Related papers: Efficient Kernelization Algorithm for Bipartite Gr…
We give an algorithm that decides whether the bipartite crossing number of a given graph is at most $k$. The running time of the algorithm is upper bounded by $2^{O(k)} + n^{O(1)}$, where $n$ is the number of vertices of the input graph,…
In this paper, we present, to our knowledge, the first known I/O efficient solutions for computing the k-bisimulation partition of a massive directed graph, and performing maintenance of such a partition upon updates to the underlying…
We study space and time efficient quantum algorithms for two graph problems -- deciding whether an $n$-vertex graph is a forest, and whether it is bipartite. Via a reduction to the s-t connectivity problem, we describe quantum algorithms…
Graph similarity computation is one of the core operations in many graph-based applications, such as graph similarity search, graph database analysis, graph clustering, etc. Since computing the exact distance/similarity between two graphs…
Max-k-Cut and correlation clustering are fundamental graph partitioning problems. For a graph with G=(V,E) with n vertices, the methods with the best approximation guarantees for Max-k-Cut and the Max-Agree variant of correlation clustering…
A matching in a graph is a set of edges no two of which share a common vertex. A matching M is an induced matching if no edge connects two edges of M. The problem of finding a maximum induced matching is known to be NP-hard in general and…
Deep neural networks for real-time video matting suffer significant computational limitations on edge devices, hindering their adoption in widespread applications such as online conferences and short-form video production. Binarization…
We initiate the study of graph algorithms in the streaming setting on massive distributed and parallel systems inspired by practical data processing systems. The objective is to design algorithms that can efficiently process evolving graphs…
Mining cohesive subgraphs from a graph is a fundamental problem in graph data analysis. One notable cohesive structure is $\gamma$-quasi-clique (QC), where each vertex connects at least a fraction $\gamma$ of the other vertices inside.…
A 2-packing set for an undirected graph $G=(V,E)$ is a subset $\mathcal{S} \subset V$ such that any two vertices $v_1,v_2 \in \mathcal{S}$ have no common neighbors. Finding a 2-packing set of maximum cardinality is a NP-hard problem. We…
Identifying a biclique with the maximum number of edges bears considerable implications for numerous fields of application, such as detecting anomalies in E-commerce transactions, discerning protein-protein interactions in biology, and…
Graph kernels based on the $1$-dimensional Weisfeiler-Leman algorithm and corresponding neural architectures recently emerged as powerful tools for (supervised) learning with graphs. However, due to the purely local nature of the…
Graph kernels are conventional methods for computing graph similarities. However, the existing R-convolution graph kernels cannot resolve both of the two challenges: 1) Comparing graphs at multiple different scales, and 2) Considering the…
A common way of partitioning graphs is through minimum cuts. One drawback of classical minimum cut methods is that they tend to produce small groups, which is why more balanced variants such as normalized and ratio cuts have seen more…
Hypergraph partitioning has a wide range of important applications such as VLSI design or scientific computing. With focus on solution quality, we develop the first multilevel memetic algorithm to tackle the problem. Key components of our…
To speed up Gaussian process inference, a number of fast kernel matrix-vector multiplication (MVM) approximation algorithms have been proposed over the years. In this paper, we establish an exact fast kernel MVM algorithm based on exact…
Processing large complex networks like social networks or web graphs has recently attracted considerable interest. In order to do this in parallel, we need to partition them into pieces of about equal size. Unfortunately, previous parallel…
It is a celebrated result in early combinatorics that, in bipartite graphs, the size of maximum matching is equal to the size of a minimum vertex cover. K\H{o}nig's proof of this fact gave an algorithm for finding a minimum vertex cover…
Bidimensionality is the most common technique to design subexponential-time parameterized algorithms on special classes of graphs, particularly planar graphs. The core engine behind it is a combinatorial lemma of Robertson, Seymour and…
Box-simplex games are a family of bilinear minimax objectives which encapsulate graph-structured problems such as maximum flow [She17], optimal transport [JST19], and bipartite matching [AJJ+22]. We develop efficient near-linear time,…