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Related papers: Human Action CLIPs: Detecting AI-generated Human M…

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AI-manipulated videos, commonly known as deepfakes, are an emerging problem. Recently, researchers in academia and industry have contributed several (self-created) benchmark deepfake datasets, and deepfake detection algorithms. However,…

Cryptography and Security · Computer Science 2021-03-12 Jiameng Pu , Neal Mangaokar , Lauren Kelly , Parantapa Bhattacharya , Kavya Sundaram , Mobin Javed , Bolun Wang , Bimal Viswanath

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

We contribute HAA500, a manually annotated human-centric atomic action dataset for action recognition on 500 classes with over 591K labeled frames. To minimize ambiguities in action classification, HAA500 consists of highly diversified…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Jihoon Chung , Cheng-hsin Wuu , Hsuan-ru Yang , Yu-Wing Tai , Chi-Keung Tang

In this paper, we propose a new method to expose AI-generated fake face images or videos (commonly known as the Deep Fakes). Our method is based on the observations that Deep Fakes are created by splicing synthesized face region into the…

Computer Vision and Pattern Recognition · Computer Science 2018-11-15 Xin Yang , Yuezun Li , Siwei Lyu

The misuse of generative AI in online disinformation campaigns highlights the urgent need for transparent and explainable detection systems. In this work, we investigate how detectors for AI-generated images can be more effective in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Silvia Poletti , Justin Ilyes , Marcel Hasenbalg , David Fischinger , Martin Boyer

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

Recent advances in video manipulation techniques have made the generation of fake videos more accessible than ever before. Manipulated videos can fuel disinformation and reduce trust in media. Therefore detection of fake videos has garnered…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Shehzeen Hussain , Paarth Neekhara , Malhar Jere , Farinaz Koushanfar , Julian McAuley

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Canxuan Gang , Yiran Wang

Human actions in videos are 3D signals. However, there are a few methods available for multiple human action recognition. For long videos, it's difficult to search within a video for a specific action and/or person. For that, this paper…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Noor Almaadeed , Omar Elharrouss , Somaya Al-Maadeed , Ahmed Bouridane , Azeddine Beghdadi

We introduce FakeParts, a new class of deepfakes characterized by subtle, localized manipulations to specific spatial regions or temporal segments of otherwise authentic videos. Unlike fully synthetic content, these partial manipulations -…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Ziyi Liu , Firas Gabetni , Awais Hussain Sani , Xi Wang , Soobash Daiboo , Gaetan Brison , Gianni Franchi , Vicky Kalogeiton

We present a dataset for force-grounded, cross-view articulated manipulation that couples what is seen with what is done and what is felt during real human interaction. The dataset contains 3048 sequences across 381 articulated objects in…

Human communication is increasingly intermixed with language generated by AI. Across chat, email, and social media, AI systems suggest words, complete sentences, or produce entire conversations. AI-generated language is often not identified…

Computation and Language · Computer Science 2023-03-15 Maurice Jakesch , Jeffrey Hancock , Mor Naaman

We present LARNet, a novel end-to-end approach for generating human action videos. A joint generative modeling of appearance and dynamics to synthesize a video is very challenging and therefore recent works in video synthesis have proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Naman Biyani , Aayush J Rana , Shruti Vyas , Yogesh S Rawat

Action detection aims to localize the starting and ending points of action instances in untrimmed videos, and predict the classes of those instances. In this paper, we make the observation that the outputs of the action detection task can…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Lin Geng Foo , Tianjiao Li , Hossein Rahmani , Jun Liu

As AI-generated image (AIGI) methods become more powerful and accessible, it has become a critical task to determine if an image is real or AI-generated. Because AIGI lack the signatures of photographs and have their own unique patterns,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 A. G. Moskowitz , T. Gaona , J. Peterson

As AI-powered image generation improves, a key question is how well human beings can differentiate between "real" and AI-generated or modified images. Using data collected from the online game "Real or Not Quiz.", this study investigates…

Human-Computer Interaction · Computer Science 2025-07-28 Thomas Roca , Anthony Cintron Roman , Jehú Torres Vega , Marcelo Duarte , Pengce Wang , Kevin White , Amit Misra , Juan Lavista Ferres

Action recognition is so far mainly focusing on the problem of classification of hand selected preclipped actions and reaching impressive results in this field. But with the performance even ceiling on current datasets, it also appears that…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Hilde Kuehne , Ahsan Iqbal , Alexander Richard , Juergen Gall

The growing capabilities of AI in generating video content have brought forward significant challenges in effectively evaluating these videos. Unlike static images or text, video content involves complex spatial and temporal dynamics which…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Xiao Liu , Xinhao Xiang , Zizhong Li , Yongheng Wang , Zhuoheng Li , Zhuosheng Liu , Weidi Zhang , Weiqi Ye , Jiawei Zhang

Under the aegis of computer vision and deep learning technology, a new emerging techniques has introduced that anyone can make highly realistic but fake videos, images even can manipulates the voices. This technology is widely known as…

Machine Learning · Computer Science 2023-02-15 Bahar Uddin Mahmud , Afsana Sharmin
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