synthesize a video of a talking person from a single reference image with accurately audio-synced lip shapes, realistic head poses, and eye blinks.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Dongchan Min , Minyoung Song , Eunji Ko , Sung Ju Hwang

Recent advances in FlowMatching-based Vision-Language-Action (VLA) frameworks have demonstrated remarkable advantages in generating high-frequency action chunks, particularly for highly dexterous robotic manipulation tasks. Despite these…

Robotics · Computer Science 2026-03-03 Yang Chen , Xiaoguang Ma , Bin Zhao

Audio-driven talking head generation is critical for applications such as virtual assistants, video games, and films, where natural lip movements are essential. Despite progress in this field, challenges remain in producing both consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Yucheng Wang , Dan Xu

Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xuangeng Chu , Nabarun Goswami , Ziteng Cui , Hanqin Wang , Tatsuya Harada

Recent advances have reformulated diffusion models as deterministic ordinary differential equations (ODEs) through the framework of flow matching, providing a unified formulation for the noise-to-data generative process. Various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yan Luo , Henry Huang , Todd Y. Zhou , Mengyu Wang

Research on diffusion model-based video generation has advanced rapidly. However, limitations in object fidelity and generation length hinder its practical applications. Additionally, specific domains like animated wallpapers require…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Fanyi Wang , Peng Liu , Haotian Hu , Dan Meng , Jingwen Su , Jinjin Xu , Yanhao Zhang , Xiaoming Ren , Zhiwang Zhang

Human motion synthesis is a fundamental task in computer animation. Recent methods based on diffusion models or GPT structure demonstrate commendable performance but exhibit drawbacks in terms of slow sampling speeds and error accumulation.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Vincent Tao Hu , Wenzhe Yin , Pingchuan Ma , Yunlu Chen , Basura Fernando , Yuki M Asano , Efstratios Gavves , Pascal Mettes , Bjorn Ommer , Cees G. M. Snoek

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Generative models for image generation are now commonly used for a wide variety of applications, ranging from guided image generation for entertainment to solving inverse problems. Nonetheless, training a generator is a non-trivial feat…

Machine Learning · Computer Science 2025-03-07 Eldad Haber , Shadab Ahamed , Md. Shahriar Rahim Siddiqui , Niloufar Zakariaei , Moshe Eliasof