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Related papers: Point n Move: Designing a Glove-Based Pointing Dev…

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As computing devices become increasingly integrated into daily life, there is a growing need for intuitive, always-available interaction methods, even when users' hands are occupied. In this paper, we introduce Grab-n-Go, the first wearable…

Human-Computer Interaction · Computer Science 2025-08-18 Chi-Jung Lee , Jiaxin Li , Tianhong Catherine Yu , Ruidong Zhang , Vipin Gunda , François Guimbretière , Cheng Zhang

Assistive and Wearable Robotics have the potential to support humans with different types of motor impairments to become independent and fulfil their activities of daily living successfully. The success of these robot systems, however,…

Robotics · Computer Science 2021-02-26 Ali Shafti , A. Aldo Faisal

Sensing gloves have become important tools for teleoperation and robotic policy learning as they are able to provide rich signals like speed, acceleration and tactile feedback. A common approach to track gloved hands is to directly use the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Wenhui Cui , Ziyi Kou , Chuan Qin , Ergys Ristani , Li Guan

Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…

Human-Computer Interaction · Computer Science 2018-12-31 Zhi Chai , Roy Shilkrot

Wheelchairs and mobility devices have transformed our bodies into cybernic systems, enhancing our well-being by enabling individuals with reduced mobility to regain freedom. Notwithstanding, current interfaces of control primarily rely on…

Robotics · Computer Science 2024-10-29 Yang Chen , Diego Paez-Granados , Modar Hassan , Kenji Suzuki

Think-Aloud Computing, a method for capturing users' verbalized thoughts during software tasks, allows eliciting rich contextual insights into evolving intentions, struggles, and decision-making processes of users in real-time. However,…

Human-Computer Interaction · Computer Science 2026-02-11 Frederic Gmeiner , John Thompson , George Fitzmaurice , Justin Matejka

Recent studies have focused on facilitating perception and outdoor navigation for people with blindness or some form of vision loss. However, a significant portion of these studies is centered around treatment and vision rehabilitation,…

Human-Computer Interaction · Computer Science 2022-12-22 Paniz Sedighi , Mohammad Hesam Norouzi , Mehdi Delrobaei

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

Human-Computer Interaction · Computer Science 2021-03-10 Yi-Chi Liao

This paper presents Glove2UAV, a wearable IMU-glove interface for intuitive UAV control through hand and finger gestures, augmented with vibrotactile warnings for exceeding predefined speed thresholds. To promote safer and more predictable…

Hands are a fundamental tool humans use to interact with the environment and objects. Through hand motions, we can obtain information about the shape and materials of the surfaces we touch, modify our surroundings by interacting with…

Human-Computer Interaction · Computer Science 2024-05-27 Valerio Belcamino , Alessandro Carfì , Fulvio Mastrogiovanni

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

Traditional relative pointing devices such as mice and trackpads are unsuitable for pointing at distant displays, because they encumber the users by requiring either a flat surface to operate on or being held by two hands. Past research has…

Human-Computer Interaction · Computer Science 2017-10-06 Yunfeng Zhang

Augmented Reality (AR) enables intuitive interaction with virtual annotations overlaid on the real world, supporting a wide range of applications such as remote assistance, education, and industrial training. However, as the number of…

Human-Computer Interaction · Computer Science 2025-09-16 Zahra Borhani , Ali Ebrahimpour-Boroojeny , Francisco R. Ortega

We present a framework for gesture customization requiring minimal examples from users, all without degrading the performance of existing gesture sets. To achieve this, we first deployed a large-scale study (N=500+) to collect data and…

Operating high degree of freedom robots can be difficult for users of wheelchair mounted robotic manipulators. Mode switching in Cartesian space has several drawbacks such as unintuitive control reference frames, separate translation and…

Robotics · Computer Science 2025-10-13 A. Wang , C. Jiang , M. Przystupa , J. Valentine , M. Jagersand

Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This…

Robotics · Computer Science 2026-04-02 Rui Chen , Xianlong Mai , Alireza Sanaei , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

People with speech and hearing impairments often rely on sign language to communicate with others but most of the general population cannot understand sign language and sign language itself is a difficult language to learn, so there is a…

Human-Computer Interaction · Computer Science 2020-09-10 Sai Charan Bodda , Palki Gupta , Gaurav Joshi , Ayush Chaturvedi

Recent studies have focused on developing advanced assistive devices to help blind or visually impaired people. Navigation is challenging for this community; however, developing a simple yet reliable navigation system is still an unmet…

Human-Computer Interaction · Computer Science 2023-03-28 Fateme Zare , Paniz Sedighi , Mehdi Delrobaei

Assistive robotic devices can be used to help people with upper body disabilities gaining more autonomy in their daily life. Although basic motions such as positioning and orienting an assistive robot gripper in space allow performance of…