English
Related papers

Related papers: A Lesson in Splats: Teacher-Guided Diffusion for 3…

200 papers

3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for real-time and high-fidelity 3D reconstruction from posed images. However, recent studies reveal its vulnerability to adversarial corruptions in input views, where…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yiran Qiao , Yiren Lu , Yunlai Zhou , Rui Yang , Linlin Hou , Yu Yin , Jing Ma

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi

Diffusion models have shown superior performance on unsupervised anomaly detection tasks. Since trained with normal data only, diffusion models tend to reconstruct normal counterparts of test images with certain noises added. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Hang Yao , Ming Liu , Haolin Wang , Zhicun Yin , Zifei Yan , Xiaopeng Hong , Wangmeng Zuo

3D Gaussian splatting enables high-quality novel view synthesis (NVS) at real-time frame rates. However, its quality drops sharply as we depart from the training views. Thus, dense captures are needed to match the high-quality expectations…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Tobias Fischer , Samuel Rota Bulò , Yung-Hsu Yang , Nikhil Keetha , Lorenzo Porzi , Norman Müller , Katja Schwarz , Jonathon Luiten , Marc Pollefeys , Peter Kontschieder

How can one efficiently generate high-quality, wide-scope 3D scenes from arbitrary single images? Existing methods suffer several drawbacks, such as requiring multi-view data, time-consuming per-scene optimization, distorted geometry in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hanwen Liang , Junli Cao , Vidit Goel , Guocheng Qian , Sergei Korolev , Demetri Terzopoulos , Konstantinos N. Plataniotis , Sergey Tulyakov , Jian Ren

3D Gaussian Splatting (3DGS) enables real-time, photorealistic novel view synthesis, making it a highly attractive representation for model-based video tracking. However, leveraging the differentiability of the 3DGS renderer "in the wild"…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Avigail Cohen Rimon , Amir Mann , Mirela Ben Chen , Or Litany

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

Graphics · Computer Science 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

3D Gaussian splatting has demonstrated impressive performance in real-time novel view synthesis. However, achieving successful reconstruction from RGB images generally requires multiple input views captured under static conditions. To…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Wei Sun , Qi Zhang , Yanzhao Zhou , Qixiang Ye , Jianbin Jiao , Yuan Li

Feed-forward 3D Gaussian Splatting methods enable single-pass reconstruction and real-time rendering. However, they typically adopt rigid pixel-to-Gaussian or voxel-to-Gaussian pipelines that uniformly allocate Gaussians, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Injae Kim , Chaehyeon Kim , Minseong Bae , Minseok Joo , Hyunwoo J. Kim

Prevailing 2D-centric visuomotor policies exhibit a pronounced deficiency in novel view generalization, as their reliance on static observations hinders consistent action mapping across unseen views. In response, we introduce GenSplat, a…

Robotics · Computer Science 2026-04-01 Sen Wang , Huaiyi Dong , Jingyi Tian , Jiayi Li , Zhuo Yang , Tongtong Cao , Anlin Chen , Shuang Wu , Le Wang , Sanping Zhou

While generative models have seen significant adoption across a wide range of data modalities, including 3D data, a consensus on which model is best suited for which task has yet to be reached. Further, conditional information such as text…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Matthias Humt , Ulrich Hillenbrand , Rudolph Triebel

Diffusion models have recently become the de-facto approach for generative modeling in the 2D domain. However, extending diffusion models to 3D is challenging due to the difficulties in acquiring 3D ground truth data for training. On the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Jiatao Gu , Qingzhe Gao , Shuangfei Zhai , Baoquan Chen , Lingjie Liu , Josh Susskind

In supervised learning for image denoising, usually the paired clean images and noisy images are collected or synthesised to train a denoising model. L2 norm loss or other distance functions are used as the objective function for training.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Yutong Xie , Minne Yuan , Bin Dong , Quanzheng Li

The reconstruction of indoor scenes remains challenging due to the inherent complexity of spatial structures and the prevalence of textureless regions. Recent advancements in 3D Gaussian Splatting have improved novel view synthesis with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Wanting Zhang , Haodong Xiang , Zhichao Liao , Xiansong Lai , Xinghui Li , Long Zeng

We study the problem of single-image 3D object reconstruction. Recent works have diverged into two directions: regression-based modeling and generative modeling. Regression methods efficiently infer visible surfaces, but struggle with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Zixuan Huang , Mark Boss , Aaryaman Vasishta , James M. Rehg , Varun Jampani

The pruning of 3D Gaussian splats is essential for reducing their complexity to enable efficient storage, transmission, and downstream processing. However, most of the existing pruning strategies depend on camera parameters, rendered…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Peter Fasogbon , Ugurcan Budak , Patrice Rondao Alface , Hamed Rezazadegan Tavakoli

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, demonstrating remarkable capability in high-fidelity scene reconstruction through its Gaussian primitive representations. However, the computational…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Chengbo Wang , Guozheng Ma , Yifei Xue , Yizhen Lao

Gaussian Splatting (GS) is a popular approach for 3D reconstruction, mostly due to its ability to converge reasonably fast, faithfully represent the scene and render (novel) views in a fast fashion. However, it suffers from large storage…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Anil Armagan , Albert Saà-Garriga , Bruno Manganelli , Kyuwon Kim , M. Kerim Yucel

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer